st/mesa: move declaration before code
authorBrian Paul <brianp@vmware.com>
Thu, 4 Aug 2011 14:22:31 +0000 (08:22 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 4 Aug 2011 14:22:31 +0000 (08:22 -0600)
src/mesa/state_tracker/st_cb_blit.c

index 276d10fb5579b17b93d76e68d1717c32f5bb49a1..626db12431d0fac5bd64434aa153d4b671c06d3f 100644 (file)
@@ -90,13 +90,14 @@ st_BlitFramebuffer_resolve(struct gl_context *ctx,
    if (mask & depthStencil) {
       struct gl_renderbuffer_attachment *srcDepth, *srcStencil;
       struct gl_renderbuffer_attachment *dstDepth, *dstStencil;
+      boolean combined;
 
       srcDepth = &ctx->ReadBuffer->Attachment[BUFFER_DEPTH];
       dstDepth = &ctx->DrawBuffer->Attachment[BUFFER_DEPTH];
       srcStencil = &ctx->ReadBuffer->Attachment[BUFFER_STENCIL];
       dstStencil = &ctx->DrawBuffer->Attachment[BUFFER_STENCIL];
 
-      const boolean combined =
+      combined =
          st_is_depth_stencil_combined(srcDepth, srcStencil) &&
          st_is_depth_stencil_combined(dstDepth, dstStencil);