glsl/builtin types: Set the precision on the depth range params
authorNeil Roberts <nroberts@igalia.com>
Wed, 10 Jul 2019 11:04:01 +0000 (13:04 +0200)
committerNeil Roberts <nroberts@igalia.com>
Thu, 11 Jul 2019 06:04:54 +0000 (08:04 +0200)
commiteae06b34ea192360dc97c1b1b90511efb5d70a5c
treea5b3f8b0124b0e1fb22c1226df53e809fd518f9d
parent74d71dac20f151fb3904ee83f6e6159a491dc9db
glsl/builtin types: Set the precision on the depth range params

The members of gl_DepthRangeParameters are declared to be highp in
GLSL ES specs.

Reviewed-by: Eric Anholt <eric@anholt.net>
src/compiler/glsl/builtin_types.cpp