if (ctx->Cache && disk_cache_has_key(ctx->Cache, shader->sha1)) {
/* We've seen this shader before and know it compiles */
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
- fprintf(stderr, "deferring compile of shader: %s\n",
- _mesa_sha1_format(buf, shader->sha1));
+ _mesa_sha1_format(buf, shader->sha1);
+ fprintf(stderr, "deferring compile of shader: %s\n", buf);
}
shader->CompileStatus = compile_skipped;
for (unsigned i = 0; i < prog->NumShaders; i++) {
disk_cache_put_key(cache, prog->Shaders[i]->sha1);
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
- fprintf(stderr, "marking shader: %s\n",
- _mesa_sha1_format(sha1_buf, prog->Shaders[i]->sha1));
+ _mesa_sha1_format(sha1_buf, prog->Shaders[i]->sha1);
+ fprintf(stderr, "marking shader: %s\n", sha1_buf);
}
}
free(metadata);
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
- fprintf(stderr, "putting program metadata in cache: %s\n",
- _mesa_sha1_format(sha1_buf, prog->data->sha1));
+ _mesa_sha1_format(sha1_buf, prog->data->sha1);
+ fprintf(stderr, "putting program metadata in cache: %s\n", sha1_buf);
}
}
for (unsigned i = 0; i < prog->NumShaders; i++) {
struct gl_shader *sh = prog->Shaders[i];
+ _mesa_sha1_format(sha1buf, sh->sha1);
ralloc_asprintf_append(&buf, "%s: %s\n",
- _mesa_shader_stage_to_abbrev(sh->Stage),
- _mesa_sha1_format(sha1buf, sh->sha1));
+ _mesa_shader_stage_to_abbrev(sh->Stage), sha1buf);
}
_mesa_sha1_compute(buf, strlen(buf), prog->data->sha1);
ralloc_free(buf);
}
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
+ _mesa_sha1_format(sha1buf, prog->data->sha1);
fprintf(stderr, "loading shader program meta data from cache: %s\n",
- _mesa_sha1_format(sha1buf, prog->data->sha1));
+ sha1buf);
}
struct blob_reader metadata;
#include "sha1/sha1.h"
#include "mesa-sha1.h"
-int
+void
_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size)
{
SHA1Update(ctx, data, size);
- return 1;
}
void
_mesa_sha1_final(&ctx, result);
}
-char *
+void
_mesa_sha1_format(char *buf, const unsigned char *sha1)
{
static const char hex_digits[] = "0123456789abcdef";
buf[i + 1] = hex_digits[sha1[i >> 1] & 0x0f];
}
buf[i] = '\0';
-
- return buf;
}