drirc: remove spurious tabs
authorEric Engestrom <eric@engestrom.ch>
Thu, 5 Jan 2017 21:06:35 +0000 (21:06 +0000)
committerNicolai Hähnle <nicolai.haehnle@amd.com>
Mon, 23 Jan 2017 15:34:58 +0000 (16:34 +0100)
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/mesa/drivers/dri/common/drirc

index 798283fd3e4fdd1a22c05fbac92b01177a00c6e8..20fd8123e41a835687b92845cb7a55beed4d722d 100644 (file)
@@ -28,46 +28,46 @@ TODO: document the other workarounds.
         <application name="Unigine Sanctuary" executable="Sanctuary">
             <option name="force_glsl_extensions_warn" value="true" />
             <option name="disable_blend_func_extended" value="true" />
-       </application>
+        </application>
 
         <application name="Unigine Tropics" executable="Tropics">
             <option name="force_glsl_extensions_warn" value="true" />
             <option name="disable_blend_func_extended" value="true" />
-       </application>
+        </application>
 
         <application name="Unigine Heaven (32-bit)" executable="heaven_x86">
             <option name="allow_glsl_extension_directive_midshader" value="true" />
             <!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
             <option name="dual_color_blend_by_location" value="true" />
-       </application>
+        </application>
 
         <application name="Unigine Heaven (64-bit)" executable="heaven_x64">
             <option name="allow_glsl_extension_directive_midshader" value="true" />
             <!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
             <option name="dual_color_blend_by_location" value="true" />
-       </application>
+        </application>
 
         <application name="Unigine Valley (32-bit)" executable="valley_x86">
             <option name="allow_glsl_extension_directive_midshader" value="true" />
             <!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
             <option name="dual_color_blend_by_location" value="true" />
-       </application>
+        </application>
 
         <application name="Unigine Valley (64-bit)" executable="valley_x64">
             <option name="allow_glsl_extension_directive_midshader" value="true" />
             <!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
             <option name="dual_color_blend_by_location" value="true" />
-       </application>
+        </application>
 
         <application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
             <option name="disable_blend_func_extended" value="true" />
             <option name="allow_glsl_extension_directive_midshader" value="true" />
-       </application>
+        </application>
 
         <application name="Unigine OilRush (64-bit)" executable="OilRush_x64">
             <option name="disable_blend_func_extended" value="true" />
             <option name="allow_glsl_extension_directive_midshader" value="true" />
-       </application>
+        </application>
 
         <application name="Savage 2" executable="savage2.bin">
             <option name="disable_glsl_line_continuations" value="true" />