Results on the 308 shaders extracted from the fp64 portion of the OpenGL
CTS:
Tiger Lake and Ice Lake had similar results. (Tiger Lake shown)
total instructions in shared programs: 797951 -> 797779 (-0.02%)
instructions in affected programs: 126482 -> 126310 (-0.14%)
helped: 15
HURT: 0
helped stats (abs) min: 1 max: 20 x̄: 11.47 x̃: 10
helped stats (rel) min: <.01% max: 0.60% x̄: 0.28% x̃: 0.29%
95% mean confidence interval for instructions value: -14.79 -8.14
95% mean confidence interval for instructions %-change: -0.40% -0.16%
Instructions are helped.
total cycles in shared programs:
6601437 ->
6601355 (<.01%)
cycles in affected programs:
1089336 ->
1089254 (<.01%)
helped: 15
HURT: 0
helped stats (abs) min: 2 max: 12 x̄: 5.47 x̃: 6
helped stats (rel) min: <.01% max: 0.04% x̄: 0.01% x̃: 0.01%
95% mean confidence interval for cycles value: -7.06 -3.87
95% mean confidence interval for cycles %-change: -0.02% <.01%
Cycles are helped.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4142>
uint64_t
__ffloor64(uint64_t a)
{
- bool is_positive = __fge64(a, 0ul);
+ /* The big assumtion is that when 'a' is NaN, __ftrunc(a) returns a. Based
+ * on that assumption, NaN values that don't have the sign bit will safely
+ * return NaN (identity). This is guarded by RELAXED_NAN_PROPAGATION
+ * because otherwise the NaN should have the "signal" bit set. The
+ * __fadd64 will ensure that occurs.
+ */
+ bool is_positive =
+#if defined RELAXED_NAN_PROPAGATION
+ int(unpackUint2x32(a).y) >= 0
+#else
+ __fge64(a, 0ul)
+#endif
+ ;
uint64_t tr = __ftrunc64(a);
if (is_positive || __feq64(tr, a)) {