#include "gallivm/lp_bld_flow.h"
#include "gallivm/lp_bld_struct.h"
#include "gallivm/lp_bld_tgsi.h"
+#include "gallivm/lp_bld_const.h"
+#include "gallivm/lp_bld_printf.h"
#include "swr_context.h"
#include "gen_surf_state_llvm.h"
#include "swr_state.h"
#include "swr_screen.h"
+
+/////////////////////////////////////////////////////////////////////////
+
+#include <stdio.h>
+#include <inttypes.h>
+
+#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_string.h"
+
+#include "gallivm/lp_bld_type.h"
+
+#ifdef DEBUG
+constexpr bool verbose_shader = true;
+#else
+constexpr bool verbose_shader = false;
+#endif
+
using namespace SwrJit;
using namespace llvm;
return !memcmp(&lhs, &rhs, sizeof(lhs));
}
+bool operator==(const swr_jit_tcs_key &lhs, const swr_jit_tcs_key &rhs)
+{
+ return !memcmp(&lhs, &rhs, sizeof(lhs));
+}
+
+bool operator==(const swr_jit_tes_key &lhs, const swr_jit_tes_key &rhs)
+{
+ return !memcmp(&lhs, &rhs, sizeof(lhs));
+}
+
+
static void
swr_generate_sampler_key(const struct lp_tgsi_info &info,
struct swr_context *ctx,
struct tgsi_shader_info *pPrevShader;
if (ctx->gs)
pPrevShader = &ctx->gs->info.base;
+ else if (ctx->tes)
+ pPrevShader = &ctx->tes->info.base;
else
pPrevShader = &ctx->vs->info.base;
{
memset(&key, 0, sizeof(key));
- struct tgsi_shader_info *pPrevShader = &ctx->vs->info.base;
+ struct tgsi_shader_info *pPrevShader = nullptr;
+
+ if (ctx->tes) {
+ pPrevShader = &ctx->tes->info.base;
+ } else {
+ pPrevShader = &ctx->vs->info.base;
+ }
memcpy(&key.vs_output_semantic_name,
&pPrevShader->output_semantic_name,
swr_generate_sampler_key(swr_gs->info, ctx, PIPE_SHADER_GEOMETRY, key);
}
+void
+swr_generate_tcs_key(struct swr_jit_tcs_key &key,
+ struct swr_context *ctx,
+ swr_tess_control_shader *swr_tcs)
+{
+ memset(&key, 0, sizeof(key));
+
+ struct tgsi_shader_info *pPrevShader = &ctx->vs->info.base;
+
+ memcpy(&key.vs_output_semantic_name,
+ &pPrevShader->output_semantic_name,
+ sizeof(key.vs_output_semantic_name));
+ memcpy(&key.vs_output_semantic_idx,
+ &pPrevShader->output_semantic_index,
+ sizeof(key.vs_output_semantic_idx));
+
+ key.clip_plane_mask =
+ swr_tcs->info.base.clipdist_writemask ?
+ swr_tcs->info.base.clipdist_writemask & ctx->rasterizer->clip_plane_enable :
+ ctx->rasterizer->clip_plane_enable;
+
+ swr_generate_sampler_key(swr_tcs->info, ctx, PIPE_SHADER_TESS_CTRL, key);
+}
+
+void
+swr_generate_tes_key(struct swr_jit_tes_key &key,
+ struct swr_context *ctx,
+ swr_tess_evaluation_shader *swr_tes)
+{
+ memset(&key, 0, sizeof(key));
+
+ struct tgsi_shader_info *pPrevShader = nullptr;
+
+ if (ctx->tcs) {
+ pPrevShader = &ctx->tcs->info.base;
+ }
+ else {
+ pPrevShader = &ctx->vs->info.base;
+ }
+
+ SWR_ASSERT(pPrevShader != nullptr, "TES: No TCS or VS defined");
+
+ memcpy(&key.prev_output_semantic_name,
+ &pPrevShader->output_semantic_name,
+ sizeof(key.prev_output_semantic_name));
+ memcpy(&key.prev_output_semantic_idx,
+ &pPrevShader->output_semantic_index,
+ sizeof(key.prev_output_semantic_idx));
+
+ key.clip_plane_mask =
+ swr_tes->info.base.clipdist_writemask ?
+ swr_tes->info.base.clipdist_writemask & ctx->rasterizer->clip_plane_enable :
+ ctx->rasterizer->clip_plane_enable;
+
+ swr_generate_sampler_key(swr_tes->info, ctx, PIPE_SHADER_TESS_EVAL, key);
+}
+
struct BuilderSWR : public Builder {
BuilderSWR(JitManager *pJitMgr, const char *pName)
: Builder(pJitMgr)
PFN_VERTEX_FUNC CompileVS(struct swr_context *ctx, swr_jit_vs_key &key);
PFN_PIXEL_KERNEL CompileFS(struct swr_context *ctx, swr_jit_fs_key &key);
PFN_GS_FUNC CompileGS(struct swr_context *ctx, swr_jit_gs_key &key);
+ PFN_TCS_FUNC CompileTCS(struct swr_context *ctx, swr_jit_tcs_key &key);
+ PFN_TES_FUNC CompileTES(struct swr_context *ctx, swr_jit_tes_key &key);
+ // GS-specific emit functions
LLVMValueRef
swr_gs_llvm_fetch_input(const struct lp_build_gs_iface *gs_iface,
struct lp_build_context * bld,
LLVMValueRef total_emitted_vertices_vec,
LLVMValueRef emitted_prims_vec);
+ // TCS-specific emit functions
+ void swr_tcs_llvm_emit_prologue(struct lp_build_tgsi_soa_context* bld);
+ void swr_tcs_llvm_emit_epilogue(struct lp_build_tgsi_soa_context* bld);
+
+ LLVMValueRef
+ swr_tcs_llvm_fetch_input(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index);
+
+ LLVMValueRef
+ swr_tcs_llvm_fetch_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ uint32_t name);
+
+ void
+ swr_tcs_llvm_store_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context * bld_base,
+ unsigned name,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ LLVMValueRef value);
+
+ // Barrier implementation (available only in TCS)
+ void
+ swr_tcs_llvm_emit_barrier(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context *bld_base);
+
+ // TES-specific emit functions
+ LLVMValueRef
+ swr_tes_llvm_fetch_vtx_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index);
+
+ LLVMValueRef
+ swr_tes_llvm_fetch_patch_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index);
};
struct swr_gs_llvm_iface {
Value *pVtxAttribMap;
};
+struct swr_tcs_llvm_iface {
+ struct lp_build_tcs_iface base;
+ struct tgsi_shader_info *info;
+
+ BuilderSWR *pBuilder;
+
+ Value *pTcsCtx;
+ SWR_TS_STATE *pTsState;
+
+ uint32_t output_vertices;
+
+ struct lp_build_for_loop_state loop_state;
+
+ Value *pVtxAttribMap;
+ Value *pVtxOutputAttribMap;
+ Value *pPatchOutputAttribMap;
+};
+
+struct swr_tes_llvm_iface {
+ struct lp_build_tes_iface base;
+ struct tgsi_shader_info *info;
+
+ BuilderSWR *pBuilder;
+
+ Value *pTesCtx;
+ SWR_TS_STATE *pTsState;
+
+ uint32_t num_outputs;
+
+ Value *pVtxAttribMap;
+ Value *pPatchAttribMap;
+};
+
// trampoline functions so we can use the builder llvm construction methods
static LLVMValueRef
swr_gs_llvm_fetch_input(const struct lp_build_gs_iface *gs_iface,
emitted_prims_vec);
}
+static LLVMValueRef
+swr_tcs_llvm_fetch_input(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_context * bld,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
+
+ return iface->pBuilder->swr_tcs_llvm_fetch_input(tcs_iface, bld_base,
+ is_vindex_indirect,
+ vertex_index,
+ is_aindex_indirect,
+ attrib_index,
+ swizzle_index);
+}
+
+static LLVMValueRef
+swr_tcs_llvm_fetch_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_context * bld,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ uint32_t name)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
+
+ return iface->pBuilder->swr_tcs_llvm_fetch_output(tcs_iface, bld_base,
+ is_vindex_indirect,
+ vertex_index,
+ is_aindex_indirect,
+ attrib_index,
+ swizzle_index,
+ name);
+}
+
+
+static void
+swr_tcs_llvm_emit_prologue(struct lp_build_context* bld)
+{
+ lp_build_tgsi_soa_context* bld_base = (lp_build_tgsi_soa_context*)bld;
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld_base->tcs_iface;
+ iface->pBuilder->swr_tcs_llvm_emit_prologue(bld_base);
+}
+
+static void
+swr_tcs_llvm_emit_epilogue(struct lp_build_context* bld)
+{
+ lp_build_tgsi_soa_context* bld_base = (lp_build_tgsi_soa_context*)bld;
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld_base->tcs_iface;
+ iface->pBuilder->swr_tcs_llvm_emit_epilogue(bld_base);
+}
+
+static
+void swr_tcs_llvm_store_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_context * bld,
+ unsigned name,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ LLVMValueRef value)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
+
+ iface->pBuilder->swr_tcs_llvm_store_output(tcs_iface,
+ bld_base,
+ name,
+ is_vindex_indirect,
+ vertex_index,
+ is_aindex_indirect,
+ attrib_index,
+ swizzle_index,
+ value);
+}
+
+
+static
+void swr_tcs_llvm_emit_barrier(struct lp_build_context *bld)
+{
+ lp_build_tgsi_soa_context* bld_base = (lp_build_tgsi_soa_context*)bld;
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld_base->tcs_iface;
+
+ iface->pBuilder->swr_tcs_llvm_emit_barrier(bld_base->tcs_iface, &bld_base->bld_base);
+}
+
+
+static LLVMValueRef
+swr_tes_llvm_fetch_vtx_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_context * bld,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
+ struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
+
+ return iface->pBuilder->swr_tes_llvm_fetch_vtx_input(tes_iface, bld_base,
+ is_vindex_indirect,
+ vertex_index,
+ is_aindex_indirect,
+ attrib_index,
+ swizzle_index);
+}
+
+static LLVMValueRef
+swr_tes_llvm_fetch_patch_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_context * bld,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
+ struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
+
+ return iface->pBuilder->swr_tes_llvm_fetch_patch_input(tes_iface, bld_base,
+ is_aindex_indirect,
+ attrib_index,
+ swizzle_index);
+}
+
LLVMValueRef
BuilderSWR::swr_gs_llvm_fetch_input(const struct lp_build_gs_iface *gs_iface,
struct lp_build_context * bld,
}
}
-PFN_GS_FUNC
-BuilderSWR::CompileGS(struct swr_context *ctx, swr_jit_gs_key &key)
+void
+BuilderSWR::swr_tcs_llvm_emit_prologue(struct lp_build_tgsi_soa_context* bld)
{
- SWR_GS_STATE *pGS = &ctx->gs->gsState;
- struct tgsi_shader_info *info = &ctx->gs->info.base;
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld->tcs_iface;
- memset(pGS, 0, sizeof(*pGS));
+ // Iterate for all the vertices in the output patch
+ lp_build_for_loop_begin(&iface->loop_state, gallivm,
+ lp_build_const_int32(gallivm, 0),
+ LLVMIntULT,
+ lp_build_const_int32(gallivm, iface->output_vertices),
+ lp_build_const_int32(gallivm, 1));
- pGS->gsEnable = true;
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+ bld->system_values.invocation_id = wrap(VBROADCAST(unwrap(iface->loop_state.counter)));
- pGS->numInputAttribs = (VERTEX_ATTRIB_START_SLOT - VERTEX_POSITION_SLOT) + info->num_inputs;
- pGS->outputTopology =
- swr_convert_prim_topology(info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM]);
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "Prologue LOOP: Iteration %d BEGIN\n", iface->loop_state.counter);
+ lp_build_print_value(gallivm, "LOOP: InvocationId: \n", bld->system_values.invocation_id);
+ }
+}
- /* It's +1 because emit_vertex in swr is always called exactly one time more
- * than max_vertices passed in Geometry Shader. We need to allocate more memory
- * to avoid crash/memory overwritten.
- */
- pGS->maxNumVerts = info->properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES] + 1;
- pGS->instanceCount = info->properties[TGSI_PROPERTY_GS_INVOCATIONS];
+void
+BuilderSWR::swr_tcs_llvm_emit_epilogue(struct lp_build_tgsi_soa_context* bld)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld->tcs_iface;
- // If point primitive then assume to use multiple streams
- if(pGS->outputTopology == TOP_POINT_LIST) {
- pGS->isSingleStream = false;
- } else {
- pGS->isSingleStream = true;
- pGS->singleStreamID = 0;
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "Epilogue LOOP: Iteration %d END\n", iface->loop_state.counter);
}
+ lp_build_for_loop_end(&iface->loop_state);
+}
- pGS->vertexAttribOffset = VERTEX_POSITION_SLOT;
- pGS->inputVertStride = pGS->numInputAttribs + pGS->vertexAttribOffset;
- pGS->outputVertexSize = SWR_VTX_NUM_SLOTS;
- pGS->controlDataSize = 8; // GS ouputs max of 8 32B units
- pGS->controlDataOffset = VERTEX_COUNT_SIZE;
- pGS->outputVertexOffset = pGS->controlDataOffset + CONTROL_HEADER_SIZE;
+LLVMValueRef
+BuilderSWR::swr_tcs_llvm_fetch_input(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ Value *vert_index = unwrap(vertex_index);
+ Value *attr_index = unwrap(attrib_index);
- pGS->allocationSize =
- VERTEX_COUNT_SIZE + // vertex count
- CONTROL_HEADER_SIZE + // control header
- (SWR_VTX_NUM_SLOTS * 16) * // sizeof vertex
- pGS->maxNumVerts; // num verts
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
- struct swr_geometry_shader *gs = ctx->gs;
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS: Vertex index: ", vertex_index);
+ lp_build_print_value(gallivm, "TCS: Attrib index: ", attrib_index);
+ lp_build_print_value(gallivm, "TCS: Swizzle index: ", swizzle_index);
+ }
- LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
- LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
+ if (is_vindex_indirect) {
+ vert_index = VEXTRACT(vert_index, C(0));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS: Extracted vertex index: ", vertex_index);
+ }
+ }
- memset(outputs, 0, sizeof(outputs));
+ if (is_aindex_indirect) {
+ attr_index = VEXTRACT(attr_index, C(0));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS: Extracted attrib index: ", attrib_index);
+ }
+ }
- AttrBuilder attrBuilder;
- attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
+ Value *attrib = LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_index}));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS: Attrib index loaded from map: ", wrap(attrib));
+ }
- std::vector<Type *> gsArgs{PointerType::get(Gen_swr_draw_context(JM()), 0),
- PointerType::get(mInt8Ty, 0),
- PointerType::get(Gen_SWR_GS_CONTEXT(JM()), 0)};
- FunctionType *vsFuncType =
- FunctionType::get(Type::getVoidTy(JM()->mContext), gsArgs, false);
+ Value *pBase = GEP(iface->pTcsCtx,
+ { C(0), C(SWR_HS_CONTEXT_vert), vert_index,
+ C(simdvertex_attrib), attrib /*attr_index*/, unwrap(swizzle_index) });
- // create new vertex shader function
- auto pFunction = Function::Create(vsFuncType,
- GlobalValue::ExternalLinkage,
- "GS",
- JM()->mpCurrentModule);
-#if LLVM_VERSION_MAJOR < 5
- AttributeSet attrSet = AttributeSet::get(
- JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
- pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
-#else
- pFunction->addAttributes(AttributeList::FunctionIndex, attrBuilder);
-#endif
+ LLVMValueRef res = wrap(LOAD(pBase));
- BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
- IRB()->SetInsertPoint(block);
- LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS input fetched: ", res);
+ }
+ return res;
+}
- auto argitr = pFunction->arg_begin();
- Value *hPrivateData = &*argitr++;
- hPrivateData->setName("hPrivateData");
- Value *pWorkerData = &*argitr++;
- pWorkerData->setName("pWorkerData");
- Value *pGsCtx = &*argitr++;
- pGsCtx->setName("gsCtx");
+LLVMValueRef
+BuilderSWR::swr_tcs_llvm_fetch_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ uint32_t name)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
- Value *consts_ptr =
- GEP(hPrivateData, {C(0), C(swr_draw_context_constantGS)});
- consts_ptr->setName("gs_constants");
- Value *const_sizes_ptr =
- GEP(hPrivateData, {0, swr_draw_context_num_constantsGS});
- const_sizes_ptr->setName("num_gs_constants");
+ Value *vert_index = unwrap(vertex_index);
+ Value *attr_index = unwrap(attrib_index);
- struct lp_build_sampler_soa *sampler =
- swr_sampler_soa_create(key.sampler, PIPE_SHADER_GEOMETRY);
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
- struct lp_bld_tgsi_system_values system_values;
- memset(&system_values, 0, sizeof(system_values));
- system_values.prim_id = wrap(LOAD(pGsCtx, {0, SWR_GS_CONTEXT_PrimitiveID}));
- system_values.invocation_id = wrap(LOAD(pGsCtx, {0, SWR_GS_CONTEXT_InstanceID}));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "++TCSo: Vertex index: ", vertex_index);
+ lp_build_print_value(gallivm, "++TCSo: Attrib index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "++TCSo: Swizzle index: ", swizzle_index);
+ }
- std::vector<Constant*> mapConstants;
- Value *vtxAttribMap = ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
- for (unsigned slot = 0; slot < info->num_inputs; slot++) {
- ubyte semantic_name = info->input_semantic_name[slot];
- ubyte semantic_idx = info->input_semantic_index[slot];
+ if (is_vindex_indirect) {
+ vert_index = VEXTRACT(vert_index, C(0));
+ if (verbose_shader)
+ {
+ lp_build_print_value(gallivm, "TCSo: Extracted vertex index: ", vertex_index);
+ }
+ }
- unsigned vs_slot = locate_linkage(semantic_name, semantic_idx, &ctx->vs->info.base);
+ if (is_aindex_indirect) {
+ attr_index = VEXTRACT(attr_index, C(0));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCSo: Extracted attrib index: ", attrib_index);
+ }
+ }
- vs_slot += VERTEX_ATTRIB_START_SLOT;
+ Value* res = unwrap(bld_base->base.zero);
- if (ctx->vs->info.base.output_semantic_name[0] == TGSI_SEMANTIC_POSITION)
- vs_slot--;
+ for (uint32_t lane = 0; lane < mVWidth; lane++) {
+ Value* p1 = LOAD(iface->pTcsCtx, {0, SWR_HS_CONTEXT_pCPout});
+ Value* pCpOut = GEP(p1, {lane});
- if (semantic_name == TGSI_SEMANTIC_POSITION)
- vs_slot = VERTEX_POSITION_SLOT;
+ if (name == TGSI_SEMANTIC_TESSOUTER || name == TGSI_SEMANTIC_TESSINNER) {
- STORE(C(vs_slot), vtxAttribMap, {0, slot});
- mapConstants.push_back(C(vs_slot));
+ Value* tessFactors = GEP(pCpOut, {(uint32_t)0, ScalarPatch_tessFactors});
+ Value* tessFactorArray = nullptr;
+ if (name == TGSI_SEMANTIC_TESSOUTER) {
+ tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_OuterTessFactors});
+ } else {
+ tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_InnerTessFactors});
+ }
+ Value* tessFactor = GEP(tessFactorArray, {C(0), unwrap(swizzle_index)});
+ res = VINSERT(res, LOAD(tessFactor), C(lane));
+
+ } else if (name == TGSI_SEMANTIC_PATCH) {
+ lp_build_print_value(gallivm, "bbbbb TCS per-patch attr_index: ", wrap(attr_index));
+ Value* attr = GEP(pCpOut, {C(0), C(ScalarPatch_patchData), C(ScalarCPoint_attrib), attr_index, unwrap(swizzle_index)});
+ res = VINSERT(res, LOAD(attr), C(lane));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "++TCSo per-patch lane (patch-id): ", wrap(C(lane)));
+ lp_build_print_value(gallivm, "++TCSo per-patch loaded value: ", wrap(res));
+ }
+ } else {
+ // Generic attribute
+ Value *attrib =
+ LOAD(GEP(iface->pVtxOutputAttribMap, {C(0), attr_index}));
+ if (verbose_shader)
+ {
+ lp_build_print_value(gallivm, "TCSo: Attrib index from map: ", wrap(attrib));
+ }
+ Value* attr_chan = GEP(pCpOut, {C(0), C(ScalarPatch_cp), vert_index,
+ C(ScalarCPoint_attrib), attrib, unwrap(swizzle_index)});
+
+ res = VINSERT(res, LOAD(attr_chan), C(lane));
+ }
}
- struct lp_build_mask_context mask;
- Value *mask_val = LOAD(pGsCtx, {0, SWR_GS_CONTEXT_mask}, "gsMask");
- lp_build_mask_begin(&mask, gallivm,
- lp_type_float_vec(32, 32 * 8), wrap(mask_val));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCSo: output fetched: ", wrap(res));
+ }
+ return wrap(res);
+}
- // zero out cut buffer so we can load/modify/store bits
- for (uint32_t lane = 0; lane < mVWidth; ++lane)
- {
+void
+BuilderSWR::swr_tcs_llvm_store_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context *bld_base,
+ unsigned name,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ LLVMValueRef value)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ struct lp_build_tgsi_soa_context* bld = (struct lp_build_tgsi_soa_context*)bld_base;
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "[TCS OUT] =============================================\n");
+ }
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT] Store mask: ", bld->exec_mask.exec_mask);
+ lp_build_print_value(gallivm, "[TCS OUT] Store value: ", value);
+ }
+
+ Value *vert_index = unwrap(vertex_index);
+ Value *attr_index = unwrap(attrib_index);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT] Vertex index: ", vertex_index);
+ lp_build_print_value(gallivm, "[TCS OUT] Attrib index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TCS OUT] Swizzle index: ", swizzle_index);
+ }
+
+ if (is_vindex_indirect) {
+ vert_index = VEXTRACT(vert_index, C(0));
+ if (verbose_shader)
+ {
+ lp_build_print_value(gallivm, "[TCS OUT] Extracted vertex index: ", vertex_index);
+ }
+ }
+
+ if (is_aindex_indirect) {
+ attr_index = VEXTRACT(attr_index, C(0));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT] Extracted attrib index: ", wrap(attr_index));
+ }
+ }
+
+ for (uint32_t lane = 0; lane < mVWidth; lane++) {
+ Value* p1 = LOAD(iface->pTcsCtx, {0, SWR_HS_CONTEXT_pCPout});
+ Value* pCpOut = GEP(p1, {lane});
+
+ if (name == TGSI_SEMANTIC_TESSOUTER || name == TGSI_SEMANTIC_TESSINNER) {
+ Value* tessFactors = GEP(pCpOut, {(uint32_t)0, ScalarPatch_tessFactors});
+ Value* tessFactorArray = nullptr;
+ if (name == TGSI_SEMANTIC_TESSOUTER) {
+ tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_OuterTessFactors});
+ } else {
+ tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_InnerTessFactors});
+ }
+ Value* tessFactor = GEP(tessFactorArray, {C(0), unwrap(swizzle_index)});
+ Value* valueToStore = VEXTRACT(unwrap(value), C(lane));
+ struct lp_exec_mask *mask = &bld->exec_mask;
+ if (mask->has_mask) {
+ Value *originalVal = LOAD(tessFactor);
+ Value *vMask = TRUNC(VEXTRACT(unwrap(mask->exec_mask), C(lane)), mInt1Ty);
+ valueToStore = SELECT(vMask, valueToStore, originalVal);
+ }
+ STORE(valueToStore, tessFactor);
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][FACTOR] Stored value: ", wrap(valueToStore));
+ }
+ } else if (name == TGSI_SEMANTIC_PATCH) {
+ Value* attrib = LOAD(GEP(iface->pPatchOutputAttribMap, {C(0), attr_index}));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] vert_index: ", wrap(vert_index));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] attr_index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] vert_index_indirect: ", wrap(C(is_vindex_indirect)));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] attr_index_indirect: ", wrap(C(is_aindex_indirect)));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] attr index loaded from map: ", wrap(attrib));
+ }
+ Value* attr = GEP(pCpOut, {C(0), C(ScalarPatch_patchData), C(ScalarCPoint_attrib), attrib});
+ Value* value_to_store = VEXTRACT(unwrap(value), C(lane));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] lane (patch-id): ", wrap(C(lane)));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] value to store: ", value);
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] per-patch value to store: ", wrap(value_to_store));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] chan_index: ", swizzle_index);
+ }
+ struct lp_exec_mask *mask = &bld->exec_mask;
+ if (mask->has_mask) {
+ Value *originalVal = LOADV(attr, {C(0), unwrap(swizzle_index)});
+ Value *vMask = TRUNC(VEXTRACT(unwrap(mask->exec_mask), C(lane)), mInt1Ty);
+ value_to_store = SELECT(vMask, BITCAST(value_to_store, mFP32Ty), originalVal);
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] store mask: ", bld->exec_mask.exec_mask);
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] loaded original value: ", wrap(originalVal));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] vMask: ", wrap(vMask));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] selected value to store: ", wrap(value_to_store));
+ }
+ }
+ STOREV(value_to_store, attr, {C(0), unwrap(swizzle_index)});
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] stored value: ", wrap(value_to_store));
+ }
+ } else {
+ Value* value_to_store = VEXTRACT(unwrap(value), C(lane));
+ Value* attrib = LOAD(GEP(iface->pVtxOutputAttribMap, {C(0), attr_index}));
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] invocation_id: ", bld->system_values.invocation_id);
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] attribIndex: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] attrib read from map: ", wrap(attrib));
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] chan_index: ", swizzle_index);
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] value: ", value);
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] value_to_store: ", wrap(value_to_store));
+ }
+
+ Value* attr_chan = GEP(pCpOut, {C(0), C(ScalarPatch_cp),
+ VEXTRACT(unwrap(bld->system_values.invocation_id), C(0)),
+ C(ScalarCPoint_attrib), attrib, unwrap(swizzle_index)});
+
+ // Mask output values if needed
+ struct lp_exec_mask *mask = &bld->exec_mask;
+ if (mask->has_mask) {
+ Value *originalVal = LOAD(attr_chan);
+ Value *vMask = TRUNC(VEXTRACT(unwrap(mask->exec_mask), C(lane)), mInt1Ty);
+ // convert input to float before trying to store
+ value_to_store = SELECT(vMask, BITCAST(value_to_store, mFP32Ty), originalVal);
+ }
+ STORE(value_to_store, attr_chan);
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] stored: ", wrap(value_to_store));
+ }
+ }
+ }
+}
+
+
+
+void
+BuilderSWR::swr_tcs_llvm_emit_barrier(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context *bld_base)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ struct lp_build_tgsi_soa_context* bld = (struct lp_build_tgsi_soa_context*)bld_base;
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "Barrier LOOP: Iteration %d END\n", iface->loop_state.counter);
+ }
+
+ // End previous loop
+ lp_build_for_loop_end(&iface->loop_state);
+
+ // Start new one
+ lp_build_for_loop_begin(&iface->loop_state, gallivm,
+ lp_build_const_int32(gallivm, 0),
+ LLVMIntULT,
+ lp_build_const_int32(gallivm, iface->output_vertices),
+ lp_build_const_int32(gallivm, 1));
+
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ bld->system_values.invocation_id = wrap(VBROADCAST(unwrap(iface->loop_state.counter)));
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "Barrier LOOP: Iteration %d BEGIN\n", iface->loop_state.counter);
+ lp_build_print_value(gallivm, "LOOP: InvocationId: \n", bld->system_values.invocation_id);
+ }
+}
+
+
+LLVMValueRef
+BuilderSWR::swr_tes_llvm_fetch_patch_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
+ Value *attr_index = unwrap(attrib_index);
+ Value *res = unwrap(bld_base->base.zero);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "[TES IN][PATCH] --------------------------------------\n");
+ }
+
+ if (is_aindex_indirect) {
+ int i;
+ struct lp_type type = bld_base->base.type;
+
+ for (i = 0; i < type.length; i++) {
+ Value *attr_chan_index = attr_index;
+
+ if (is_aindex_indirect) {
+ attr_chan_index = VEXTRACT(attr_index, C(i));
+ }
+
+ Value *attrib =
+ LOAD(GEP(iface->pPatchAttribMap, {C(0), attr_chan_index}));
+
+ Value *pCpIn = LOAD(iface->pTesCtx, {0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
+ Value *pPatchData = GEP(pCpIn, {(uint32_t)0, ScalarPatch_patchData});
+ Value *pAttr = GEP(pPatchData, {(uint32_t)0, ScalarCPoint_attrib});
+ Value *Val = LOADV(pAttr, {C(0), attrib, unwrap(swizzle_index)});
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attrib_index: ", attrib_index);
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attr_chan_index: ", wrap(attr_chan_index));
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attrib read from map: ", wrap(attrib));
+ lp_build_print_value(gallivm, "[TES IN][PATCH] swizzle_index: ", swizzle_index);
+ lp_build_print_value(gallivm, "[TES IN][PATCH] Loaded: ", wrap(Val));
+ }
+ res = VINSERT(res, Val, C(i));
+ }
+ } else {
+ Value *attrib = LOAD(GEP(iface->pPatchAttribMap, {C(0), attr_index}));
+
+ Value *pCpIn = LOAD(iface->pTesCtx, {(uint32_t)0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
+ Value *pPatchData = GEP(pCpIn, {(uint32_t)0, ScalarPatch_patchData});
+ Value *pAttr = GEP(pPatchData, {(uint32_t)0, ScalarCPoint_attrib});
+ Value *Val = LOADV(pAttr, {C(0), attrib, unwrap(swizzle_index)});
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attrib_index: ", attrib_index);
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attr_chan_index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attrib read from map: ", wrap(attrib));
+ lp_build_print_value(gallivm, "[TES IN][PATCH] swizzle_index: ", swizzle_index);
+ lp_build_print_value(gallivm, "[TES IN][PATCH] Loaded: ", wrap(Val));
+ }
+ res = VBROADCAST(Val);
+ }
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][PATCH] returning: ", wrap(res));
+ }
+ return wrap(res);
+}
+
+
+
+LLVMValueRef
+BuilderSWR::swr_tes_llvm_fetch_vtx_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
+ Value *vert_index = unwrap(vertex_index);
+ Value *attr_index = unwrap(attrib_index);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "[TES IN][VTX] --------------------------------------\n");
+ }
+
+ Value *res = unwrap(bld_base->base.zero);
+ if (is_vindex_indirect || is_aindex_indirect) {
+ int i;
+ struct lp_type type = bld_base->base.type;
+
+ for (i = 0; i < type.length; i++) {
+ Value *vert_chan_index = vert_index;
+ Value *attr_chan_index = attr_index;
+
+ if (is_vindex_indirect) {
+ vert_chan_index = VEXTRACT(vert_index, C(i));
+ }
+ if (is_aindex_indirect) {
+ attr_chan_index = VEXTRACT(attr_index, C(i));
+ }
+
+ Value *attrib =
+ LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_chan_index}));
+
+ Value *pCpIn = LOAD(iface->pTesCtx, {0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
+ Value *pCp = GEP(pCpIn, {0, ScalarPatch_cp});
+ Value *pVertex = GEP(pCp, {(Value*)C(0), vert_chan_index});
+ Value *pAttrTab = GEP(pVertex, {uint32_t(0), uint32_t(0)});
+ Value *pAttr = GEP(pAttrTab, {(Value*)C(0), attrib});
+ Value *Val = LOADV(pAttr, {C(0), unwrap(swizzle_index)});
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][VTX] attrib_index: ", attrib_index);
+ lp_build_print_value(gallivm, "[TES IN][VTX] attr_chan_index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TES IN][VTX] attrib read from map: ", wrap(attrib));
+ lp_build_print_value(gallivm, "[TES IN][VTX] swizzle_index: ", swizzle_index);
+ lp_build_print_value(gallivm, "[TES IN][VTX] Loaded: ", wrap(Val));
+ }
+ res = VINSERT(res, Val, C(i));
+ }
+ } else {
+ Value *attrib = LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_index}));
+
+ Value *pCpIn = LOAD(iface->pTesCtx, {0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
+ Value *pCp = GEP(pCpIn, {0, ScalarPatch_cp});
+ Value *pVertex = GEP(pCp, {(Value*)C(0), vert_index});
+ Value *pAttrTab = GEP(pVertex, {uint32_t(0), uint32_t(0)});
+ Value *pAttr = GEP(pAttrTab, {(Value*)C(0), attrib});
+ Value *Val = LOADV(pAttr, {C(0), unwrap(swizzle_index)});
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][VTX] attrib_index: ", attrib_index);
+ lp_build_print_value(gallivm, "[TES IN][VTX] attr_chan_index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TES IN][VTX] attrib read from map: ", wrap(attrib));
+ lp_build_print_value(gallivm, "[TES IN][VTX] swizzle_index: ", swizzle_index);
+ lp_build_print_value(gallivm, "[TES IN][VTX] Loaded: ", wrap(Val));
+ }
+ res = VBROADCAST(Val);
+ }
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][VTX] returning: ", wrap(res));
+ }
+ return wrap(res);
+}
+
+
+
+
+PFN_GS_FUNC
+BuilderSWR::CompileGS(struct swr_context *ctx, swr_jit_gs_key &key)
+{
+ SWR_GS_STATE *pGS = &ctx->gs->gsState;
+ struct tgsi_shader_info *info = &ctx->gs->info.base;
+
+ memset(pGS, 0, sizeof(*pGS));
+
+ pGS->gsEnable = true;
+
+ pGS->numInputAttribs = (VERTEX_ATTRIB_START_SLOT - VERTEX_POSITION_SLOT) + info->num_inputs;
+ pGS->outputTopology =
+ swr_convert_prim_topology(info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM], 0);
+
+ /* It's +1 because emit_vertex in swr is always called exactly one time more
+ * than max_vertices passed in Geometry Shader. We need to allocate more memory
+ * to avoid crash/memory overwritten.
+ */
+ pGS->maxNumVerts = info->properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES] + 1;
+ pGS->instanceCount = info->properties[TGSI_PROPERTY_GS_INVOCATIONS];
+
+ // If point primitive then assume to use multiple streams
+ if(pGS->outputTopology == TOP_POINT_LIST) {
+ pGS->isSingleStream = false;
+ } else {
+ pGS->isSingleStream = true;
+ pGS->singleStreamID = 0;
+ }
+
+ pGS->vertexAttribOffset = VERTEX_POSITION_SLOT;
+ pGS->inputVertStride = pGS->numInputAttribs + pGS->vertexAttribOffset;
+ pGS->outputVertexSize = SWR_VTX_NUM_SLOTS;
+ pGS->controlDataSize = 8; // GS ouputs max of 8 32B units
+ pGS->controlDataOffset = VERTEX_COUNT_SIZE;
+ pGS->outputVertexOffset = pGS->controlDataOffset + CONTROL_HEADER_SIZE;
+
+ pGS->allocationSize =
+ VERTEX_COUNT_SIZE + // vertex count
+ CONTROL_HEADER_SIZE + // control header
+ (SWR_VTX_NUM_SLOTS * 16) * // sizeof vertex
+ pGS->maxNumVerts; // num verts
+
+ struct swr_geometry_shader *gs = ctx->gs;
+
+ LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
+ LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
+
+ memset(outputs, 0, sizeof(outputs));
+
+ AttrBuilder attrBuilder;
+ attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
+
+ std::vector<Type *> gsArgs{PointerType::get(Gen_swr_draw_context(JM()), 0),
+ PointerType::get(mInt8Ty, 0),
+ PointerType::get(Gen_SWR_GS_CONTEXT(JM()), 0)};
+ FunctionType *vsFuncType =
+ FunctionType::get(Type::getVoidTy(JM()->mContext), gsArgs, false);
+
+ // create new vertex shader function
+ auto pFunction = Function::Create(vsFuncType,
+ GlobalValue::ExternalLinkage,
+ "GS",
+ JM()->mpCurrentModule);
+#if LLVM_VERSION_MAJOR < 5
+ AttributeSet attrSet = AttributeSet::get(
+ JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
+ pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
+#else
+ pFunction->addAttributes(AttributeList::FunctionIndex, attrBuilder);
+#endif
+
+ BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
+ IRB()->SetInsertPoint(block);
+ LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
+
+ auto argitr = pFunction->arg_begin();
+ Value *hPrivateData = &*argitr++;
+ hPrivateData->setName("hPrivateData");
+ Value *pWorkerData = &*argitr++;
+ pWorkerData->setName("pWorkerData");
+ Value *pGsCtx = &*argitr++;
+ pGsCtx->setName("gsCtx");
+
+ Value *consts_ptr =
+ GEP(hPrivateData, {C(0), C(swr_draw_context_constantGS)});
+ consts_ptr->setName("gs_constants");
+ Value *const_sizes_ptr =
+ GEP(hPrivateData, {0, swr_draw_context_num_constantsGS});
+ const_sizes_ptr->setName("num_gs_constants");
+
+ struct lp_build_sampler_soa *sampler =
+ swr_sampler_soa_create(key.sampler, PIPE_SHADER_GEOMETRY);
+
+ struct lp_bld_tgsi_system_values system_values;
+ memset(&system_values, 0, sizeof(system_values));
+ system_values.prim_id = wrap(LOAD(pGsCtx, {0, SWR_GS_CONTEXT_PrimitiveID}));
+ system_values.invocation_id = wrap(LOAD(pGsCtx, {0, SWR_GS_CONTEXT_InstanceID}));
+
+ std::vector<Constant*> mapConstants;
+ Value *vtxAttribMap = ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
+ for (unsigned slot = 0; slot < info->num_inputs; slot++) {
+ ubyte semantic_name = info->input_semantic_name[slot];
+ ubyte semantic_idx = info->input_semantic_index[slot];
+
+ unsigned vs_slot = locate_linkage(semantic_name, semantic_idx, &ctx->vs->info.base);
+
+ vs_slot += VERTEX_ATTRIB_START_SLOT;
+
+ if (ctx->vs->info.base.output_semantic_name[0] == TGSI_SEMANTIC_POSITION)
+ vs_slot--;
+
+ if (semantic_name == TGSI_SEMANTIC_POSITION)
+ vs_slot = VERTEX_POSITION_SLOT;
+
+ STORE(C(vs_slot), vtxAttribMap, {0, slot});
+ mapConstants.push_back(C(vs_slot));
+ }
+
+ struct lp_build_mask_context mask;
+ Value *mask_val = LOAD(pGsCtx, {0, SWR_GS_CONTEXT_mask}, "gsMask");
+ lp_build_mask_begin(&mask, gallivm,
+ lp_type_float_vec(32, 32 * 8), wrap(mask_val));
+
+ // zero out cut buffer so we can load/modify/store bits
+ for (uint32_t lane = 0; lane < mVWidth; ++lane)
+ {
Value* pStream = LOAD(pGsCtx, {0, SWR_GS_CONTEXT_pStreams, lane});
#if LLVM_VERSION_MAJOR >= 10
MEMSET(pStream, C((char)0), VERTEX_COUNT_SIZE + CONTROL_HEADER_SIZE, MaybeAlign(sizeof(float) * KNOB_SIMD_WIDTH));
#else
- MEMSET(pStream, C((char)0), VERTEX_COUNT_SIZE + CONTROL_HEADER_SIZE, sizeof(float) * KNOB_SIMD_WIDTH);
+ MEMSET(pStream, C((char)0), VERTEX_COUNT_SIZE + CONTROL_HEADER_SIZE, sizeof(float) * KNOB_SIMD_WIDTH);
+#endif
+ }
+
+ struct swr_gs_llvm_iface gs_iface;
+ gs_iface.base.fetch_input = ::swr_gs_llvm_fetch_input;
+ gs_iface.base.emit_vertex = ::swr_gs_llvm_emit_vertex;
+ gs_iface.base.end_primitive = ::swr_gs_llvm_end_primitive;
+ gs_iface.base.gs_epilogue = ::swr_gs_llvm_epilogue;
+ gs_iface.pBuilder = this;
+ gs_iface.pGsCtx = pGsCtx;
+ gs_iface.pGsState = pGS;
+ gs_iface.num_outputs = gs->info.base.num_outputs;
+ gs_iface.num_verts_per_prim =
+ u_vertices_per_prim((pipe_prim_type)info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM]);
+ gs_iface.info = info;
+ gs_iface.pVtxAttribMap = vtxAttribMap;
+
+ struct lp_build_tgsi_params params;
+ memset(¶ms, 0, sizeof(params));
+ params.type = lp_type_float_vec(32, 32 * 8);
+ params.mask = & mask;
+ params.consts_ptr = wrap(consts_ptr);
+ params.const_sizes_ptr = wrap(const_sizes_ptr);
+ params.system_values = &system_values;
+ params.inputs = inputs;
+ params.context_ptr = wrap(hPrivateData);
+ params.sampler = sampler;
+ params.info = &gs->info.base;
+ params.gs_iface = &gs_iface.base;
+
+ lp_build_tgsi_soa(gallivm,
+ gs->pipe.tokens,
+ ¶ms,
+ outputs);
+
+ lp_build_mask_end(&mask);
+
+ sampler->destroy(sampler);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ RET_VOID();
+
+ gallivm_verify_function(gallivm, wrap(pFunction));
+ gallivm_compile_module(gallivm);
+
+ PFN_GS_FUNC pFunc =
+ (PFN_GS_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
+
+ debug_printf("geom shader %p\n", pFunc);
+ assert(pFunc && "Error: GeomShader = NULL");
+
+ JM()->mIsModuleFinalized = true;
+
+ return pFunc;
+}
+
+PFN_TES_FUNC
+BuilderSWR::CompileTES(struct swr_context *ctx, swr_jit_tes_key &key)
+{
+ SWR_TS_STATE *pTS = &ctx->tsState;
+ struct tgsi_shader_info *info = &ctx->tes->info.base;
+
+ // tessellation is enabled if TES is present
+ // clear tessellation state here then
+ memset(pTS, 0, sizeof(*pTS));
+
+ pTS->tsEnable = true;
+
+ unsigned tes_prim_mode = info->properties[TGSI_PROPERTY_TES_PRIM_MODE];
+ unsigned tes_spacing = info->properties[TGSI_PROPERTY_TES_SPACING];
+ bool tes_vertex_order_cw = info->properties[TGSI_PROPERTY_TES_VERTEX_ORDER_CW];
+ bool tes_point_mode = info->properties[TGSI_PROPERTY_TES_POINT_MODE];
+ SWR_TS_DOMAIN type;
+ SWR_TS_PARTITIONING partitioning;
+ SWR_TS_OUTPUT_TOPOLOGY topology;
+ PRIMITIVE_TOPOLOGY postDSTopology;
+
+ // TESS_TODO: move this to helper functions to improve readability
+ switch (tes_prim_mode) {
+ case PIPE_PRIM_LINES:
+ type = SWR_TS_ISOLINE;
+ postDSTopology = TOP_LINE_LIST;
+ break;
+ case PIPE_PRIM_TRIANGLES:
+ type = SWR_TS_TRI;
+ postDSTopology = TOP_TRIANGLE_LIST;
+ break;
+ case PIPE_PRIM_QUADS:
+ type = SWR_TS_QUAD;
+ // See OpenGL spec - quads are tessellated into triangles
+ postDSTopology = TOP_TRIANGLE_LIST;
+ break;
+ default:
+ assert(0);
+ }
+
+ switch (tes_spacing) {
+ case PIPE_TESS_SPACING_FRACTIONAL_ODD:
+ partitioning = SWR_TS_ODD_FRACTIONAL;
+ break;
+ case PIPE_TESS_SPACING_FRACTIONAL_EVEN:
+ partitioning = SWR_TS_EVEN_FRACTIONAL;
+ break;
+ case PIPE_TESS_SPACING_EQUAL:
+ partitioning = SWR_TS_INTEGER;
+ break;
+ default:
+ assert(0);
+ }
+
+ if (tes_point_mode) {
+ topology = SWR_TS_OUTPUT_POINT;
+ postDSTopology = TOP_POINT_LIST;
+ }
+ else if (tes_prim_mode == PIPE_PRIM_LINES) {
+ topology = SWR_TS_OUTPUT_LINE;
+ }
+ else if (tes_vertex_order_cw) {
+ topology = SWR_TS_OUTPUT_TRI_CW;
+ }
+ else {
+ topology = SWR_TS_OUTPUT_TRI_CCW;
+ }
+
+ pTS->domain = type;
+ pTS->tsOutputTopology = topology;
+ pTS->partitioning = partitioning;
+ pTS->numDsOutputAttribs = info->num_outputs;
+ pTS->postDSTopology = postDSTopology;
+
+ pTS->dsAllocationSize = SWR_VTX_NUM_SLOTS * MAX_NUM_VERTS_PER_PRIM;
+ pTS->vertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
+ pTS->srcVertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
+ pTS->dsOutVtxAttribOffset = VERTEX_ATTRIB_START_SLOT;
+
+ struct swr_tess_evaluation_shader *tes = ctx->tes;
+
+ LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
+ LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
+
+ memset(outputs, 0, sizeof(outputs));
+
+ AttrBuilder attrBuilder;
+ attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
+
+ std::vector<Type *> tesArgs{PointerType::get(Gen_swr_draw_context(JM()), 0),
+ PointerType::get(mInt8Ty, 0),
+ PointerType::get(Gen_SWR_DS_CONTEXT(JM()), 0)};
+ FunctionType *tesFuncType =
+ FunctionType::get(Type::getVoidTy(JM()->mContext), tesArgs, false);
+
+ // create new vertex shader function
+ auto pFunction = Function::Create(tesFuncType,
+ GlobalValue::ExternalLinkage,
+ "TES",
+ JM()->mpCurrentModule);
+
+#if LLVM_VERSION_MAJOR < 5
+ AttributeSet attrSet = AttributeSet::get(
+ JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
+ pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
+#else
+ pFunction->addAttributes(AttributeList::FunctionIndex, attrBuilder);
#endif
+
+ BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
+ IRB()->SetInsertPoint(block);
+ LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
+
+ auto argitr = pFunction->arg_begin();
+ Value *hPrivateData = &*argitr++;
+ hPrivateData->setName("hPrivateData");
+ Value *pWorkerData = &*argitr++;
+ pWorkerData->setName("pWorkerData");
+ Value *pTesCtx = &*argitr++;
+ pTesCtx->setName("tesCtx");
+
+ Value *consts_ptr =
+ GEP(hPrivateData, {C(0), C(swr_draw_context_constantTES)});
+ consts_ptr->setName("tes_constants");
+ Value *const_sizes_ptr =
+ GEP(hPrivateData, {0, swr_draw_context_num_constantsTES});
+ const_sizes_ptr->setName("num_tes_constants");
+
+ struct lp_build_sampler_soa *sampler =
+ swr_sampler_soa_create(key.sampler, PIPE_SHADER_TESS_EVAL);
+
+ struct lp_bld_tgsi_system_values system_values;
+ memset(&system_values, 0, sizeof(system_values));
+
+ // Load and calculate system values
+ // Tessellation coordinates (gl_TessCoord)
+ Value *vecOffset = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_vectorOffset}, "vecOffset");
+ Value *vecStride = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_vectorStride}, "vecStride");
+ Value *vecIndex = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_vectorOffset});
+
+ Value* tess_coord = ALLOCA(ArrayType::get(mSimdFP32Ty, 3));
+
+ Value *tessCoordU = LOADV(LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pDomainU}), {vecIndex}, "tessCoordU");
+ STORE(tessCoordU, tess_coord, {0, 0});
+ Value *tessCoordV = LOADV(LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pDomainV}), {vecIndex}, "tessCoordV");
+ STORE(tessCoordV, tess_coord, {0, 1});
+ Value *tessCoordW = FSUB(FSUB(VIMMED1(1.0f), tessCoordU), tessCoordV, "tessCoordW");
+ STORE(tessCoordW, tess_coord, {0, 2});
+ system_values.tess_coord = wrap(tess_coord);
+
+ // Primitive ID
+ system_values.prim_id = wrap(VBROADCAST(LOAD(pTesCtx, {0, SWR_DS_CONTEXT_PrimitiveID}), "PrimitiveID"));
+
+ // Tessellation factors
+ Value* pPatch = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pCpIn});
+ Value* pTessFactors = GEP(pPatch, {C(0), C(ScalarPatch_tessFactors)});
+
+ assert(SWR_NUM_OUTER_TESS_FACTORS == 4);
+ Value* sys_value_outer_factors = UndefValue::get(VectorType::get(mFP32Ty, 4));
+ for (unsigned i = 0; i < SWR_NUM_OUTER_TESS_FACTORS; i++) {
+ Value* v = LOAD(pTessFactors, {0, SWR_TESSELLATION_FACTORS_OuterTessFactors, i});
+ sys_value_outer_factors = VINSERT(sys_value_outer_factors, v, i, "gl_TessLevelOuter");
}
+ system_values.tess_outer = wrap(sys_value_outer_factors);
- struct swr_gs_llvm_iface gs_iface;
- gs_iface.base.fetch_input = ::swr_gs_llvm_fetch_input;
- gs_iface.base.emit_vertex = ::swr_gs_llvm_emit_vertex;
- gs_iface.base.end_primitive = ::swr_gs_llvm_end_primitive;
- gs_iface.base.gs_epilogue = ::swr_gs_llvm_epilogue;
- gs_iface.pBuilder = this;
- gs_iface.pGsCtx = pGsCtx;
- gs_iface.pGsState = pGS;
- gs_iface.num_outputs = gs->info.base.num_outputs;
- gs_iface.num_verts_per_prim =
- u_vertices_per_prim((pipe_prim_type)info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM]);
- gs_iface.info = info;
- gs_iface.pVtxAttribMap = vtxAttribMap;
+ assert(SWR_NUM_INNER_TESS_FACTORS == 2);
+ Value* sys_value_inner_factors = UndefValue::get(VectorType::get(mFP32Ty, 4));
+ for (unsigned i = 0; i < SWR_NUM_INNER_TESS_FACTORS; i++) {
+ Value* v = LOAD(pTessFactors, {0, SWR_TESSELLATION_FACTORS_InnerTessFactors, i});
+ sys_value_inner_factors = VINSERT(sys_value_inner_factors, v, i, "gl_TessLevelInner");
+ }
+ system_values.tess_inner = wrap(sys_value_inner_factors);
+
+ if (verbose_shader)
+ {
+ lp_build_print_value(gallivm, "tess_coord = ", system_values.tess_coord);
+ }
+
+ struct tgsi_shader_info *pPrevShader = nullptr;
+
+ if (ctx->tcs) {
+ pPrevShader = &ctx->tcs->info.base;
+ }
+ else {
+ pPrevShader = &ctx->vs->info.base;
+ }
+
+ // Figure out how many per-patch attributes we have
+ unsigned perPatchAttrs = 0;
+ unsigned genericAttrs = 0;
+ unsigned tessLevelAttrs = 0;
+ unsigned sgvAttrs = 0;
+ for (unsigned slot = 0; slot < pPrevShader->num_outputs; slot++) {
+ switch (pPrevShader->output_semantic_name[slot]) {
+ case TGSI_SEMANTIC_PATCH:
+ perPatchAttrs++;
+ break;
+ case TGSI_SEMANTIC_GENERIC:
+ genericAttrs++;
+ break;
+ case TGSI_SEMANTIC_TESSINNER:
+ case TGSI_SEMANTIC_TESSOUTER:
+ tessLevelAttrs++;
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ case TGSI_SEMANTIC_CLIPDIST:
+ case TGSI_SEMANTIC_PSIZE:
+ sgvAttrs++;
+ break;
+ default:
+ assert(!"Unknown semantic input in TES");
+ }
+ }
+
+ std::vector<Constant *> mapConstants;
+ Value *vtxAttribMap = ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
+ Value *patchAttribMap = ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
+ for (unsigned slot = 0; slot < info->num_inputs; slot++) {
+ ubyte semantic_name = info->input_semantic_name[slot];
+ ubyte semantic_idx = info->input_semantic_index[slot];
+
+ // Where in TCS output is my attribute?
+ // TESS_TODO: revisit after implement pass-through TCS
+ unsigned tcs_slot = locate_linkage(semantic_name, semantic_idx, pPrevShader);
+
+ // Skip tessellation levels - these go to the tessellator, not TES
+ switch (semantic_name) {
+ case TGSI_SEMANTIC_GENERIC:
+ tcs_slot = tcs_slot + VERTEX_ATTRIB_START_SLOT - sgvAttrs - tessLevelAttrs;
+ break;
+ case TGSI_SEMANTIC_PATCH:
+ tcs_slot = semantic_idx;
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ tcs_slot = VERTEX_POSITION_SLOT;
+ break;
+ case TGSI_SEMANTIC_CLIPDIST:
+ case TGSI_SEMANTIC_PSIZE:
+ break;
+ default:
+ assert(!"Unexpected semantic found while builiding TES input map");
+ }
+ if (semantic_name == TGSI_SEMANTIC_PATCH) {
+ STORE(C(tcs_slot), patchAttribMap, {0, slot});
+ } else {
+ STORE(C(tcs_slot), vtxAttribMap, {0, slot});
+ }
+ mapConstants.push_back(C(tcs_slot));
+ }
+
+ // Build execution mask
+ struct lp_build_mask_context mask;
+ Value *mask_val = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_mask}, "tesMask");
+
+ if (verbose_shader)
+ lp_build_print_value(gallivm, "TES execution mask: ", wrap(mask_val));
+
+ lp_build_mask_begin(&mask, gallivm,
+ lp_type_float_vec(32, 32 * 8), wrap(mask_val));
+
+ struct swr_tes_llvm_iface tes_iface;
+
+ tes_iface.base.fetch_vertex_input = ::swr_tes_llvm_fetch_vtx_input;
+ tes_iface.base.fetch_patch_input = ::swr_tes_llvm_fetch_patch_input;
+
+ tes_iface.pBuilder = this;
+ tes_iface.pTesCtx = pTesCtx;
+ tes_iface.pTsState = pTS;
+ tes_iface.num_outputs = tes->info.base.num_outputs;
+ tes_iface.info = info;
+ tes_iface.pVtxAttribMap = vtxAttribMap;
+ tes_iface.pPatchAttribMap = patchAttribMap;
struct lp_build_tgsi_params params;
memset(¶ms, 0, sizeof(params));
params.inputs = inputs;
params.context_ptr = wrap(hPrivateData);
params.sampler = sampler;
- params.info = &gs->info.base;
- params.gs_iface = &gs_iface.base;
+ params.info = &tes->info.base;
+ params.tes_iface = &tes_iface.base;
+ // Build LLVM IR
lp_build_tgsi_soa(gallivm,
- gs->pipe.tokens,
+ tes->pipe.tokens,
¶ms,
outputs);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+ // Write output attributes
+ Value *dclOut = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pOutputData}, "dclOut");
+
+ for (uint32_t attrib = 0; attrib < PIPE_MAX_SHADER_OUTPUTS; attrib++) {
+ for (uint32_t channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
+ if (!outputs[attrib][channel])
+ continue;
+
+ Value *val = LOAD(unwrap(outputs[attrib][channel]));;
+ Value *attribOffset =
+ LOAD(pTesCtx, {0, SWR_DS_CONTEXT_outVertexAttribOffset});
+
+ // Assume we write possition
+ Value* outputSlot = C(VERTEX_POSITION_SLOT);
+ if (tes->info.base.output_semantic_name[attrib] != TGSI_SEMANTIC_POSITION) {
+ // No, it's a generic attribute, not a position - let's calculate output slot
+ uint32_t outSlot = attrib;
+ if (tes->info.base.output_semantic_name[0] == TGSI_SEMANTIC_POSITION) {
+ // this shader will write position, so in shader's term
+ // output starts at attrib 1, but we will handle that separately,
+ // so let's fix the outSlot
+ outSlot--;
+ }
+ outputSlot = ADD(attribOffset, C(outSlot));
+ }
+
+ Value *attribVecIndex =
+ ADD(MUL(vecStride, MUL(outputSlot, C(4))), vecOffset);
+
+ uint32_t outputComponent = 0;
+ uint32_t curComp = outputComponent + channel;
+ auto outValIndex = ADD(attribVecIndex, MUL(vecStride, C(curComp)));
+ STOREV(val, dclOut, {outValIndex});
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm,
+ "TES output [%d][%d]",
+ C(attrib),
+ C(channel));
+ lp_build_print_value(gallivm, " = ", wrap(val));
+ }
+ }
+ }
+
RET_VOID();
+ JM()->DumpToFile(pFunction, "src");
gallivm_verify_function(gallivm, wrap(pFunction));
+
gallivm_compile_module(gallivm);
+ JM()->DumpToFile(pFunction, "optimized");
- PFN_GS_FUNC pFunc =
- (PFN_GS_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
+ PFN_TES_FUNC pFunc =
+ (PFN_TES_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
- debug_printf("geom shader %p\n", pFunc);
- assert(pFunc && "Error: GeomShader = NULL");
+ debug_printf("tess evaluation shader %p\n", pFunc);
+ assert(pFunc && "Error: TessEvaluationShader = NULL");
+
+ JM()->DumpAsm(pFunction, "asm");
+
+ JM()->mIsModuleFinalized = true;
+
+ return pFunc;
+}
+
+PFN_TCS_FUNC
+BuilderSWR::CompileTCS(struct swr_context *ctx, swr_jit_tcs_key &key)
+{
+ SWR_TS_STATE *pTS = &ctx->tsState;
+ struct tgsi_shader_info *info = &ctx->tcs->info.base;
+
+ pTS->numHsInputAttribs = info->num_inputs;
+ pTS->numHsOutputAttribs = info->num_outputs;
+
+ pTS->hsAllocationSize = sizeof(ScalarPatch);
+
+ pTS->vertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
+ pTS->srcVertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
+
+ struct swr_tess_control_shader *tcs = ctx->tcs;
+
+ LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
+ LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
+
+ memset(outputs, 0, sizeof(outputs));
+
+ AttrBuilder attrBuilder;
+ attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
+
+ std::vector<Type *> tcsArgs{
+ PointerType::get(Gen_swr_draw_context(JM()), 0),
+ PointerType::get(mInt8Ty, 0),
+ PointerType::get(Gen_SWR_HS_CONTEXT(JM()), 0)};
+ FunctionType *tcsFuncType =
+ FunctionType::get(Type::getVoidTy(JM()->mContext), tcsArgs, false);
+
+ // create new vertex shader function
+ auto pFunction = Function::Create(tcsFuncType,
+ GlobalValue::ExternalLinkage,
+ "TCS",
+ JM()->mpCurrentModule);
+
+#if LLVM_VERSION_MAJOR < 5
+ AttributeSet attrSet = AttributeSet::get(
+ JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
+ pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
+#else
+ pFunction->addAttributes(AttributeList::FunctionIndex, attrBuilder);
+#endif
+
+ BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
+ IRB()->SetInsertPoint(block);
+ LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
+
+ auto argitr = pFunction->arg_begin();
+ Value *hPrivateData = &*argitr++;
+ hPrivateData->setName("hPrivateData");
+ Value *pWorkerData = &*argitr++;
+ pWorkerData->setName("pWorkerData");
+ Value *pTcsCtx = &*argitr++;
+ pTcsCtx->setName("tcsCtx");
+
+ Value *consts_ptr =
+ GEP(hPrivateData, {C(0), C(swr_draw_context_constantTCS)});
+ consts_ptr->setName("tcs_constants");
+ Value *const_sizes_ptr =
+ GEP(hPrivateData, {0, swr_draw_context_num_constantsTCS});
+ const_sizes_ptr->setName("num_tcs_constants");
+
+ struct lp_build_sampler_soa *sampler =
+ swr_sampler_soa_create(key.sampler, PIPE_SHADER_TESS_CTRL);
+
+ struct lp_bld_tgsi_system_values system_values;
+ memset(&system_values, 0, sizeof(system_values));
+
+ system_values.prim_id =
+ wrap(LOAD(pTcsCtx, {0, SWR_HS_CONTEXT_PrimitiveID}));
+
+ Constant *vInvocationId;
+ if (mVWidth == 8) {
+ vInvocationId = C({0, 1, 2, 3, 4, 5, 6, 7});
+ } else {
+ vInvocationId =
+ C({0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15});
+ }
+
+ system_values.invocation_id = wrap(vInvocationId);
+ system_values.vertices_in = wrap(C(tcs->vertices_per_patch));
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS::prim_id = ", system_values.prim_id);
+ lp_build_print_value(gallivm, "TCS::invocation_id = ", system_values.invocation_id);
+ lp_build_print_value(gallivm, "TCS::vertices_in = ", system_values.vertices_in);
+ }
+
+ std::vector<Constant *> mapConstants;
+ Value *vtxAttribMap =
+ ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
+
+ for (unsigned slot = 0; slot < info->num_inputs; slot++) {
+ ubyte semantic_name = info->input_semantic_name[slot];
+ ubyte semantic_idx = info->input_semantic_index[slot];
+
+ unsigned vs_slot =
+ locate_linkage(semantic_name, semantic_idx, &ctx->vs->info.base);
+
+ vs_slot += VERTEX_ATTRIB_START_SLOT;
+
+ if (ctx->vs->info.base.output_semantic_name[0]
+ == TGSI_SEMANTIC_POSITION)
+ vs_slot--;
+
+ if (semantic_name == TGSI_SEMANTIC_POSITION)
+ vs_slot = VERTEX_POSITION_SLOT;
+
+ STORE(C(vs_slot), vtxAttribMap, {0, slot});
+ mapConstants.push_back(C(vs_slot));
+ }
+
+ // Prepare map of output attributes. Needed when shader instance wants
+ // to read own output or output of other instance, which is allowed in TCS
+ Value *vtxOutputAttribMap =
+ ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
+ // Map for per-patch attributes
+ Value *patchOutputAttribMap =
+ ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
+ for (unsigned slot = 0; slot < info->num_outputs; slot++) {
+ ubyte name = info->output_semantic_name[slot];
+ int32_t idx = info->output_semantic_index[slot];
+ if (name == TGSI_SEMANTIC_PATCH) {
+ STORE(C(idx), patchOutputAttribMap, {0, slot});
+ } else {
+ int32_t target_slot = slot;
+ if (name == TGSI_SEMANTIC_GENERIC) {
+ target_slot += VERTEX_ATTRIB_START_SLOT;
+ }
+ // Now normalize target slot
+ for (ubyte as = 0; as < slot; as++) {
+ ubyte name = info->output_semantic_name[as];
+ switch (name) {
+ case TGSI_SEMANTIC_TESSOUTER:
+ case TGSI_SEMANTIC_TESSINNER:
+ case TGSI_SEMANTIC_PATCH:
+ case TGSI_SEMANTIC_POSITION:
+ target_slot--;
+ }
+ }
+ if (name == TGSI_SEMANTIC_POSITION) {
+ target_slot = VERTEX_POSITION_SLOT;
+ }
+ STORE(C(target_slot), vtxOutputAttribMap, {0, slot});
+ mapConstants.push_back(C(target_slot));
+ }
+ }
+
+ struct lp_build_mask_context mask;
+ Value *mask_val = LOAD(pTcsCtx, {0, SWR_HS_CONTEXT_mask}, "tcsMask");
+ lp_build_mask_begin(
+ &mask, gallivm, lp_type_float_vec(32, 32 * 8), wrap(mask_val));
+
+ struct swr_tcs_llvm_iface tcs_iface;
+
+ tcs_iface.base.emit_store_output = ::swr_tcs_llvm_store_output;
+ tcs_iface.base.emit_fetch_input = ::swr_tcs_llvm_fetch_input;
+ tcs_iface.base.emit_fetch_output = ::swr_tcs_llvm_fetch_output;
+ tcs_iface.base.emit_barrier = ::swr_tcs_llvm_emit_barrier;
+ tcs_iface.base.emit_prologue = ::swr_tcs_llvm_emit_prologue;
+ tcs_iface.base.emit_epilogue = ::swr_tcs_llvm_emit_epilogue;
+
+ tcs_iface.pBuilder = this;
+ tcs_iface.pTcsCtx = pTcsCtx;
+ tcs_iface.pTsState = pTS;
+ tcs_iface.output_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
+ tcs_iface.info = info;
+ tcs_iface.pVtxAttribMap = vtxAttribMap;
+ tcs_iface.pVtxOutputAttribMap = vtxOutputAttribMap;
+ tcs_iface.pPatchOutputAttribMap = patchOutputAttribMap;
+
+ struct lp_build_tgsi_params params;
+ memset(¶ms, 0, sizeof(params));
+ params.type = lp_type_float_vec(32, 32 * 8);
+ params.mask = &mask;
+ params.consts_ptr = wrap(consts_ptr);
+ params.const_sizes_ptr = wrap(const_sizes_ptr);
+ params.system_values = &system_values;
+ params.inputs = inputs;
+ params.context_ptr = wrap(hPrivateData);
+ params.sampler = sampler;
+ params.info = &tcs->info.base;
+ params.tcs_iface = &tcs_iface.base;
+
+ lp_build_tgsi_soa(gallivm, tcs->pipe.tokens, ¶ms, outputs);
+
+ lp_build_mask_end(&mask);
+
+ sampler->destroy(sampler);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+ RET_VOID();
+
+ JM()->DumpToFile(pFunction, "src");
+ gallivm_verify_function(gallivm, wrap(pFunction));
+ gallivm_compile_module(gallivm);
+ JM()->DumpToFile(pFunction, "optimized");
+
+ PFN_TCS_FUNC pFunc =
+ (PFN_TCS_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
+
+ debug_printf("tess control shader %p\n", pFunc);
+ assert(pFunc && "Error: TessControlShader = NULL");
+ JM()->DumpAsm(pFunction, "asm");
JM()->mIsModuleFinalized = true;
return pFunc;
}
+
PFN_GS_FUNC
swr_compile_gs(struct swr_context *ctx, swr_jit_gs_key &key)
{
return func;
}
+PFN_TCS_FUNC
+swr_compile_tcs(struct swr_context *ctx, swr_jit_tcs_key &key)
+{
+ BuilderSWR builder(
+ reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
+ "TCS");
+ PFN_TCS_FUNC func = builder.CompileTCS(ctx, key);
+
+ ctx->tcs->map.insert(
+ std::make_pair(key, std::make_unique<VariantTCS>(builder.gallivm, func)));
+
+ return func;
+}
+
+PFN_TES_FUNC
+swr_compile_tes(struct swr_context *ctx, swr_jit_tes_key &key)
+{
+ BuilderSWR builder(
+ reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
+ "TES");
+ PFN_TES_FUNC func = builder.CompileTES(ctx, key);
+
+ ctx->tes->map.insert(
+ std::make_pair(key, std::make_unique<VariantTES>(builder.gallivm, func)));
+
+ return func;
+}
+
void
BuilderSWR::WriteVS(Value *pVal, Value *pVsContext, Value *pVtxOutput, unsigned slot, unsigned channel)
{
#else
Value *pOut = GEP(pVtxOutput, {0, 0, slot});
STORE(pVal, pOut, {0, channel});
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "VS: Storing on slot %d, channel %d: ", C(slot), C(channel));
+ lp_build_print_value(gallivm, "", wrap(pVal));
+ }
#endif
}
LLVMValueRef cz = LLVMBuildLoad(gallivm->builder, outputs[cv][2], "");
LLVMValueRef cw = LLVMBuildLoad(gallivm->builder, outputs[cv][3], "");
+ tgsi_shader_info *pLastFE = &ctx->vs->info.base;
+
+ if (ctx->gs) {
+ pLastFE = &ctx->gs->info.base;
+ }
+ else if (ctx->tes) {
+ pLastFE = &ctx->tes->info.base;
+ }
+ else if (ctx->tcs) {
+ pLastFE = &ctx->tcs->info.base;
+ }
+
for (unsigned val = 0; val < PIPE_MAX_CLIP_PLANES; val++) {
// clip distance overrides user clip planes
- if ((swr_vs->info.base.clipdist_writemask & clip_mask & (1 << val)) ||
- ((swr_vs->info.base.culldist_writemask << swr_vs->info.base.num_written_clipdistance) & (1 << val))) {
- unsigned cv = locate_linkage(TGSI_SEMANTIC_CLIPDIST, val < 4 ? 0 : 1,
- &swr_vs->info.base);
+ if ((pLastFE->clipdist_writemask & clip_mask & (1 << val)) ||
+ ((pLastFE->culldist_writemask << pLastFE->num_written_clipdistance) & (1 << val))) {
+ unsigned cv = locate_linkage(TGSI_SEMANTIC_CLIPDIST, val < 4 ? 0 : 1, pLastFE);
if (val < 4) {
LLVMValueRef dist = LLVMBuildLoad(gallivm->builder, outputs[cv][val], "");
WriteVS(unwrap(dist), pVsCtx, vtxOutput, VERTEX_CLIPCULL_DIST_LO_SLOT, val);
RET_VOID();
+ JM()->DumpToFile(pFunction, "vs_function1");
gallivm_verify_function(gallivm, wrap(pFunction));
gallivm_compile_module(gallivm);
+ JM()->DumpToFile(pFunction, "vs_function2");
// lp_debug_dump_value(func);
PFN_VERTEX_FUNC pFunc =
(PFN_VERTEX_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
+ JM()->DumpAsm(pFunction, "vs_function_asm");
debug_printf("vert shader %p\n", pFunc);
assert(pFunc && "Error: VertShader = NULL");
struct tgsi_shader_info *pPrevShader;
if (ctx->gs)
pPrevShader = &ctx->gs->info.base;
+ else if (ctx->tes)
+ pPrevShader = &ctx->tes->info.base;
else
pPrevShader = &ctx->vs->info.base;