v3d: Explicitly expose OpenGL ES Shading Language 3.1
authorJose Maria Casanova Crespo <jmcasanova@igalia.com>
Fri, 11 Oct 2019 11:53:32 +0000 (13:53 +0200)
committerJose Maria Casanova Crespo <jmcasanova@igalia.com>
Fri, 18 Oct 2019 12:08:52 +0000 (14:08 +0200)
commitf8da0f6198914dd072a642e4ecc96480f740acd3
tree6b8aa85eb470e3c9bb78defb4b791ae819cd8c22
parentdb8743923253466b23299708a2060cbf6c715411
v3d: Explicitly expose OpenGL ES Shading Language 3.1

This will expose GL_EXT_primitive_bounding_box and
GL_OES_primitive_bounding_box after previous commits
expose OpenGL ES 3.1 once Compute Shaders are available.

Reviewed-by: Eric Anholt <eric@anholt.net>
src/gallium/drivers/v3d/v3d_screen.c