panfrost/midgard: Expand texture to 4-channel swizzle
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Mon, 10 Jun 2019 16:39:17 +0000 (09:39 -0700)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tue, 11 Jun 2019 15:44:18 +0000 (08:44 -0700)
commited1c48e91d0d43e2e796e904d6093f2474a1e00d
tree7c5570bfe6ac01d7f75fb73b40ffb6b64d8a6e34
parentb586ed51f337dc8ab2140bdec01e5ce4c61538ce
panfrost/midgard: Expand texture to 4-channel swizzle

This eliminates some unknowns, clarifies 3D textures, and will maybe
help with array/shadow textures?

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/gallium/drivers/panfrost/midgard/disassemble.c
src/gallium/drivers/panfrost/midgard/midgard.h
src/gallium/drivers/panfrost/midgard/midgard_compile.c