mesa: add GLSL 4.60 to shading_language_version()
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 1 Aug 2017 10:26:31 +0000 (12:26 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 2 Aug 2017 11:36:43 +0000 (13:36 +0200)
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/mesa/main/getstring.c

index 5da405d9fa4cc45bc9870c35e10f074aa54bac85..4c805ca4d5120af7d7c5712bd317827a19b49de0 100644 (file)
@@ -65,6 +65,8 @@ shading_language_version(struct gl_context *ctx)
          return (const GLubyte *) "4.40";
       case 450:
          return (const GLubyte *) "4.50";
+      case 460:
+         return (const GLubyte *) "4.60";
       default:
          _mesa_problem(ctx,
                        "Invalid GLSL version in shading_language_version()");