According to the documentation, the 1-way dispatch width is only supported
with geometry shaders.
Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
<value name="16-way" value="0"/>
<value name="8-way" value="1"/>
<value name="4-way" value="2"/>
<value name="16-way" value="0"/>
<value name="8-way" value="1"/>
<value name="4-way" value="2"/>
+ <value name="1-way" value="3"/>
</enum>
<enum name="TCS flush mode" prefix="V3D_TCS_FLUSH_MODE">
</enum>
<enum name="TCS flush mode" prefix="V3D_TCS_FLUSH_MODE">