mesa: replace tabs with spaces in mipmap.c
authorBrian Paul <brianp@vmware.com>
Thu, 5 Jul 2018 16:47:32 +0000 (10:47 -0600)
committerBrian Paul <brianp@vmware.com>
Sat, 28 Jul 2018 03:21:24 +0000 (21:21 -0600)
Trivial.

src/mesa/main/mipmap.c

index 9b6eee41dbdd95be1b8adaed6ab35a0804c2b707..88e6baa08ad15240359521f2ba00c825dbd8d378 100644 (file)
@@ -1470,9 +1470,9 @@ make_1d_mipmap(GLenum datatype, GLuint comps, GLint border,
 static void
 make_2d_mipmap(GLenum datatype, GLuint comps, GLint border,
                GLint srcWidth, GLint srcHeight,
-              const GLubyte *srcPtr, GLint srcRowStride,
+               const GLubyte *srcPtr, GLint srcRowStride,
                GLint dstWidth, GLint dstHeight,
-              GLubyte *dstPtr, GLint dstRowStride)
+               GLubyte *dstPtr, GLint dstRowStride)
 {
    const GLint bpt = bytes_per_pixel(datatype, comps);
    const GLint srcWidthNB = srcWidth - 2 * border;  /* sizes w/out border */
@@ -1761,17 +1761,17 @@ _mesa_generate_mipmap_level(GLenum target,
       assert(srcHeight == 1);
       assert(dstHeight == 1);
       for (i = 0; i < dstDepth; i++) {
-        make_1d_mipmap(datatype, comps, border,
-                       srcWidth, srcData[i],
-                       dstWidth, dstData[i]);
+         make_1d_mipmap(datatype, comps, border,
+                        srcWidth, srcData[i],
+                        dstWidth, dstData[i]);
       }
       break;
    case GL_TEXTURE_2D_ARRAY_EXT:
    case GL_TEXTURE_CUBE_MAP_ARRAY:
       for (i = 0; i < dstDepth; i++) {
-        make_2d_mipmap(datatype, comps, border,
-                       srcWidth, srcHeight, srcData[i], srcRowStride,
-                       dstWidth, dstHeight, dstData[i], dstRowStride);
+         make_2d_mipmap(datatype, comps, border,
+                        srcWidth, srcHeight, srcData[i], srcRowStride,
+                        dstWidth, dstHeight, dstData[i], dstRowStride);
       }
       break;
    case GL_TEXTURE_RECTANGLE_NV:
@@ -1800,7 +1800,7 @@ _mesa_next_mipmap_level_size(GLenum target, GLint border,
       *dstWidth = srcWidth; /* can't go smaller */
    }
 
-   if ((srcHeight - 2 * border > 1) && 
+   if ((srcHeight - 2 * border > 1) &&
        target != GL_TEXTURE_1D_ARRAY_EXT &&
        target != GL_PROXY_TEXTURE_1D_ARRAY_EXT) {
       *dstHeight = (srcHeight - 2 * border) / 2 + 2 * border;
@@ -1944,9 +1944,9 @@ _mesa_prepare_mipmap_levels(struct gl_context *ctx,
 
 static void
 generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
-                            struct gl_texture_object *texObj,
-                            const struct gl_texture_image *srcImage,
-                            GLuint maxLevel)
+                             struct gl_texture_object *texObj,
+                             const struct gl_texture_image *srcImage,
+                             GLuint maxLevel)
 {
    GLuint level;
    GLenum datatype;
@@ -1983,10 +1983,10 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
       dstDepth = dstImage->Depth;
 
       if (target == GL_TEXTURE_1D_ARRAY) {
-        srcDepth = srcHeight;
-        dstDepth = dstHeight;
-        srcHeight = 1;
-        dstHeight = 1;
+         srcDepth = srcHeight;
+         dstDepth = dstHeight;
+         srcHeight = 1;
+         dstHeight = 1;
       }
 
       /* Map src texture image slices */
@@ -2064,9 +2064,9 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
 
 static void
 generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
-                          struct gl_texture_object *texObj,
-                          struct gl_texture_image *srcImage,
-                          GLuint maxLevel)
+                           struct gl_texture_object *texObj,
+                           struct gl_texture_image *srcImage,
+                           GLuint maxLevel)
 {
    GLuint level;
    mesa_format temp_format;
@@ -2079,8 +2079,8 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
 
    /* only two types of compressed textures at this time */
    assert(texObj->Target == GL_TEXTURE_2D ||
-         texObj->Target == GL_TEXTURE_2D_ARRAY ||
-         texObj->Target == GL_TEXTURE_CUBE_MAP ||
+          texObj->Target == GL_TEXTURE_2D_ARRAY ||
+          texObj->Target == GL_TEXTURE_CUBE_MAP ||
           texObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY);
 
    /*
@@ -2173,11 +2173,11 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
       temp_dst_img_stride = _mesa_format_image_size(temp_format, dstWidth,
                                                     dstHeight, 1);
       if (!temp_dst) {
-        temp_dst = malloc(temp_dst_img_stride * dstDepth);
-        if (!temp_dst) {
-           _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps");
+         temp_dst = malloc(temp_dst_img_stride * dstDepth);
+         if (!temp_dst) {
+            _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps");
             goto end;
-        }
+         }
       }
 
       /* for 2D arrays, setup array[depth] of slice pointers */
@@ -2206,9 +2206,9 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
 
       /* swap src and dest pointers */
       {
-        GLubyte *temp = temp_src;
-        temp_src = temp_dst;
-        temp_dst = temp;
+         GLubyte *temp = temp_src;
+         temp_src = temp_dst;
+         temp_dst = temp;
          temp_src_row_stride = temp_dst_row_stride;
          temp_src_img_stride = temp_dst_img_stride;
       }