egl: Remove unused VisibleRefCount.
authorChia-I Wu <olvaffe@gmail.com>
Sat, 30 Jan 2010 14:55:00 +0000 (22:55 +0800)
committerChia-I Wu <olvaffe@gmail.com>
Sat, 30 Jan 2010 14:58:03 +0000 (22:58 +0800)
src/egl/main/eglsurface.h

index eee66f6d861320101326aa8e6194331bc0261b8d..0d64d20dd4244b64da7ce7fbba202a4115f6137f 100644 (file)
@@ -28,9 +28,6 @@ struct _egl_surface
    /* True if the surface is bound to an OpenGL ES texture */
    EGLBoolean BoundToTexture;
 
-   /* If type == EGL_SCREEN_BIT: */
-   EGLint VisibleRefCount; /* number of screens I'm displayed on */
-
 #ifdef EGL_VERSION_1_2
    EGLint SwapBehavior; /* one of EGL_BUFFER_PRESERVED/DESTROYED */
    EGLint HorizontalResolution, VerticalResolution;