radv: do not fill keys from fragment shader twice
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 3 Jan 2020 10:12:36 +0000 (11:12 +0100)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 8 Jan 2020 07:59:04 +0000 (08:59 +0100)
commite565fd4255f0ddef73fa88c413b670159c7e5416
tree67a3835b42b60fdaf0d56200a523125cf2750870
parented43dd62acc045e71d73dc28b74b6a9a9d52286f
radv: do not fill keys from fragment shader twice

radv_fill_shader_info() already does that.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_pipeline.c