tegra: fix the build after the set_shader_buffers change
authorMarek Olšák <marek.olsak@amd.com>
Fri, 5 Apr 2019 15:18:21 +0000 (11:18 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Fri, 5 Apr 2019 15:18:39 +0000 (11:18 -0400)
src/gallium/drivers/tegra/tegra_context.c

index ddca23a52f10932c302361014d3b28bb6c69c0a4..e9ab1f61da6601a23722df968351ee02c08e8832 100644 (file)
@@ -589,7 +589,7 @@ tegra_set_shader_buffers(struct pipe_context *pcontext, unsigned int shader,
    struct tegra_context *context = to_tegra_context(pcontext);
 
    context->gpu->set_shader_buffers(context->gpu, shader, start, count,
-                                    buffers);
+                                    buffers, writable_bitmask);
 }
 
 static void