egl/main: fix indentation
authorEric Engestrom <eric.engestrom@intel.com>
Thu, 2 Aug 2018 10:56:13 +0000 (11:56 +0100)
committerEric Engestrom <eric.engestrom@intel.com>
Thu, 2 Aug 2018 11:54:05 +0000 (12:54 +0100)
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
src/egl/main/eglconfig.c
src/egl/main/egldisplay.c

index 2d3b3ddd90894a08345970e0cef74b91954b624e..461feb06423f3ee8eba2253151759b1d87b5c2cc 100644 (file)
@@ -538,7 +538,7 @@ _eglParseConfigAttribList(_EGLConfig *conf, _EGLDisplay *dpy,
       val = attrib_list[i + 1];
 
       if (!_eglIsConfigAttribValid(conf, attr))
-        return EGL_FALSE;
+         return EGL_FALSE;
 
       _eglSetConfigKey(conf, attr, val);
    }
index fe963c805ef366b2c4cda92004854211db3e2066..387df6a66d025aec19fec458dd5419cb4a5edcc8 100644 (file)
@@ -134,7 +134,7 @@ _eglNativePlatformDetectNativeDisplay(void *nativeDisplay)
 #endif
 
 #ifdef HAVE_HAIKU_PLATFORM
-       return _EGL_PLATFORM_HAIKU;
+      return _EGL_PLATFORM_HAIKU;
 #endif
    }