mesa: Require OpenGL 2.0 for GL_POINT_SPRITE_COORD_ORIGIN
authorIan Romanick <ian.d.romanick@intel.com>
Sat, 28 Jul 2012 00:40:34 +0000 (17:40 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 29 Aug 2012 22:09:36 +0000 (15:09 -0700)
commitf778174ea1e431a7113f12c12beb4aba9e825a9f
tree7d31660e786f8cab40d56714828d19826302b746
parent25ffb8689350bc7bb58a564bb1c5fc3ba62cb1df
mesa: Require OpenGL 2.0 for GL_POINT_SPRITE_COORD_ORIGIN

The comment in the code even says this is the right thing to do.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/main/points.c