glsl/types: Rename is_integer to is_integer_32
authorJason Ekstrand <jason@jlekstrand.net>
Thu, 6 Jun 2019 16:37:32 +0000 (11:37 -0500)
committerJason Ekstrand <jason@jlekstrand.net>
Wed, 19 Jun 2019 20:28:52 +0000 (20:28 +0000)
commitf0920e266c152044cb05892f3aea5a17a163cc02
treec713093793366ea4cc4681c8a1aac539822facdf
parent21a7e6d569700812cdd127551a6f8ce24cf6201a
glsl/types: Rename is_integer to is_integer_32

It only accepts 32-bit integers so it should have a more descriptive
name.  This patch should not be a functional change.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
14 files changed:
src/compiler/glsl/ast_array_index.cpp
src/compiler/glsl/ast_to_hir.cpp
src/compiler/glsl/ast_type.cpp
src/compiler/glsl/ir.cpp
src/compiler/glsl/ir_constant_expression.cpp
src/compiler/glsl/ir_validate.cpp
src/compiler/glsl/loop_analysis.cpp
src/compiler/glsl/lower_instructions.cpp
src/compiler/glsl/lower_shared_reference.cpp
src/compiler/glsl/lower_ubo_reference.cpp
src/compiler/glsl/lower_variable_index_to_cond_assign.cpp
src/compiler/glsl_types.cpp
src/compiler/glsl_types.h
src/mesa/program/ir_to_mesa.cpp