The flag is on the pipe_resource, not the r600_resource.
I don't see an obvious bug related to this, but it could potentially lead
to suboptimal placement of some resources.
Fixes: a41587433c4d ("gallium/radeon: add R600_RESOURCE_FLAG_UNMAPPABLE")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
/* Tiled textures are unmappable. Always put them in VRAM. */
if ((res->b.b.target != PIPE_BUFFER && !rtex->surface.is_linear) ||
- res->flags & R600_RESOURCE_FLAG_UNMAPPABLE) {
+ res->b.b.flags & R600_RESOURCE_FLAG_UNMAPPABLE) {
res->domains = RADEON_DOMAIN_VRAM;
res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
RADEON_FLAG_GTT_WC;