svga: fix texture array update regression
authorCharmaine Lee <charmainel@vmware.com>
Tue, 21 Jun 2016 17:12:22 +0000 (10:12 -0700)
committerBrian Paul <brianp@vmware.com>
Thu, 23 Jun 2016 13:31:20 +0000 (07:31 -0600)
With commit fb9fe35, we start using transfer_inline_write
for memcpy TexSubImage path, but that triggers a regression with
texture array in the svga driver.

With this patch, the direct map code will update the texture array
correctly.

Fixes VMware bug 1679293.

Tested with MTT piglit, glretrace, conform.

Reviewed-by: Brian Paul <brianp@vmware.com>
src/gallium/drivers/svga/svga_resource_texture.c

index b2c302835df0bb6d71e7b2005b62a887339d6b8b..f8305d58ad7b0b3ccddbcb8b7aa5db9756bc9c29 100644 (file)
@@ -547,6 +547,13 @@ svga_texture_transfer_map(struct pipe_context *pipe,
       baseLevelSize.height = tex->b.b.height0;
       baseLevelSize.depth = tex->b.b.depth0;
 
+      if ((tex->b.b.target == PIPE_TEXTURE_1D_ARRAY) ||
+          (tex->b.b.target == PIPE_TEXTURE_2D_ARRAY)) {
+         st->base.layer_stride =
+            svga3dsurface_get_image_offset(tex->key.format, baseLevelSize,
+                                           tex->b.b.last_level + 1, 1, 0);
+      }
+
       offset = svga3dsurface_get_image_offset(tex->key.format, baseLevelSize,
                                               tex->b.b.last_level + 1, /* numMips */
                                               st->slice, level);
@@ -673,27 +680,35 @@ svga_texture_transfer_unmap(struct pipe_context *pipe,
         svga_texture(transfer->resource)->handle;
       SVGA3dBox box;
       enum pipe_error ret;
+      unsigned nlayers = 1;
 
       assert(svga_have_gb_objects(svga));
 
       /* update the effected region */
       box.x = transfer->box.x;
       box.y = transfer->box.y;
+      box.w = transfer->box.width;
+      box.h = transfer->box.height;
+      box.d = transfer->box.depth;
+
       switch (tex->b.b.target) {
       case PIPE_TEXTURE_CUBE:
+         box.z = 0;
+         break;
       case PIPE_TEXTURE_2D_ARRAY:
+         nlayers = box.d;
          box.z = 0;
+         box.d = 1;
          break;
       case PIPE_TEXTURE_1D_ARRAY:
+         nlayers = box.d;
          box.y = box.z = 0;
+         box.d = 1;
          break;
       default:
          box.z = transfer->box.z;
          break;
       }
-      box.w = transfer->box.width;
-      box.h = transfer->box.height;
-      box.d = transfer->box.depth;
 
       if (0)
          debug_printf("%s %d, %d, %d  %d x %d x %d\n",
@@ -702,15 +717,21 @@ svga_texture_transfer_unmap(struct pipe_context *pipe,
                       box.w, box.h, box.d);
 
       if (svga_have_vgpu10(svga)) {
-         ret = update_image_vgpu10(svga, surf, &box, st->slice, transfer->level,
-                                   tex->b.b.last_level + 1);
+         unsigned i;
+         for (i = 0; i < nlayers; i++) {
+            ret = update_image_vgpu10(svga, surf, &box,
+                                      st->slice + i, transfer->level,
+                                      tex->b.b.last_level + 1);
+            assert(ret == PIPE_OK);
+         }
       } else {
+         assert(nlayers == 1);
          ret = update_image_vgpu9(svga, surf, &box, st->slice, transfer->level);
+         assert(ret == PIPE_OK);
       }
 
       svga->hud.num_resource_updates++;
 
-      assert(ret == PIPE_OK);
       (void) ret;
    }