glsl2: add gl_LightModel built-in uniform.
authorAras Pranckevicius <aras@unity3d.com>
Wed, 4 Aug 2010 15:11:32 +0000 (17:11 +0200)
committerEric Anholt <eric@anholt.net>
Wed, 4 Aug 2010 21:41:01 +0000 (14:41 -0700)
commitea3a9eb53a3c9ed99998ead645e2b2e6a3261626
tree251da68f6a894c3d66d68f5e71b0c24f4bc538dc
parentb6ceddc371d026dc30f2cc0f377bc0214e11d768
glsl2: add gl_LightModel built-in uniform.
src/glsl/builtin_variables.h