}
/* Bounding rectangle (in pixels) */
- tri->minx = (MIN3(x1, x2, x3) + 0xf) >> FIXED_ORDER;
- tri->maxx = (MAX3(x1, x2, x3) + 0xf) >> FIXED_ORDER;
- tri->miny = (MIN3(y1, y2, y3) + 0xf) >> FIXED_ORDER;
- tri->maxy = (MAX3(y1, y2, y3) + 0xf) >> FIXED_ORDER;
+ tri->minx = (MIN3(x1, x2, x3) + (FIXED_ONE-1)) >> FIXED_ORDER;
+ tri->maxx = (MAX3(x1, x2, x3) + (FIXED_ONE-1)) >> FIXED_ORDER;
+ tri->miny = (MIN3(y1, y2, y3) + (FIXED_ONE-1)) >> FIXED_ORDER;
+ tri->maxy = (MAX3(y1, y2, y3) + (FIXED_ONE-1)) >> FIXED_ORDER;
if (tri->miny == tri->maxy ||
tri->minx == tri->maxx) {