+ <struct name="Midgard Properties" size="1">
+ <field name="Uniform buffer count" size="8" start="0" type="uint"/>
+ <field name="Depth source" size="2" start="8" type="Depth Source" default="None"/>
+ <field name="Early-z enable" size="1" start="10" type="bool" default="false"/>
+ <field name="Helper invocation enable" size="1" start="11" type="bool" default="false"/>
+ <field name="Reads depth/stencil" size="1" start="12" type="bool" default="false"/>
+ <field name="Writes globals" size="1" start="13" type="bool" default="false"/>
+ <field name="Reads tilebuffer" size="1" start="14" type="bool" default="false"/>
+ <field name="Work register count" size="5" start="16" type="uint"/>
+ <field name="Uniform count" size="5" start="21" type="uint"/>
+ <field name="Stencil from shader" size="1" start="28" type="bool"/>
+ <field name="Suppress Inf/NaN" size="1" start="29" type="bool"/>
+ </struct>
+