etnaviv: Update hw header files
authorWladimir J. van der Laan <laanwj@gmail.com>
Thu, 9 Feb 2017 12:16:55 +0000 (13:16 +0100)
committerChristian Gmeiner <christian.gmeiner@gmail.com>
Sun, 12 Feb 2017 19:38:56 +0000 (20:38 +0100)
Update from etnaviv repository rnndb. This adds some newly
discovered state for GC3000 (and some GC2000) features.

Signed-off-by: Wladimir J. van der Laan <laanwj@gmail.com>
Acked-by: Christian Gmeiner <christian.gmeiner@gmail.com>
src/gallium/drivers/etnaviv/hw/cmdstream.xml.h
src/gallium/drivers/etnaviv/hw/common.xml.h
src/gallium/drivers/etnaviv/hw/isa.xml.h
src/gallium/drivers/etnaviv/hw/state.xml.h
src/gallium/drivers/etnaviv/hw/state_3d.xml.h

index c5275db065dc62476cf6dbd924246d56bf46cf74..4e78eba6945c098b5783fbe16941581e9660a6c6 100644 (file)
@@ -8,9 +8,9 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng
 git clone git://0x04.net/rules-ng-ng
 
 The rules-ng-ng source files this header was generated from are:
-- cmdstream.xml (  14094 bytes, from 2016-11-16 18:54:37)
-- copyright.xml (   1597 bytes, from 2016-10-02 14:26:13)
-- common.xml    (  23422 bytes, from 2016-11-16 18:54:37)
+- cmdstream.xml (  14313 bytes, from 2016-11-17 18:46:23)
+- copyright.xml (   1597 bytes, from 2016-10-29 07:29:22)
+- common.xml    (  23473 bytes, from 2016-12-11 10:32:13)
 
 Copyright (C) 2012-2016 by the following authors:
 - Wladimir J. van der Laan <laanwj@gmail.com>
index 8d8ef7d4fce44f3b49cfb858d190ae6c1d8f7dd3..0f99db275de72beb04293a9df04c77783afbeb64 100644 (file)
@@ -8,13 +8,13 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng
 git clone git://0x04.net/rules-ng-ng
 
 The rules-ng-ng source files this header was generated from are:
-- state.xml     (  19792 bytes, from 2016-11-16 18:54:37)
-- common.xml    (  23422 bytes, from 2016-11-16 18:54:37)
-- state_hi.xml  (  25653 bytes, from 2016-10-02 14:26:13)
-- copyright.xml (   1597 bytes, from 2016-10-02 14:26:13)
-- state_2d.xml  (  51552 bytes, from 2016-10-02 14:26:13)
-- state_3d.xml  (  57579 bytes, from 2016-11-16 18:54:37)
-- state_vg.xml  (   5975 bytes, from 2016-10-02 14:26:13)
+- state.xml     (  19930 bytes, from 2016-12-14 15:25:40)
+- common.xml    (  23473 bytes, from 2016-12-11 10:32:13)
+- state_hi.xml  (  26403 bytes, from 2016-12-14 06:43:27)
+- copyright.xml (   1597 bytes, from 2016-10-29 07:29:22)
+- state_2d.xml  (  51552 bytes, from 2016-10-29 07:29:22)
+- state_3d.xml  (  66957 bytes, from 2016-12-15 11:31:03)
+- state_vg.xml  (   5975 bytes, from 2016-10-29 07:29:22)
 
 Copyright (C) 2012-2016 by the following authors:
 - Wladimir J. van der Laan <laanwj@gmail.com>
index 70cc74a93ed98fa280cb8ec03481c03ffc41180b..c604b4407d477ca7a01b8551ba05e12914d28414 100644 (file)
@@ -8,8 +8,8 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng
 git clone git://0x04.net/rules-ng-ng
 
 The rules-ng-ng source files this header was generated from are:
-- isa.xml       (  24392 bytes, from 2016-11-16 18:54:37)
-- copyright.xml (   1597 bytes, from 2016-10-02 14:26:13)
+- isa.xml       (  30048 bytes, from 2016-12-12 13:26:33)
+- copyright.xml (   1597 bytes, from 2016-10-29 07:29:22)
 
 Copyright (C) 2012-2016 by the following authors:
 - Wladimir J. van der Laan <laanwj@gmail.com>
@@ -78,6 +78,7 @@ DEALINGS IN THE SOFTWARE.
 #define INST_OPCODE_CEIL                                       0x00000026
 #define INST_OPCODE_SIGN                                       0x00000027
 #define INST_OPCODE_I2F                                                0x0000002d
+#define INST_OPCODE_F2I                                                0x0000002e
 #define INST_OPCODE_CMP                                                0x00000031
 #define INST_OPCODE_LOAD                                       0x00000032
 #define INST_OPCODE_STORE                                      0x00000033
@@ -92,6 +93,7 @@ DEALINGS IN THE SOFTWARE.
 #define INST_OPCODE_AND                                                0x0000005d
 #define INST_OPCODE_XOR                                                0x0000005e
 #define INST_OPCODE_NOT                                                0x0000005f
+#define INST_OPCODE_POPCOUNT                                   0x00000061
 #define INST_CONDITION_TRUE                                    0x00000000
 #define INST_CONDITION_GT                                      0x00000001
 #define INST_CONDITION_LT                                      0x00000002
index d9bb9c4eab5c56cdf7c93d2336c33a4b576dd235..73ef042d5750cab514ea4e7306a9755fb63b908e 100644 (file)
@@ -8,13 +8,13 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng
 git clone git://0x04.net/rules-ng-ng
 
 The rules-ng-ng source files this header was generated from are:
-- state.xml     (  19792 bytes, from 2016-11-16 18:54:37)
-- common.xml    (  23422 bytes, from 2016-11-16 18:54:37)
-- state_hi.xml  (  25653 bytes, from 2016-10-02 14:26:13)
-- copyright.xml (   1597 bytes, from 2016-10-02 14:26:13)
-- state_2d.xml  (  51552 bytes, from 2016-10-02 14:26:13)
-- state_3d.xml  (  57579 bytes, from 2016-11-16 18:54:37)
-- state_vg.xml  (   5975 bytes, from 2016-10-02 14:26:13)
+- state.xml     (  19930 bytes, from 2016-12-14 15:25:40)
+- common.xml    (  23473 bytes, from 2016-12-11 10:32:13)
+- state_hi.xml  (  26403 bytes, from 2016-12-14 06:43:27)
+- copyright.xml (   1597 bytes, from 2016-10-29 07:29:22)
+- state_2d.xml  (  51552 bytes, from 2016-10-29 07:29:22)
+- state_3d.xml  (  66957 bytes, from 2016-12-15 11:31:03)
+- state_vg.xml  (   5975 bytes, from 2016-10-29 07:29:22)
 
 Copyright (C) 2012-2016 by the following authors:
 - Wladimir J. van der Laan <laanwj@gmail.com>
@@ -377,17 +377,15 @@ DEALINGS IN THE SOFTWARE.
 
 #define VIVS_NFE                                               0x00000000
 
-#define VIVS_NFE_UNK14600(i0)                                 (0x00014600 + 0x4*(i0))
-#define VIVS_NFE_UNK14600__ESIZE                               0x00000004
-#define VIVS_NFE_UNK14600__LEN                                 0x00000010
+#define VIVS_NFE_VERTEX_STREAMS(i0)                           (0x00000000 + 0x4*(i0))
+#define VIVS_NFE_VERTEX_STREAMS__ESIZE                         0x00000004
+#define VIVS_NFE_VERTEX_STREAMS__LEN                           0x00000010
 
-#define VIVS_NFE_UNK14640(i0)                                 (0x00014640 + 0x4*(i0))
-#define VIVS_NFE_UNK14640__ESIZE                               0x00000004
-#define VIVS_NFE_UNK14640__LEN                                 0x00000010
+#define VIVS_NFE_VERTEX_STREAMS_BASE_ADDR(i0)                 (0x00014600 + 0x4*(i0))
 
-#define VIVS_NFE_UNK14680(i0)                                 (0x00014680 + 0x4*(i0))
-#define VIVS_NFE_UNK14680__ESIZE                               0x00000004
-#define VIVS_NFE_UNK14680__LEN                                 0x00000010
+#define VIVS_NFE_VERTEX_STREAMS_CONTROL(i0)                   (0x00014640 + 0x4*(i0))
+
+#define VIVS_NFE_VERTEX_STREAMS_UNK14680(i0)                  (0x00014680 + 0x4*(i0))
 
 #define VIVS_DUMMY                                             0x00000000
 
index 41bbd0c2ddea1013637cf44379b0dead2268f0bb..a56c4a817770f03e545c81ef9780113c0f2529a2 100644 (file)
@@ -8,13 +8,13 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng
 git clone git://0x04.net/rules-ng-ng
 
 The rules-ng-ng source files this header was generated from are:
-- state.xml     (  19792 bytes, from 2016-11-16 18:54:37)
-- common.xml    (  23422 bytes, from 2016-11-16 18:54:37)
-- state_hi.xml  (  25653 bytes, from 2016-10-02 14:26:13)
-- copyright.xml (   1597 bytes, from 2016-10-02 14:26:13)
-- state_2d.xml  (  51552 bytes, from 2016-10-02 14:26:13)
-- state_3d.xml  (  57579 bytes, from 2016-11-16 18:54:37)
-- state_vg.xml  (   5975 bytes, from 2016-10-02 14:26:13)
+- state.xml     (  19930 bytes, from 2016-12-14 15:25:40)
+- common.xml    (  23473 bytes, from 2016-12-11 10:32:13)
+- state_hi.xml  (  26403 bytes, from 2016-12-14 06:43:27)
+- copyright.xml (   1597 bytes, from 2016-10-29 07:29:22)
+- state_2d.xml  (  51552 bytes, from 2016-10-29 07:29:22)
+- state_3d.xml  (  66957 bytes, from 2016-12-15 11:31:03)
+- state_vg.xml  (   5975 bytes, from 2016-10-29 07:29:22)
 
 Copyright (C) 2012-2016 by the following authors:
 - Wladimir J. van der Laan <laanwj@gmail.com>
@@ -87,6 +87,21 @@ DEALINGS IN THE SOFTWARE.
 #define RS_FORMAT_X8R8G8B8                                     0x00000005
 #define RS_FORMAT_A8R8G8B8                                     0x00000006
 #define RS_FORMAT_YUY2                                         0x00000007
+#define RS_FORMAT_R16F                                         0x00000011
+#define RS_FORMAT_X16R16F                                      0x00000012
+#define RS_FORMAT_X16B16G16R16F                                        0x00000013
+#define RS_FORMAT_R32F                                         0x00000014
+#define RS_FORMAT_X32R32F                                      0x00000015
+#define RS_FORMAT_A2B10G10R10                                  0x00000016
+#define RS_FORMAT_R8I                                          0x00000017
+#define RS_FORMAT_X8R8I                                                0x00000018
+#define RS_FORMAT_X8B8G8R8I                                    0x00000019
+#define RS_FORMAT_R16I                                         0x0000001a
+#define RS_FORMAT_X16R16I                                      0x0000001b
+#define RS_FORMAT_X16B16G16R16I                                        0x0000001c
+#define RS_FORMAT_B10G11R11F                                   0x0000001d
+#define RS_FORMAT_A2B10G10R10UI                                        0x0000001e
+#define RS_FORMAT_G8R8                                         0x0000001f
 #define TEXTURE_FORMAT_NONE                                    0x00000000
 #define TEXTURE_FORMAT_A8                                      0x00000001
 #define TEXTURE_FORMAT_L8                                      0x00000002
@@ -108,14 +123,35 @@ DEALINGS IN THE SOFTWARE.
 #define TEXTURE_FORMAT_DXT1                                    0x00000013
 #define TEXTURE_FORMAT_DXT2_DXT3                               0x00000014
 #define TEXTURE_FORMAT_DXT4_DXT5                               0x00000015
+#define TEXTURE_FORMAT_E5B9G9R9                                        0x0000001d
 #define TEXTURE_FORMAT_ETC1                                    0x0000001e
 #define TEXTURE_FORMAT_EXT_NONE                                        0x00000000
+#define TEXTURE_FORMAT_EXT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2       0x00000001
+#define TEXTURE_FORMAT_EXT_RGBA8_ETC2_EAC                      0x00000002
+#define TEXTURE_FORMAT_EXT_R11_EAC                             0x00000003
+#define TEXTURE_FORMAT_EXT_RG11_EAC                            0x00000004
+#define TEXTURE_FORMAT_EXT_SIGNED_RG11_EAC                     0x00000005
+#define TEXTURE_FORMAT_EXT_G8R8                                        0x00000006
 #define TEXTURE_FORMAT_EXT_A16F                                        0x00000007
 #define TEXTURE_FORMAT_EXT_A16L16F                             0x00000008
 #define TEXTURE_FORMAT_EXT_A16B16G16R16F                       0x00000009
 #define TEXTURE_FORMAT_EXT_A32F                                        0x0000000a
 #define TEXTURE_FORMAT_EXT_A32L32F                             0x0000000b
 #define TEXTURE_FORMAT_EXT_A2B10G10R10                         0x0000000c
+#define TEXTURE_FORMAT_EXT_SIGNED_R11_EAC                      0x0000000d
+#define TEXTURE_FORMAT_EXT_R8_SNORM                            0x0000000e
+#define TEXTURE_FORMAT_EXT_G8R8_SNORM                          0x0000000f
+#define TEXTURE_FORMAT_EXT_X8B8G8R8_SNORM                      0x00000010
+#define TEXTURE_FORMAT_EXT_A8B8G8R8_SNORM                      0x00000011
+#define TEXTURE_FORMAT_EXT_ASTC                                        0x00000014
+#define TEXTURE_FORMAT_EXT_R8I                                 0x00000015
+#define TEXTURE_FORMAT_EXT_G8R8I                               0x00000016
+#define TEXTURE_FORMAT_EXT_A8B8G8R8I                           0x00000017
+#define TEXTURE_FORMAT_EXT_R16I                                        0x00000018
+#define TEXTURE_FORMAT_EXT_G16R16I                             0x00000019
+#define TEXTURE_FORMAT_EXT_A16B16G16R16I                       0x0000001a
+#define TEXTURE_FORMAT_EXT_B10G11R11F                          0x0000001b
+#define TEXTURE_FORMAT_EXT_A2B10G10R10UI                       0x0000001c
 #define TEXTURE_FILTER_NONE                                    0x00000000
 #define TEXTURE_FILTER_NEAREST                                 0x00000001
 #define TEXTURE_FILTER_LINEAR                                  0x00000002
@@ -243,12 +279,18 @@ DEALINGS IN THE SOFTWARE.
 #define VIVS_VS_RANGE_HIGH(x)                                  (((x) << VIVS_VS_RANGE_HIGH__SHIFT) & VIVS_VS_RANGE_HIGH__MASK)
 
 #define VIVS_VS_NEW_UNK00860                                   0x00000860
+#define VIVS_VS_NEW_UNK00860_UNK0                              0x00000001
+#define VIVS_VS_NEW_UNK00860_PS                                        0x00000010
+#define VIVS_VS_NEW_UNK00860_UNK12                             0x00001000
 
-#define VIVS_VS_UNK00864                                       0x00000864
+#define VIVS_VS_UNIFORM_BASE                                   0x00000864
 
-#define VIVS_VS_UNK00868                                       0x00000868
+#define VIVS_VS_ICACHE_CONTROL                                 0x00000868
+#define VIVS_VS_ICACHE_CONTROL_ENABLE                          0x00000001
+#define VIVS_VS_ICACHE_CONTROL_FLUSH_VS                                0x00000010
+#define VIVS_VS_ICACHE_CONTROL_FLUSH_PS                                0x00000020
 
-#define VIVS_VS_UNK0086C                                       0x0000086c
+#define VIVS_VS_INST_ADDR                                      0x0000086c
 
 #define VIVS_VS_INST_MEM(i0)                                  (0x00004000 + 0x4*(i0))
 #define VIVS_VS_INST_MEM__ESIZE                                        0x00000004
@@ -337,6 +379,18 @@ DEALINGS IN THE SOFTWARE.
 
 #define VIVS_CL_UNK00924                                       0x00000924
 
+#define VIVS_CL_UNK00940                                       0x00000940
+
+#define VIVS_CL_UNK00944                                       0x00000944
+
+#define VIVS_CL_UNK00948                                       0x00000948
+
+#define VIVS_CL_UNK0094C                                       0x0000094c
+
+#define VIVS_CL_UNK00950                                       0x00000950
+
+#define VIVS_CL_UNK00954                                       0x00000954
+
 #define VIVS_PA                                                        0x00000000
 
 #define VIVS_PA_VIEWPORT_SCALE_X                               0x00000a00
@@ -503,11 +557,14 @@ DEALINGS IN THE SOFTWARE.
 #define VIVS_PS_RANGE_HIGH__SHIFT                              16
 #define VIVS_PS_RANGE_HIGH(x)                                  (((x) << VIVS_PS_RANGE_HIGH__SHIFT) & VIVS_PS_RANGE_HIGH__MASK)
 
-#define VIVS_PS_UNK01024                                       0x00001024
+#define VIVS_PS_UNIFORM_BASE                                   0x00001024
 
-#define VIVS_PS_UNK01028                                       0x00001028
+#define VIVS_PS_INST_ADDR                                      0x00001028
 
-#define VIVS_PS_UNK01030                                       0x00001030
+#define VIVS_PS_CONTROL_EXT                                    0x00001030
+#define VIVS_PS_CONTROL_EXT_COLOR_OUTPUT_COUNT__MASK           0x00000003
+#define VIVS_PS_CONTROL_EXT_COLOR_OUTPUT_COUNT__SHIFT          0
+#define VIVS_PS_CONTROL_EXT_COLOR_OUTPUT_COUNT(x)              (((x) << VIVS_PS_CONTROL_EXT_COLOR_OUTPUT_COUNT__SHIFT) & VIVS_PS_CONTROL_EXT_COLOR_OUTPUT_COUNT__MASK)
 
 #define VIVS_PS_INST_MEM(i0)                                  (0x00006000 + 0x4*(i0))
 #define VIVS_PS_INST_MEM__ESIZE                                        0x00000004
@@ -540,6 +597,7 @@ DEALINGS IN THE SOFTWARE.
 #define VIVS_PE_DEPTH_CONFIG_EARLY_Z                           0x00010000
 #define VIVS_PE_DEPTH_CONFIG_EARLY_Z_MASK                      0x00020000
 #define VIVS_PE_DEPTH_CONFIG_UNK18                             0x00040000
+#define VIVS_PE_DEPTH_CONFIG_UNK18_MASK                                0x00080000
 #define VIVS_PE_DEPTH_CONFIG_ONLY_DEPTH                                0x00100000
 #define VIVS_PE_DEPTH_CONFIG_ONLY_DEPTH_MASK                   0x00200000
 #define VIVS_PE_DEPTH_CONFIG_DISABLE_ZS                                0x01000000
@@ -680,8 +738,10 @@ DEALINGS IN THE SOFTWARE.
 #define VIVS_PE_COLOR_FORMAT_OVERWRITE_MASK                    0x00020000
 #define VIVS_PE_COLOR_FORMAT_SUPER_TILED                       0x00100000
 #define VIVS_PE_COLOR_FORMAT_SUPER_TILED_MASK                  0x00200000
-#define VIVS_PE_COLOR_FORMAT_UNK25                             0x02000000
-#define VIVS_PE_COLOR_FORMAT_UNK26                             0x04000000
+#define VIVS_PE_COLOR_FORMAT_FORMAT_EXT__MASK                  0x3f000000
+#define VIVS_PE_COLOR_FORMAT_FORMAT_EXT__SHIFT                 24
+#define VIVS_PE_COLOR_FORMAT_FORMAT_EXT(x)                     (((x) << VIVS_PE_COLOR_FORMAT_FORMAT_EXT__SHIFT) & VIVS_PE_COLOR_FORMAT_FORMAT_EXT__MASK)
+#define VIVS_PE_COLOR_FORMAT_FORMAT_EXT_MASK                   0x80000000
 
 #define VIVS_PE_COLOR_ADDR                                     0x00001430
 
@@ -725,6 +785,20 @@ DEALINGS IN THE SOFTWARE.
 #define VIVS_PE_LOGIC_OP_OP__SHIFT                             0
 #define VIVS_PE_LOGIC_OP_OP(x)                                 (((x) << VIVS_PE_LOGIC_OP_OP__SHIFT) & VIVS_PE_LOGIC_OP_OP__MASK)
 #define VIVS_PE_LOGIC_OP_OP_MASK                               0x00000010
+#define VIVS_PE_LOGIC_OP_SINGLE_BUFFER_MASK                    0x00000080
+#define VIVS_PE_LOGIC_OP_SINGLE_BUFFER__MASK                   0x00000300
+#define VIVS_PE_LOGIC_OP_SINGLE_BUFFER__SHIFT                  8
+#define VIVS_PE_LOGIC_OP_SINGLE_BUFFER(x)                      (((x) << VIVS_PE_LOGIC_OP_SINGLE_BUFFER__SHIFT) & VIVS_PE_LOGIC_OP_SINGLE_BUFFER__MASK)
+#define VIVS_PE_LOGIC_OP_UNK11_MASK                            0x00000400
+#define VIVS_PE_LOGIC_OP_UNK11                                 0x00000800
+#define VIVS_PE_LOGIC_OP_UNK20__MASK                           0x00300000
+#define VIVS_PE_LOGIC_OP_UNK20__SHIFT                          20
+#define VIVS_PE_LOGIC_OP_UNK20(x)                              (((x) << VIVS_PE_LOGIC_OP_UNK20__SHIFT) & VIVS_PE_LOGIC_OP_UNK20__MASK)
+#define VIVS_PE_LOGIC_OP_UNK20_MASK                            0x00800000
+#define VIVS_PE_LOGIC_OP_UNK24__MASK                           0x07000000
+#define VIVS_PE_LOGIC_OP_UNK24__SHIFT                          24
+#define VIVS_PE_LOGIC_OP_UNK24(x)                              (((x) << VIVS_PE_LOGIC_OP_UNK24__SHIFT) & VIVS_PE_LOGIC_OP_UNK24__MASK)
+#define VIVS_PE_LOGIC_OP_UNK24_MASK                            0x08000000
 
 #define VIVS_PE_DITHER(i0)                                    (0x000014a8 + 0x4*(i0))
 #define VIVS_PE_DITHER__ESIZE                                  0x00000004
@@ -758,6 +832,24 @@ DEALINGS IN THE SOFTWARE.
 #define VIVS_PE_UNK01580__ESIZE                                        0x00000004
 #define VIVS_PE_UNK01580__LEN                                  0x00000003
 
+#define VIVS_PE_RT_ADDR(i0)                                   (0x00000000 + 0x20*(i0))
+#define VIVS_PE_RT_ADDR__ESIZE                                 0x00000020
+#define VIVS_PE_RT_ADDR__LEN                                   0x00000008
+
+#define VIVS_PE_RT_ADDR_PIPE(i0, i1)                          (0x00014800 + 0x20*(i0) + 0x4*(i1))
+#define VIVS_PE_RT_ADDR_PIPE__ESIZE                            0x00000004
+#define VIVS_PE_RT_ADDR_PIPE__LEN                              0x00000008
+
+#define VIVS_PE_RT_CONFIG(i0)                                 (0x00014900 + 0x4*(i0))
+#define VIVS_PE_RT_CONFIG__ESIZE                               0x00000004
+#define VIVS_PE_RT_CONFIG__LEN                                 0x00000008
+#define VIVS_PE_RT_CONFIG_STRIDE__MASK                         0x0000ffff
+#define VIVS_PE_RT_CONFIG_STRIDE__SHIFT                                0
+#define VIVS_PE_RT_CONFIG_STRIDE(x)                            (((x) << VIVS_PE_RT_CONFIG_STRIDE__SHIFT) & VIVS_PE_RT_CONFIG_STRIDE__MASK)
+#define VIVS_PE_RT_CONFIG_UNK16__MASK                          0xffff0000
+#define VIVS_PE_RT_CONFIG_UNK16__SHIFT                         16
+#define VIVS_PE_RT_CONFIG_UNK16(x)                             (((x) << VIVS_PE_RT_CONFIG_UNK16__SHIFT) & VIVS_PE_RT_CONFIG_UNK16__MASK)
+
 #define VIVS_CO                                                        0x00000000
 
 #define VIVS_CO_UNK03008                                       0x00003008
@@ -979,6 +1071,24 @@ DEALINGS IN THE SOFTWARE.
 
 #define VIVS_TS_SAMPLER_CLEAR_VALUE(i0)                               (0x00001760 + 0x4*(i0))
 
+#define VIVS_TS_SAMPLER_CLEAR_VALUE2(i0)                      (0x00001780 + 0x4*(i0))
+
+#define VIVS_TS_RT(i0)                                        (0x00000000 + 0x4*(i0))
+#define VIVS_TS_RT__ESIZE                                      0x00000004
+#define VIVS_TS_RT__LEN                                                0x00000008
+
+#define VIVS_TS_RT_UNK017A0(i0)                                       (0x000017a0 + 0x4*(i0))
+
+#define VIVS_TS_RT_STATUS_BASE(i0)                            (0x000017c0 + 0x4*(i0))
+
+#define VIVS_TS_RT_SURFACE_BASE(i0)                           (0x000017e0 + 0x4*(i0))
+
+#define VIVS_TS_RT_CLEAR_VALUE(i0)                            (0x00001a00 + 0x4*(i0))
+
+#define VIVS_TS_RT_CLEAR_VALUE2(i0)                           (0x00001a20 + 0x4*(i0))
+
+#define VIVS_TS_RT_UNK01A40(i0)                                       (0x00001a40 + 0x4*(i0))
+
 #define VIVS_YUV                                               0x00000000
 
 #define VIVS_YUV_UNK01678                                      0x00001678
@@ -1101,7 +1211,7 @@ DEALINGS IN THE SOFTWARE.
 
 #define VIVS_NTE                                               0x00000000
 
-#define VIVS_NTE_SAMPLER(i0)                                  (0x00010000 + 0x4*(i0))
+#define VIVS_NTE_SAMPLER(i0)                                  (0x00000000 + 0x4*(i0))
 #define VIVS_NTE_SAMPLER__ESIZE                                        0x00000004
 #define VIVS_NTE_SAMPLER__LEN                                  0x00000020
 
@@ -1193,6 +1303,8 @@ DEALINGS IN THE SOFTWARE.
 
 #define VIVS_NTE_SAMPLER_UNK10480(i0)                         (0x00010480 + 0x4*(i0))
 
+#define VIVS_NTE_SAMPLER_UNK10500(i0)                         (0x00010500 + 0x4*(i0))
+
 #define VIVS_NTE_SAMPLER_ADDR(i0)                             (0x00010800 + 0x40*(i0))
 #define VIVS_NTE_SAMPLER_ADDR__ESIZE                           0x00000040
 #define VIVS_NTE_SAMPLER_ADDR__LEN                             0x00000020
@@ -1219,13 +1331,13 @@ DEALINGS IN THE SOFTWARE.
 #define VIVS_SH_INST_MEM__ESIZE                                        0x00000004
 #define VIVS_SH_INST_MEM__LEN                                  0x00001000
 
-#define VIVS_SH_UNK0C000_MIRROR(i0)                           (0x00008000 + 0x4*(i0))
-#define VIVS_SH_UNK0C000_MIRROR__ESIZE                         0x00000004
-#define VIVS_SH_UNK0C000_MIRROR__LEN                           0x00001000
+#define VIVS_SH_INST_MEM_MIRROR(i0)                           (0x00008000 + 0x4*(i0))
+#define VIVS_SH_INST_MEM_MIRROR__ESIZE                         0x00000004
+#define VIVS_SH_INST_MEM_MIRROR__LEN                           0x00001000
 
 #define VIVS_SH_UNIFORMS(i0)                                  (0x00030000 + 0x4*(i0))
 #define VIVS_SH_UNIFORMS__ESIZE                                        0x00000004
-#define VIVS_SH_UNIFORMS__LEN                                  0x00000400
+#define VIVS_SH_UNIFORMS__LEN                                  0x00000800
 
 
 #endif /* STATE_3D_XML */