i965: Use the new nir atomic counter linker for SPIR-V shaders
authorNeil Roberts <nroberts@igalia.com>
Wed, 29 Nov 2017 09:14:25 +0000 (10:14 +0100)
committerAlejandro Piñeiro <apinheiro@igalia.com>
Tue, 3 Jul 2018 10:41:46 +0000 (12:41 +0200)
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
src/mesa/drivers/dri/i965/brw_link.cpp

index 8bc97fa4f3ecee837cd6050b52458bf0b58d64c7..1071056f14968c4f1d90fc94a30d53aff2fceb10 100644 (file)
@@ -265,6 +265,8 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
    if (shProg->data->spirv) {
       if (!gl_nir_link_uniforms(ctx, shProg))
          return false;
+
+      gl_nir_link_assign_atomic_counter_resources(ctx, shProg);
    }
 
    /* Determine first and last stage. */