radv/gfx10: don't set array pitch field on images
authorDave Airlie <airlied@redhat.com>
Mon, 15 Jul 2019 23:23:15 +0000 (16:23 -0700)
committerDave Airlie <airlied@redhat.com>
Tue, 16 Jul 2019 00:41:27 +0000 (10:41 +1000)
Setting this seems to be broken, amdvlk only sets it for quilted
textures which I'm not sure what those are.

Fixes dEQP-VK.glsl.texture_functions.query.texturesize*3d*

Fixes: bf11f1c3a47 ("radv/gfx10: add gfx10_make_texture_descriptor")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_image.c

index ccbec36849e9f1f81a07b240f6e89db43b30c390..66a948fde4af0434a96b1a723ec9aed8673c1c4a 100644 (file)
@@ -682,7 +682,7 @@ gfx10_make_texture_descriptor(struct radv_device *device,
         */
        state[4] = S_00A010_DEPTH(type == V_008F1C_SQ_RSRC_IMG_3D ? depth - 1 : last_layer) |
                   S_00A010_BASE_ARRAY(first_layer);
-       state[5] = S_00A014_ARRAY_PITCH(!!(type == V_008F1C_SQ_RSRC_IMG_3D)) |
+       state[5] = S_00A014_ARRAY_PITCH(0) |
                   S_00A014_MAX_MIP(image->info.samples > 1 ?
                                    util_logbase2(image->info.samples) :
                                    image->info.levels - 1) |