Merge branch mesa-public/master into vulkan
authorJason Ekstrand <jason.ekstrand@intel.com>
Fri, 5 Feb 2016 22:21:13 +0000 (14:21 -0800)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 5 Feb 2016 22:21:13 +0000 (14:21 -0800)
70 files changed:
Android.mk
docs/index.html
docs/relnotes.html
docs/relnotes/11.0.9.html [new file with mode: 0644]
include/pci_ids/virtio_gpu_pci_ids.h [new file with mode: 0644]
src/egl/drivers/dri2/egl_dri2.c
src/gallium/Android.mk
src/gallium/drivers/ddebug/dd_draw.c
src/gallium/drivers/ddebug/dd_pipe.h
src/gallium/drivers/ddebug/dd_screen.c
src/gallium/drivers/ddebug/dd_util.h
src/gallium/drivers/radeon/r600_pipe_common.c
src/gallium/drivers/radeon/r600_pipe_common.h
src/gallium/drivers/radeon/radeon_setup_tgsi_llvm.c
src/gallium/drivers/radeon/radeon_winsys.h
src/gallium/drivers/radeonsi/si_blit.c
src/gallium/drivers/radeonsi/si_compute.c
src/gallium/drivers/radeonsi/si_debug.c
src/gallium/drivers/radeonsi/si_descriptors.c
src/gallium/drivers/radeonsi/si_pipe.c
src/gallium/drivers/radeonsi/si_pipe.h
src/gallium/drivers/radeonsi/si_shader.c
src/gallium/drivers/radeonsi/si_shader.h
src/gallium/drivers/radeonsi/si_state.c
src/gallium/drivers/radeonsi/si_state.h
src/gallium/drivers/radeonsi/si_state_shaders.c
src/gallium/drivers/radeonsi/sid.h
src/gallium/drivers/trace/tr_context.c
src/gallium/drivers/virgl/Android.mk [new file with mode: 0644]
src/gallium/targets/dri/Android.mk
src/gallium/winsys/amdgpu/drm/amdgpu_bo.c
src/gallium/winsys/amdgpu/drm/amdgpu_bo.h
src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
src/gallium/winsys/amdgpu/drm/amdgpu_winsys.c
src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h
src/gallium/winsys/radeon/drm/radeon_drm_winsys.c
src/gallium/winsys/virgl/drm/Android.mk [new file with mode: 0644]
src/glsl/builtin_functions.cpp
src/glsl/builtin_variables.cpp
src/glsl/glsl_parser.yy
src/glsl/glsl_parser_extras.cpp
src/glsl/glsl_parser_extras.h
src/glsl/link_varyings.cpp
src/glsl/lower_instructions.cpp
src/loader/pci_id_driver_map.h
src/mapi/glapi/gen/apiexec.py
src/mapi/glapi/gen/es_EXT.xml
src/mesa/drivers/common/meta.c
src/mesa/drivers/common/meta.h
src/mesa/drivers/common/meta_blit.c
src/mesa/drivers/common/meta_copy_image.c
src/mesa/drivers/common/meta_generate_mipmap.c
src/mesa/drivers/dri/common/drirc
src/mesa/drivers/dri/common/xmlpool/t_options.h
src/mesa/drivers/dri/i915/intel_context.c
src/mesa/drivers/dri/i965/brw_compiler.h
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_context.h
src/mesa/drivers/dri/i965/brw_device_info.c
src/mesa/drivers/dri/i965/brw_fs.cpp
src/mesa/drivers/dri/i965/brw_fs_nir.cpp
src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp
src/mesa/drivers/dri/i965/brw_wm.c
src/mesa/drivers/dri/i965/intel_screen.c
src/mesa/main/context.h
src/mesa/main/enable.c
src/mesa/main/extensions_table.h
src/mesa/main/mtypes.h
src/mesa/main/shaderapi.c
src/mesa/main/tests/dispatch_sanity.cpp

index ed160fb3d0e84f8f81fdd50b49ce91dfb85de5b4..1d765590010ba205f17dbbbb0528ba253ea78163 100644 (file)
@@ -24,7 +24,7 @@
 # BOARD_GPU_DRIVERS should be defined.  The valid values are
 #
 #   classic drivers: i915 i965
-#   gallium drivers: swrast freedreno i915g ilo nouveau r300g r600g radeonsi vc4 vmwgfx
+#   gallium drivers: swrast freedreno i915g ilo nouveau r300g r600g radeonsi vc4 virgl vmwgfx
 #
 # The main target is libGLES_mesa.  For each classic driver enabled, a DRI
 # module will also be built.  DRI modules will be loaded by libGLES_mesa.
@@ -46,7 +46,7 @@ MESA_COMMON_MK := $(MESA_TOP)/Android.common.mk
 MESA_PYTHON2 := python
 
 classic_drivers := i915 i965
-gallium_drivers := swrast freedreno i915g ilo nouveau r300g r600g radeonsi vmwgfx vc4
+gallium_drivers := swrast freedreno i915g ilo nouveau r300g r600g radeonsi vmwgfx vc4 virgl
 
 MESA_GPU_DRIVERS := $(strip $(BOARD_GPU_DRIVERS))
 
index 4c6b2763cad003bd5a96a2fcc8e491abb29be8dd..2b1e64673ac61b1c6af2e6431a70b3e29999fc3e 100644 (file)
 
 <h1>News</h1>
 
-<h2>January 13, 2015</h2>
+<h2>January 22, 2016</h2>
+<p>
+<a href="relnotes/11.0.9.html">Mesa 11.0.9</a> is released.
+This is a bug-fix release.
+<br>
+NOTE: It is anticipated that 11.0.9 will be the final release in the 11.0
+series. Users of 11.0 are encouraged to migrate to the 11.1 series in order
+to obtain future fixes.
+</p>
+
+<h2>January 13, 2016</h2>
 <p>
 <a href="relnotes/11.1.1.html">Mesa 11.1.1</a> is released.
 This is a bug-fix release.
index 6ae05b61c4abdfa8839a987bd154aedb80e7c06d..2f527a428f74494041adcf6a25aeebf061e996e0 100644 (file)
@@ -21,6 +21,7 @@ The release notes summarize what's new or changed in each Mesa release.
 </p>
 
 <ul>
+<li><a href="relnotes/11.0.9.html">11.0.9 release notes</a>
 <li><a href="relnotes/11.1.1.html">11.1.1 release notes</a>
 <li><a href="relnotes/11.0.8.html">11.0.8 release notes</a>
 <li><a href="relnotes/11.1.0.html">11.1.0 release notes</a>
diff --git a/docs/relnotes/11.0.9.html b/docs/relnotes/11.0.9.html
new file mode 100644 (file)
index 0000000..3bfb52b
--- /dev/null
@@ -0,0 +1,127 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <title>Mesa Release Notes</title>
+  <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+  <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 11.0.9 Release Notes / January 22, 2016</h1>
+
+<p>
+Mesa 11.0.9 is a bug fix release which fixes bugs found since the 11.0.8 release.
+</p>
+<p>
+Mesa 11.0.9 implements the OpenGL 4.1 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 4.1.  OpenGL
+4.1 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+1597c2e983f476f98efdd6cd58b5298896d18479ff542bdeff28b98b129ede05  mesa-11.0.9.tar.gz
+a1262ff1c66a16ccf341186cf0e57b306b8589eb2cc5ce92ffb6788ab01d2b01  mesa-11.0.9.tar.xz
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91596">Bug 91596</a> - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug 92229</a> - [APITRACE] SOMA have serious graphical errors</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug 93257</a> - [SKL, bisected] ASTC dEQP tests segfault</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Emil Velikov (6):</p>
+<ul>
+  <li>docs: add sha256 checksums for 11.0.8</li>
+  <li>cherry-ignore: add patch already in branch</li>
+  <li>cherry-ignore: add the dri3 glx null check patch</li>
+  <li>i915: correctly parse/set the context flags</li>
+  <li>egl/dri2: expose srgb configs when KHR_gl_colorspace is available</li>
+  <li>Update version to 11.0.9</li>
+</ul>
+
+<p>Grazvydas Ignotas (1):</p>
+<ul>
+  <li>r600: fix constant buffer size programming</li>
+</ul>
+
+<p>Ilia Mirkin (5):</p>
+<ul>
+  <li>nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion</li>
+  <li>nv50/ir: float(s32 &amp; 0xff) = float(u8), not s8</li>
+  <li>nv50,nvc0: make sure there's pushbuf space and that we ref the bo early</li>
+  <li>nv50,nvc0: fix crash when increasing bsp bo size for h264</li>
+  <li>nvc0: scale up inter_bo size so that it's 16M for a 4K video</li>
+</ul>
+
+<p>Kenneth Graunke (2):</p>
+<ul>
+  <li>ralloc: Fix ralloc_adopt() to the old context's last child's parent.</li>
+  <li>nvc0: Set winding order regardless of domain.</li>
+</ul>
+
+<p>Marek Olšák (1):</p>
+<ul>
+  <li>radeonsi: don't miss changes to SPI_TMPRING_SIZE</li>
+</ul>
+
+<p>Miklós Máté (1):</p>
+<ul>
+  <li>mesa: Don't leak ATIfs instructions in DeleteFragmentShader</li>
+</ul>
+
+<p>Neil Roberts (1):</p>
+<ul>
+  <li>i965: Fix crash when calling glViewport with no surface bound</li>
+</ul>
+
+<p>Nicolai Hähnle (6):</p>
+<ul>
+  <li>gallium/radeon: only dispose locally created target machine in radeon_llvm_compile</li>
+  <li>mesa/bufferobj: make _mesa_delete_buffer_object externally accessible</li>
+  <li>st/mesa: use _mesa_delete_buffer_object</li>
+  <li>radeon: use _mesa_delete_buffer_object</li>
+  <li>i915: use _mesa_delete_buffer_object</li>
+  <li>i965: use _mesa_delete_buffer_object</li>
+</ul>
+
+<p>Oded Gabbay (1):</p>
+<ul>
+  <li>llvmpipe: use vpkswss when dst is signed</li>
+</ul>
+
+<p>Rob Herring (1):</p>
+<ul>
+  <li>freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/include/pci_ids/virtio_gpu_pci_ids.h b/include/pci_ids/virtio_gpu_pci_ids.h
new file mode 100644 (file)
index 0000000..2e6ecaf
--- /dev/null
@@ -0,0 +1 @@
+CHIPSET(0x0010, VIRTGL, VIRTGL)
index d34b16119e29f3963e3f87bfcca2a9d7ba8fcf10..8f50f0ce5737dbdd8d8cef1629a4892575ff251d 100644 (file)
@@ -235,6 +235,8 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id,
 
       case __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE:
          srgb = value != 0;
+         if (!disp->Extensions.KHR_gl_colorspace && srgb)
+            return NULL;
          break;
 
       default:
index b406d4a54801b7b0a0f05a0759f40ecb24086e47..749be7dfeb97b28fbc5754fa86e914db8332b922 100644 (file)
@@ -83,6 +83,11 @@ ifneq ($(filter vc4, $(MESA_GPU_DRIVERS)),)
 SUBDIRS += winsys/vc4/drm drivers/vc4
 endif
 
+# virgl
+ifneq ($(filter virgl, $(MESA_GPU_DRIVERS)),)
+SUBDIRS += winsys/virgl/drm drivers/virgl
+endif
+
 # vmwgfx
 ifneq ($(filter vmwgfx, $(MESA_GPU_DRIVERS)),)
 SUBDIRS += winsys/svga/drm drivers/svga
index 0d7ee9a168602d2de686a04ca0bd5f51bb9f0de2..45e4e10d500d89f0734f04efa6437eb51471c4d0 100644 (file)
@@ -88,8 +88,9 @@ struct dd_call
 static FILE *
 dd_get_file_stream(struct dd_context *dctx)
 {
+   struct dd_screen *dscreen = dd_screen(dctx->base.screen);
    struct pipe_screen *screen = dctx->pipe->screen;
-   FILE *f = dd_get_debug_file();
+   FILE *f = dd_get_debug_file(dscreen->verbose);
    if (!f)
       return NULL;
 
@@ -602,6 +603,7 @@ static void
 dd_after_draw(struct dd_context *dctx, struct dd_call *call)
 {
    struct dd_screen *dscreen = dd_screen(dctx->base.screen);
+   struct pipe_context *pipe = dctx->pipe;
 
    if (dctx->num_draw_calls >= dscreen->skip_count) {
       switch (dscreen->mode) {
@@ -615,6 +617,8 @@ dd_after_draw(struct dd_context *dctx, struct dd_call *call)
          }
          break;
       case DD_DUMP_ALL_CALLS:
+         if (!dscreen->no_flush)
+            pipe->flush(pipe, NULL, 0);
          dd_dump_call(dctx, call, 0);
          break;
       default:
index a045518dc16855b32086d37d988b072776138d8b..80098dcb6444fd0037cbed47fe5447dd586b5bae 100644 (file)
@@ -45,6 +45,7 @@ struct dd_screen
    unsigned timeout_ms;
    enum dd_mode mode;
    bool no_flush;
+   bool verbose;
    unsigned skip_count;
 };
 
index 2716845f58f72946894bc44abc37f7bd0c24cf28..3706b2d63f52b35570d612781bd79bfdc1f31df7 100644 (file)
@@ -270,7 +270,7 @@ ddebug_screen_create(struct pipe_screen *screen)
 {
    struct dd_screen *dscreen;
    const char *option = debug_get_option("GALLIUM_DDEBUG", NULL);
-   bool dump_always = option && !strcmp(option, "always");
+   bool dump_always = option && !strncmp(option, "always", 6);
    bool no_flush = option && strstr(option, "noflush");
    bool help = option && !strcmp(option, "help");
    unsigned timeout = 0;
@@ -280,15 +280,18 @@ ddebug_screen_create(struct pipe_screen *screen)
       puts("");
       puts("Usage:");
       puts("");
-      puts("  GALLIUM_DDEBUG=always");
-      puts("    Dump context and driver information after every draw call into");
+      puts("  GALLIUM_DDEBUG=\"always [noflush] [verbose]\"");
+      puts("    Flush and dump context and driver information after every draw call into");
       puts("    $HOME/"DD_DIR"/.");
       puts("");
-      puts("  GALLIUM_DDEBUG=[timeout in ms] noflush");
+      puts("  GALLIUM_DDEBUG=\"[timeout in ms] [noflush] [verbose]\"");
       puts("    Flush and detect a device hang after every draw call based on the given");
       puts("    fence timeout and dump context and driver information into");
       puts("    $HOME/"DD_DIR"/ when a hang is detected.");
-      puts("    If 'noflush' is specified, only detect hangs in pipe->flush.");
+      puts("");
+      puts("  If 'noflush' is specified, do not flush on every draw call. In hang");
+      puts("  detection mode, this only detect hangs in pipe->flush.");
+      puts("  If 'verbose' is specified, additional information is written to stderr.");
       puts("");
       puts("  GALLIUM_DDEBUG_SKIP=[count]");
       puts("    Skip flush and hang detection for the given initial number of draw calls.");
@@ -339,6 +342,7 @@ ddebug_screen_create(struct pipe_screen *screen)
    dscreen->timeout_ms = timeout;
    dscreen->mode = dump_always ? DD_DUMP_ALL_CALLS : DD_DETECT_HANGS;
    dscreen->no_flush = no_flush;
+   dscreen->verbose = strstr(option, "verbose") != NULL;
 
    switch (dscreen->mode) {
    case DD_DUMP_ALL_CALLS:
index c217c8eed6826e24add96cec4bdf1fd905c93262..093bdff4a92a8778b2cd7ec595cca83893511239 100644 (file)
@@ -40,7 +40,7 @@
 #define DD_DIR "ddebug_dumps"
 
 static inline FILE *
-dd_get_debug_file()
+dd_get_debug_file(bool verbose)
 {
    static unsigned index;
    char proc_name[128], dir[256], name[512];
@@ -65,6 +65,9 @@ dd_get_debug_file()
       return NULL;
    }
 
+   if (verbose)
+      fprintf(stderr, "dd: dumping to file %s\n", name);
+
    return f;
 }
 
index e926f56023fdcfb5b7352ee2dc280934555670c4..4c066c14cd80d53891af944bde2e8182694a87da 100644 (file)
@@ -705,7 +705,7 @@ static int r600_get_compute_param(struct pipe_screen *screen,
        case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
                if (ret) {
                        uint32_t *max_compute_units = ret;
-                       *max_compute_units = rscreen->info.max_compute_units;
+                       *max_compute_units = rscreen->info.num_good_compute_units;
                }
                return sizeof(uint32_t);
 
@@ -973,7 +973,7 @@ bool r600_common_screen_init(struct r600_common_screen *rscreen,
                printf("gart_size = %i MB\n", (int)(rscreen->info.gart_size >> 20));
                printf("vram_size = %i MB\n", (int)(rscreen->info.vram_size >> 20));
                printf("max_sclk = %i\n", rscreen->info.max_sclk);
-               printf("max_compute_units = %i\n", rscreen->info.max_compute_units);
+               printf("num_good_compute_units = %i\n", rscreen->info.num_good_compute_units);
                printf("max_se = %i\n", rscreen->info.max_se);
                printf("max_sh_per_se = %i\n", rscreen->info.max_sh_per_se);
                printf("drm = %i.%i.%i\n", rscreen->info.drm_major,
index 27f6e983eeae541865bdf093ccf96b9e9f5d15a1..d66e74f92541775fb923f2abece834890746c57c 100644 (file)
@@ -236,6 +236,7 @@ struct r600_surface {
        /* Misc. color flags. */
        bool alphatest_bypass;
        bool export_16bpc;
+       bool color_is_int8;
 
        /* Color registers. */
        unsigned cb_color_info;
@@ -252,6 +253,10 @@ struct r600_surface {
        unsigned cb_color_fmask_slice;  /* EG and later */
        unsigned cb_color_cmask;        /* CB_COLORn_TILE (r600 only) */
        unsigned cb_color_mask;         /* R600 only */
+       unsigned spi_shader_col_format;         /* SI+, no blending, no alpha-to-coverage. */
+       unsigned spi_shader_col_format_alpha;   /* SI+, alpha-to-coverage */
+       unsigned spi_shader_col_format_blend;   /* SI+, blending without alpha. */
+       unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
        unsigned sx_ps_downconvert;     /* Stoney only */
        unsigned sx_blend_opt_epsilon;  /* Stoney only */
        struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
index c94f1093ab7d4cc3c5a9dfe51b84adc943610d9f..76be37625f332b41fd09ff842092a0e2abc80217 100644 (file)
@@ -1511,12 +1511,14 @@ void radeon_llvm_context_init(struct radeon_llvm_context * ctx)
        bld_base->op_actions[TGSI_OPCODE_BFI].emit = emit_bfi;
        bld_base->op_actions[TGSI_OPCODE_BGNLOOP].emit = bgnloop_emit;
        bld_base->op_actions[TGSI_OPCODE_BREV].emit = build_tgsi_intrinsic_nomem;
-       bld_base->op_actions[TGSI_OPCODE_BREV].intr_name = "llvm.AMDGPU.brev";
+       bld_base->op_actions[TGSI_OPCODE_BREV].intr_name =
+               HAVE_LLVM >= 0x0308 ? "llvm.bitreverse.i32" : "llvm.AMDGPU.brev";
        bld_base->op_actions[TGSI_OPCODE_BRK].emit = brk_emit;
        bld_base->op_actions[TGSI_OPCODE_CEIL].emit = build_tgsi_intrinsic_nomem;
        bld_base->op_actions[TGSI_OPCODE_CEIL].intr_name = "llvm.ceil.f32";
        bld_base->op_actions[TGSI_OPCODE_CLAMP].emit = build_tgsi_intrinsic_nomem;
-       bld_base->op_actions[TGSI_OPCODE_CLAMP].intr_name = "llvm.AMDIL.clamp.";
+       bld_base->op_actions[TGSI_OPCODE_CLAMP].intr_name =
+               HAVE_LLVM >= 0x0308 ? "llvm.AMDGPU.clamp." : "llvm.AMDIL.clamp.";
        bld_base->op_actions[TGSI_OPCODE_CMP].emit = emit_cmp;
        bld_base->op_actions[TGSI_OPCODE_CONT].emit = cont_emit;
        bld_base->op_actions[TGSI_OPCODE_COS].emit = build_tgsi_intrinsic_nomem;
@@ -1539,7 +1541,8 @@ void radeon_llvm_context_init(struct radeon_llvm_context * ctx)
        bld_base->op_actions[TGSI_OPCODE_ENDIF].emit = endif_emit;
        bld_base->op_actions[TGSI_OPCODE_ENDLOOP].emit = endloop_emit;
        bld_base->op_actions[TGSI_OPCODE_EX2].emit = build_tgsi_intrinsic_nomem;
-       bld_base->op_actions[TGSI_OPCODE_EX2].intr_name = "llvm.AMDIL.exp.";
+       bld_base->op_actions[TGSI_OPCODE_EX2].intr_name =
+               HAVE_LLVM >= 0x0308 ? "llvm.exp2.f32" : "llvm.AMDIL.exp.";
        bld_base->op_actions[TGSI_OPCODE_FLR].emit = build_tgsi_intrinsic_nomem;
        bld_base->op_actions[TGSI_OPCODE_FLR].intr_name = "llvm.floor.f32";
        bld_base->op_actions[TGSI_OPCODE_FMA].emit = build_tgsi_intrinsic_nomem;
index ad304747eabd7dc0c0977e3561035a72d914b778..2e5caa67d10265d50c5b18d4f303f92088a3d4f3 100644 (file)
@@ -251,7 +251,7 @@ struct radeon_info {
     uint64_t                    gart_size;
     uint64_t                    vram_size;
     uint32_t                    max_sclk;
-    uint32_t                    max_compute_units;
+    uint32_t                    num_good_compute_units;
     uint32_t                    max_se;
     uint32_t                    max_sh_per_se;
 
index 75a9d56d1103c676170325357d8932a75823919c..a93887ec2716d61658323608c463f3efb4b31c9a 100644 (file)
@@ -680,6 +680,14 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
        enum pipe_format format = int_to_norm_format(info->dst.format);
        unsigned sample_mask = ~0;
 
+       /* Hardware MSAA resolve doesn't work if SPI format = NORM16_ABGR and
+        * the format is R16G16. Use R16A16, which does work.
+        */
+       if (format == PIPE_FORMAT_R16G16_UNORM)
+               format = PIPE_FORMAT_R16A16_UNORM;
+       if (format == PIPE_FORMAT_R16G16_SNORM)
+               format = PIPE_FORMAT_R16A16_SNORM;
+
        if (info->src.resource->nr_samples > 1 &&
            info->dst.resource->nr_samples <= 1 &&
            util_max_layer(info->src.resource, 0) == 0 &&
index 5a08cbfb19838066a22401073c53710ab782d13f..6ef6eeec1786994cb3359402e52a8670abbdc679 100644 (file)
@@ -61,7 +61,7 @@ static void init_scratch_buffer(struct si_context *sctx, struct si_compute *prog
 
        /* Compute the scratch buffer size using the maximum number of waves.
         * This way we don't need to recompute it for each kernel launch. */
-       unsigned scratch_waves = 32 * sctx->screen->b.info.max_compute_units;
+       unsigned scratch_waves = 32 * sctx->screen->b.info.num_good_compute_units;
        for (i = 0; i < program->shader.binary.global_symbol_count; i++) {
                unsigned offset =
                                program->shader.binary.global_symbol_offsets[i];
@@ -402,7 +402,7 @@ static void si_launch_grid(
 
        num_waves_for_scratch =
                MIN2(num_waves_for_scratch,
-                    32 * sctx->screen->b.info.max_compute_units);
+                    32 * sctx->screen->b.info.num_good_compute_units);
        si_pm4_set_reg(pm4, R_00B860_COMPUTE_TMPRING_SIZE,
                /* The maximum value for WAVES is 32 * num CU.
                 * If you program this value incorrectly, the GPU will hang if
index a07b1c56579f601c0cc5f24b0c76e4e5f1cb7e07..e16ebbdef3e3b68bd950cc3839017b37bafe3032 100644 (file)
@@ -771,7 +771,7 @@ void si_check_vm_faults(struct si_context *sctx)
        if (!si_vm_fault_occured(sctx, &addr))
                return;
 
-       f = dd_get_debug_file();
+       f = dd_get_debug_file(false);
        if (!f)
                return;
 
index d157a9ffb008b04e87912a6ca1116c88b59dfd22..6c796731a18386ce399c1bdb8533cea3924c1894 100644 (file)
@@ -138,6 +138,22 @@ static void si_release_sampler_views(struct si_sampler_views *views)
        si_release_descriptors(&views->desc);
 }
 
+static void si_sampler_view_add_buffers(struct si_context *sctx,
+                                       struct si_sampler_view *rview)
+{
+       if (rview->resource) {
+               radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
+                       rview->resource, RADEON_USAGE_READ,
+                       r600_get_sampler_view_priority(rview->resource));
+       }
+
+       if (rview->dcc_buffer && rview->dcc_buffer != rview->resource) {
+               radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
+                       rview->dcc_buffer, RADEON_USAGE_READ,
+                       RADEON_PRIO_DCC);
+       }
+}
+
 static void si_sampler_views_begin_new_cs(struct si_context *sctx,
                                          struct si_sampler_views *views)
 {
@@ -149,12 +165,7 @@ static void si_sampler_views_begin_new_cs(struct si_context *sctx,
                struct si_sampler_view *rview =
                        (struct si_sampler_view*)views->views[i];
 
-               if (!rview->resource)
-                       continue;
-
-               radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
-                                     rview->resource, RADEON_USAGE_READ,
-                                     r600_get_sampler_view_priority(rview->resource));
+               si_sampler_view_add_buffers(sctx, rview);
        }
 
        if (!views->desc.buffer)
@@ -176,15 +187,7 @@ static void si_set_sampler_view(struct si_context *sctx, unsigned shader,
                struct si_sampler_view *rview =
                        (struct si_sampler_view*)view;
 
-               if (rview->resource)
-                       radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
-                               rview->resource, RADEON_USAGE_READ,
-                               r600_get_sampler_view_priority(rview->resource));
-
-               if (rview->dcc_buffer && rview->dcc_buffer != rview->resource)
-                       radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
-                               rview->dcc_buffer, RADEON_USAGE_READ,
-                               RADEON_PRIO_DCC);
+               si_sampler_view_add_buffers(sctx, rview);
 
                pipe_sampler_view_reference(&views->views[slot], view);
                memcpy(views->desc.list + slot*8, view_desc, 8*4);
@@ -978,9 +981,11 @@ void si_emit_shader_userdata(struct si_context *sctx, struct r600_atom *atom)
                si_emit_shader_pointer(sctx, &sctx->const_buffers[i].desc, vs_base, true);
                si_emit_shader_pointer(sctx, &sctx->rw_buffers[i].desc, vs_base, true);
 
-               /* The TESSEVAL shader needs this for the ESGS ring buffer. */
-               si_emit_shader_pointer(sctx, &sctx->rw_buffers[i].desc,
-                                      R_00B330_SPI_SHADER_USER_DATA_ES_0, true);
+               if (sctx->tes_shader.cso) {
+                       /* The TESSEVAL shader needs this for the ESGS ring buffer. */
+                       si_emit_shader_pointer(sctx, &sctx->rw_buffers[i].desc,
+                                              R_00B330_SPI_SHADER_USER_DATA_ES_0, true);
+               }
        } else if (sctx->tes_shader.cso) {
                /* The TESSEVAL shader needs this for streamout. */
                si_emit_shader_pointer(sctx, &sctx->rw_buffers[PIPE_SHADER_VERTEX].desc,
index 3e20c3b81faec6722a0b1508a1b9b8118df0fb67..0c1ae90f9da0ce73ee6dd918abc33bace8e394e7 100644 (file)
@@ -208,7 +208,7 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
         * this for non-cs shaders.  Using the wrong value here can result in
         * GPU lockups, but the maximum value seems to always work.
         */
-       sctx->scratch_waves = 32 * sscreen->b.info.max_compute_units;
+       sctx->scratch_waves = 32 * sscreen->b.info.num_good_compute_units;
 
 #if HAVE_LLVM >= 0x0306
        /* Initialize LLVM TargetMachine */
index f83cb024f0e0cb28998fc7570200d5448fc5fe06..e2725fe36792d1d53cba7b16af5a1c42e9734416 100644 (file)
@@ -125,7 +125,11 @@ struct si_framebuffer {
        unsigned                        log_samples;
        unsigned                        cb0_is_integer;
        unsigned                        compressed_cb_mask;
-       unsigned                        export_16bpc;
+       unsigned                        spi_shader_col_format;
+       unsigned                        spi_shader_col_format_alpha;
+       unsigned                        spi_shader_col_format_blend;
+       unsigned                        spi_shader_col_format_blend_alpha;
+       unsigned                        color_is_int8; /* bitmask */
        unsigned                        dirty_cbufs;
        bool                            dirty_zsbuf;
 };
index 2de7def8dd2d2a68c4dbb70175b33526dfeb96d1..94c1129c88d2daa7489bf2252fdf8041db809b2a 100644 (file)
@@ -68,6 +68,7 @@ struct si_shader_context
        struct si_shader *shader;
        struct si_screen *screen;
        unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
+       bool is_gs_copy_shader;
        int param_streamout_config;
        int param_streamout_write_index;
        int param_streamout_offset[4];
@@ -1119,9 +1120,20 @@ static void declare_system_value(
                value = get_sample_id(radeon_bld);
                break;
 
-       case TGSI_SEMANTIC_SAMPLEPOS:
-               value = load_sample_position(radeon_bld, get_sample_id(radeon_bld));
+       case TGSI_SEMANTIC_SAMPLEPOS: {
+               LLVMValueRef pos[4] = {
+                       LLVMGetParam(radeon_bld->main_fn, SI_PARAM_POS_X_FLOAT),
+                       LLVMGetParam(radeon_bld->main_fn, SI_PARAM_POS_Y_FLOAT),
+                       lp_build_const_float(gallivm, 0),
+                       lp_build_const_float(gallivm, 0)
+               };
+               pos[0] = lp_build_emit_llvm_unary(&radeon_bld->soa.bld_base,
+                                                 TGSI_OPCODE_FRC, pos[0]);
+               pos[1] = lp_build_emit_llvm_unary(&radeon_bld->soa.bld_base,
+                                                 TGSI_OPCODE_FRC, pos[1]);
+               value = lp_build_gather_values(gallivm, pos, 4);
                break;
+       }
 
        case TGSI_SEMANTIC_SAMPLEMASK:
                /* Smoothing isn't MSAA in GL, but it's MSAA in hardware.
@@ -1255,6 +1267,28 @@ static LLVMValueRef fetch_constant(
        return result;
 }
 
+/* Upper 16 bits must be zero. */
+static LLVMValueRef si_llvm_pack_two_int16(struct gallivm_state *gallivm,
+                                          LLVMValueRef val[2])
+{
+       return LLVMBuildOr(gallivm->builder, val[0],
+                          LLVMBuildShl(gallivm->builder, val[1],
+                                       lp_build_const_int32(gallivm, 16),
+                                       ""), "");
+}
+
+/* Upper 16 bits are ignored and will be dropped. */
+static LLVMValueRef si_llvm_pack_two_int32_as_int16(struct gallivm_state *gallivm,
+                                                   LLVMValueRef val[2])
+{
+       LLVMValueRef v[2] = {
+               LLVMBuildAnd(gallivm->builder, val[0],
+                            lp_build_const_int32(gallivm, 0xffff), ""),
+               val[1],
+       };
+       return si_llvm_pack_two_int16(gallivm, v);
+}
+
 /* Initialize arguments for the shader export intrinsic */
 static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
                                     LLVMValueRef *values,
@@ -1265,16 +1299,15 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
        struct lp_build_context *uint =
                                &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
        struct lp_build_context *base = &bld_base->base;
-       unsigned compressed = 0;
+       struct gallivm_state *gallivm = base->gallivm;
+       LLVMBuilderRef builder = base->gallivm->builder;
+       LLVMValueRef val[4];
+       unsigned spi_shader_col_format = V_028714_SPI_SHADER_32_ABGR;
        unsigned chan;
+       bool is_int8;
 
-       /* XXX: This controls which components of the output
-        * registers actually get exported. (e.g bit 0 means export
-        * X component, bit 1 means export Y component, etc.)  I'm
-        * hard coding this to 0xf for now.  In the future, we might
-        * want to do something else.
-        */
-       args[0] = lp_build_const_int32(base->gallivm, 0xf);
+       /* Default is 0xf. Adjusted below depending on the format. */
+       args[0] = lp_build_const_int32(base->gallivm, 0xf); /* writemask */
 
        /* Specify whether the EXEC mask represents the valid mask */
        args[1] = uint->zero;
@@ -1286,17 +1319,47 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
        args[3] = lp_build_const_int32(base->gallivm, target);
 
        if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
+               const union si_shader_key *key = &si_shader_ctx->shader->key;
+               unsigned col_formats = key->ps.spi_shader_col_format;
                int cbuf = target - V_008DFC_SQ_EXP_MRT;
 
-               if (cbuf >= 0 && cbuf < 8)
-                       compressed = (si_shader_ctx->shader->key.ps.export_16bpc >> cbuf) & 0x1;
+               assert(cbuf >= 0 && cbuf < 8);
+               spi_shader_col_format = (col_formats >> (cbuf * 4)) & 0xf;
+               is_int8 = (key->ps.color_is_int8 >> cbuf) & 0x1;
        }
 
-       /* Set COMPR flag */
-       args[4] = compressed ? uint->one : uint->zero;
+       args[4] = uint->zero; /* COMPR flag */
+       args[5] = base->undef;
+       args[6] = base->undef;
+       args[7] = base->undef;
+       args[8] = base->undef;
+
+       switch (spi_shader_col_format) {
+       case V_028714_SPI_SHADER_ZERO:
+               args[0] = uint->zero; /* writemask */
+               args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_NULL);
+               break;
+
+       case V_028714_SPI_SHADER_32_R:
+               args[0] = uint->one; /* writemask */
+               args[5] = values[0];
+               break;
+
+       case V_028714_SPI_SHADER_32_GR:
+               args[0] = lp_build_const_int32(base->gallivm, 0x3); /* writemask */
+               args[5] = values[0];
+               args[6] = values[1];
+               break;
+
+       case V_028714_SPI_SHADER_32_AR:
+               args[0] = lp_build_const_int32(base->gallivm, 0x9); /* writemask */
+               args[5] = values[0];
+               args[8] = values[3];
+               break;
+
+       case V_028714_SPI_SHADER_FP16_ABGR:
+               args[4] = uint->one; /* COMPR flag */
 
-       if (compressed) {
-               /* Pixel shader needs to pack output values before export */
                for (chan = 0; chan < 2; chan++) {
                        LLVMValueRef pack_args[2] = {
                                values[2 * chan],
@@ -1306,18 +1369,107 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
 
                        packed = lp_build_intrinsic(base->gallivm->builder,
                                                    "llvm.SI.packf16",
-                                                   LLVMInt32TypeInContext(base->gallivm->context),
-                                                   pack_args, 2,
+                                                   uint->elem_type, pack_args, 2,
                                                    LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
                        args[chan + 5] =
                                LLVMBuildBitCast(base->gallivm->builder,
-                                                packed,
-                                                LLVMFloatTypeInContext(base->gallivm->context),
-                                                "");
-                       args[chan + 7] = base->undef;
+                                                packed, base->elem_type, "");
                }
-       } else
+               break;
+
+       case V_028714_SPI_SHADER_UNORM16_ABGR:
+               for (chan = 0; chan < 4; chan++) {
+                       val[chan] = radeon_llvm_saturate(bld_base, values[chan]);
+                       val[chan] = LLVMBuildFMul(builder, val[chan],
+                                                 lp_build_const_float(gallivm, 65535), "");
+                       val[chan] = LLVMBuildFAdd(builder, val[chan],
+                                                 lp_build_const_float(gallivm, 0.5), "");
+                       val[chan] = LLVMBuildFPToUI(builder, val[chan],
+                                                   uint->elem_type, "");
+               }
+
+               args[4] = uint->one; /* COMPR flag */
+               args[5] = bitcast(bld_base, TGSI_TYPE_FLOAT,
+                                 si_llvm_pack_two_int16(gallivm, val));
+               args[6] = bitcast(bld_base, TGSI_TYPE_FLOAT,
+                                 si_llvm_pack_two_int16(gallivm, val+2));
+               break;
+
+       case V_028714_SPI_SHADER_SNORM16_ABGR:
+               for (chan = 0; chan < 4; chan++) {
+                       /* Clamp between [-1, 1]. */
+                       val[chan] = lp_build_emit_llvm_binary(bld_base, TGSI_OPCODE_MIN,
+                                                             values[chan],
+                                                             lp_build_const_float(gallivm, 1));
+                       val[chan] = lp_build_emit_llvm_binary(bld_base, TGSI_OPCODE_MAX,
+                                                             val[chan],
+                                                             lp_build_const_float(gallivm, -1));
+                       /* Convert to a signed integer in [-32767, 32767]. */
+                       val[chan] = LLVMBuildFMul(builder, val[chan],
+                                                 lp_build_const_float(gallivm, 32767), "");
+                       /* If positive, add 0.5, else add -0.5. */
+                       val[chan] = LLVMBuildFAdd(builder, val[chan],
+                                       LLVMBuildSelect(builder,
+                                               LLVMBuildFCmp(builder, LLVMRealOGE,
+                                                             val[chan], base->zero, ""),
+                                               lp_build_const_float(gallivm, 0.5),
+                                               lp_build_const_float(gallivm, -0.5), ""), "");
+                       val[chan] = LLVMBuildFPToSI(builder, val[chan], uint->elem_type, "");
+               }
+
+               args[4] = uint->one; /* COMPR flag */
+               args[5] = bitcast(bld_base, TGSI_TYPE_FLOAT,
+                                 si_llvm_pack_two_int32_as_int16(gallivm, val));
+               args[6] = bitcast(bld_base, TGSI_TYPE_FLOAT,
+                                 si_llvm_pack_two_int32_as_int16(gallivm, val+2));
+               break;
+
+       case V_028714_SPI_SHADER_UINT16_ABGR: {
+               LLVMValueRef max = lp_build_const_int32(gallivm, is_int8 ?
+                                                       255 : 65535);
+               /* Clamp. */
+               for (chan = 0; chan < 4; chan++) {
+                       val[chan] = bitcast(bld_base, TGSI_TYPE_UNSIGNED, values[chan]);
+                       val[chan] = lp_build_emit_llvm_binary(bld_base, TGSI_OPCODE_UMIN,
+                                                             val[chan], max);
+               }
+
+               args[4] = uint->one; /* COMPR flag */
+               args[5] = bitcast(bld_base, TGSI_TYPE_FLOAT,
+                                 si_llvm_pack_two_int16(gallivm, val));
+               args[6] = bitcast(bld_base, TGSI_TYPE_FLOAT,
+                                 si_llvm_pack_two_int16(gallivm, val+2));
+               break;
+       }
+
+       case V_028714_SPI_SHADER_SINT16_ABGR: {
+               LLVMValueRef max = lp_build_const_int32(gallivm, is_int8 ?
+                                                       127 : 32767);
+               LLVMValueRef min = lp_build_const_int32(gallivm, is_int8 ?
+                                                       -128 : -32768);
+               /* Clamp. */
+               for (chan = 0; chan < 4; chan++) {
+                       val[chan] = bitcast(bld_base, TGSI_TYPE_UNSIGNED, values[chan]);
+                       val[chan] = lp_build_emit_llvm_binary(bld_base,
+                                                             TGSI_OPCODE_IMIN,
+                                                             val[chan], max);
+                       val[chan] = lp_build_emit_llvm_binary(bld_base,
+                                                             TGSI_OPCODE_IMAX,
+                                                             val[chan], min);
+               }
+
+               args[4] = uint->one; /* COMPR flag */
+               args[5] = bitcast(bld_base, TGSI_TYPE_FLOAT,
+                                 si_llvm_pack_two_int32_as_int16(gallivm, val));
+               args[6] = bitcast(bld_base, TGSI_TYPE_FLOAT,
+                                 si_llvm_pack_two_int32_as_int16(gallivm, val+2));
+               break;
+       }
+
+       case V_028714_SPI_SHADER_32_ABGR:
                memcpy(&args[5], values, sizeof(values[0]) * 4);
+               break;
+       }
 }
 
 static void si_alpha_test(struct lp_build_tgsi_context *bld_base,
@@ -2000,6 +2152,8 @@ static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
        struct si_shader_output_values *outputs = NULL;
        int i,j;
 
+       assert(!si_shader_ctx->is_gs_copy_shader);
+
        outputs = MALLOC((info->num_outputs + 1) * sizeof(outputs[0]));
 
        /* Vertex color clamping.
@@ -2008,8 +2162,7 @@ static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
         * an IF statement is added that clamps all colors if the constant
         * is true.
         */
-       if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX &&
-           !si_shader_ctx->shader->is_gs_copy_shader) {
+       if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
                struct lp_build_if_state if_ctx;
                LLVMValueRef cond = NULL;
                LLVMValueRef addr, val;
@@ -3312,7 +3465,9 @@ static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
 {
        struct gallivm_state *gallivm = bld_base->base.gallivm;
 
-       lp_build_intrinsic(gallivm->builder, "llvm.AMDGPU.barrier.local",
+       lp_build_intrinsic(gallivm->builder,
+                       HAVE_LLVM >= 0x0309 ? "llvm.amdgcn.s.barrier"
+                                           : "llvm.AMDGPU.barrier.local",
                        LLVMVoidTypeInContext(gallivm->context), NULL, 0,
                        LLVMNoUnwindAttribute);
 }
@@ -3403,7 +3558,7 @@ static void create_function(struct si_shader_context *si_shader_ctx)
                        params[SI_PARAM_LS_OUT_LAYOUT] = i32;
                        num_params = SI_PARAM_LS_OUT_LAYOUT+1;
                } else {
-                       if (shader->is_gs_copy_shader) {
+                       if (si_shader_ctx->is_gs_copy_shader) {
                                last_array_pointer = SI_PARAM_CONST_BUFFERS;
                                num_params = SI_PARAM_CONST_BUFFERS+1;
                        } else {
@@ -3676,7 +3831,7 @@ static void preload_ring_buffers(struct si_shader_context *si_shader_ctx)
                        build_indexed_load_const(si_shader_ctx, buf_ptr, offset);
        }
 
-       if (si_shader_ctx->shader->is_gs_copy_shader) {
+       if (si_shader_ctx->is_gs_copy_shader) {
                LLVMValueRef offset = lp_build_const_int32(gallivm, SI_RING_GSVS);
 
                si_shader_ctx->gsvs_ring[0] =
@@ -3850,22 +4005,65 @@ static void si_shader_dump_disassembly(const struct radeon_shader_binary *binary
 
 static void si_shader_dump_stats(struct si_screen *sscreen,
                                 struct si_shader_config *conf,
+                                unsigned num_inputs,
                                 unsigned code_size,
                                 struct pipe_debug_callback *debug,
                                 unsigned processor)
 {
+       unsigned lds_increment = sscreen->b.chip_class >= CIK ? 512 : 256;
+       unsigned lds_per_wave = 0;
+       unsigned max_simd_waves = 10;
+
+       /* Compute LDS usage for PS. */
+       if (processor == TGSI_PROCESSOR_FRAGMENT) {
+               /* The minimum usage per wave is (num_inputs * 36). The maximum
+                * usage is (num_inputs * 36 * 16).
+                * We can get anything in between and it varies between waves.
+                *
+                * Other stages don't know the size at compile time or don't
+                * allocate LDS per wave, but instead they do it per thread group.
+                */
+               lds_per_wave = conf->lds_size * lds_increment +
+                              align(num_inputs * 36, lds_increment);
+       }
+
+       /* Compute the per-SIMD wave counts. */
+       if (conf->num_sgprs) {
+               if (sscreen->b.chip_class >= VI)
+                       max_simd_waves = MIN2(max_simd_waves, 800 / conf->num_sgprs);
+               else
+                       max_simd_waves = MIN2(max_simd_waves, 512 / conf->num_sgprs);
+       }
+
+       if (conf->num_vgprs)
+               max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
+
+       /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
+        * that PS can use.
+        */
+       if (lds_per_wave)
+               max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
+
        if (r600_can_dump_shader(&sscreen->b, processor)) {
                fprintf(stderr, "*** SHADER STATS ***\n"
-                       "SGPRS: %d\nVGPRS: %d\nCode Size: %d bytes\nLDS: %d blocks\n"
-                       "Scratch: %d bytes per wave\n********************\n",
+                       "SGPRS: %d\n"
+                       "VGPRS: %d\n"
+                       "Code Size: %d bytes\n"
+                       "LDS: %d blocks\n"
+                       "Scratch: %d bytes per wave\n"
+                       "Max Waves: %d\n"
+                       "********************\n",
                        conf->num_sgprs, conf->num_vgprs, code_size,
-                       conf->lds_size, conf->scratch_bytes_per_wave);
+                       conf->lds_size, conf->scratch_bytes_per_wave,
+                       max_simd_waves);
        }
 
        pipe_debug_message(debug, SHADER_INFO,
-                          "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d LDS: %d Scratch: %d",
+                          "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
+                          "LDS: %d Scratch: %d Max Waves: %d",
                           conf->num_sgprs, conf->num_vgprs, code_size,
-                          conf->lds_size, conf->scratch_bytes_per_wave);
+                          conf->lds_size, conf->scratch_bytes_per_wave,
+                          max_simd_waves);
 }
 
 void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
@@ -3876,6 +4074,7 @@ void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
                        si_shader_dump_disassembly(&shader->binary, debug);
 
        si_shader_dump_stats(sscreen, &shader->config,
+                            shader->selector->info.num_inputs,
                             shader->binary.code_size, debug, processor);
 }
 
@@ -3924,7 +4123,6 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen,
        struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
        struct lp_build_context *base = &bld_base->base;
        struct lp_build_context *uint = &bld_base->uint_bld;
-       struct si_shader *shader = si_shader_ctx->shader;
        struct si_shader_output_values *outputs;
        struct tgsi_shader_info *gsinfo = &gs->selector->info;
        LLVMValueRef args[9];
@@ -3933,7 +4131,7 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen,
        outputs = MALLOC(gsinfo->num_outputs * sizeof(outputs[0]));
 
        si_shader_ctx->type = TGSI_PROCESSOR_VERTEX;
-       shader->is_gs_copy_shader = true;
+       si_shader_ctx->is_gs_copy_shader = true;
 
        radeon_llvm_context_init(&si_shader_ctx->radeon_bld);
 
@@ -4031,7 +4229,7 @@ void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f)
                break;
 
        case PIPE_SHADER_FRAGMENT:
-               fprintf(f, "  export_16bpc = 0x%X\n", key->ps.export_16bpc);
+               fprintf(f, "  spi_shader_col_format = 0x%x\n", key->ps.spi_shader_col_format);
                fprintf(f, "  last_cbuf = %u\n", key->ps.last_cbuf);
                fprintf(f, "  color_two_side = %u\n", key->ps.color_two_side);
                fprintf(f, "  alpha_func = %u\n", key->ps.alpha_func);
@@ -4208,7 +4406,6 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
        if (si_shader_ctx.type == TGSI_PROCESSOR_GEOMETRY) {
                shader->gs_copy_shader = CALLOC_STRUCT(si_shader);
                shader->gs_copy_shader->selector = shader->selector;
-               shader->gs_copy_shader->key = shader->key;
                si_shader_ctx.shader = shader->gs_copy_shader;
                if ((r = si_generate_gs_copy_shader(sscreen, &si_shader_ctx,
                                                    shader, dump, debug))) {
index 1635358d505963fb18cb01060673699daf50950f..c1512078a18af72463a643770322ac227150881c 100644 (file)
@@ -213,6 +213,10 @@ struct si_shader_selector {
 
        /* PS parameters. */
        unsigned        db_shader_control;
+       /* Set 0xf or 0x0 (4 bits) per each written output.
+        * ANDed with spi_shader_col_format.
+        */
+       unsigned        colors_written_4bit;
 
        /* masks of "get_unique_index" bits */
        uint64_t        outputs_written;
@@ -232,7 +236,8 @@ struct si_shader_selector {
 
 union si_shader_key {
        struct {
-               unsigned        export_16bpc:8;
+               unsigned        spi_shader_col_format;
+               unsigned        color_is_int8:8;
                unsigned        last_cbuf:3;
                unsigned        color_two_side:1;
                unsigned        alpha_func:3;
@@ -292,7 +297,6 @@ struct si_shader {
        bool                    uses_instanceid;
        unsigned                nr_pos_exports;
        unsigned                nr_param_exports;
-       bool                    is_gs_copy_shader;
        bool                    dx10_clamp_mode; /* convert NaNs to 0 */
 };
 
index 2a6d2c6ff36bc54eab18eb21cd586ab99074828c..9e0ccfc5dde285e21329e65b5fa4f0037425b7c1 100644 (file)
@@ -403,6 +403,7 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
        if (!blend)
                return NULL;
 
+       blend->alpha_to_coverage = state->alpha_to_coverage;
        blend->alpha_to_one = state->alpha_to_one;
        blend->dual_src_blend = util_blend_state_is_dual(state, 0);
 
@@ -419,6 +420,9 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
                       S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
                       S_028B70_ALPHA_TO_MASK_OFFSET3(2));
 
+       if (state->alpha_to_coverage)
+               blend->need_src_alpha_4bit |= 0xf;
+
        blend->cb_target_mask = 0;
        for (int i = 0; i < 8; i++) {
                /* state->rt entries > 0 only written if independent blending */
@@ -433,6 +437,9 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
 
                unsigned blend_cntl = 0;
 
+               if (!state->rt[j].colormask)
+                       continue;
+
                /* we pretend 8 buffer are used, CB_SHADER_MASK will disable unused one */
                blend->cb_target_mask |= state->rt[j].colormask << (4 * i);
 
@@ -453,6 +460,17 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
                        blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
                }
                si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
+
+               blend->blend_enable_4bit |= 0xf << (i * 4);
+
+               /* This is only important for formats without alpha. */
+               if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+                   dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+                   srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+                   dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+                   srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+                   dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
+                       blend->need_src_alpha_4bit |= 0xf << (i * 4);
        }
 
        if (blend->cb_target_mask) {
@@ -1266,53 +1284,6 @@ static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
        }
 }
 
-/* Returns the size in bits of the widest component of a CB format */
-static unsigned si_colorformat_max_comp_size(uint32_t colorformat)
-{
-       switch(colorformat) {
-       case V_028C70_COLOR_4_4_4_4:
-               return 4;
-
-       case V_028C70_COLOR_1_5_5_5:
-       case V_028C70_COLOR_5_5_5_1:
-               return 5;
-
-       case V_028C70_COLOR_5_6_5:
-               return 6;
-
-       case V_028C70_COLOR_8:
-       case V_028C70_COLOR_8_8:
-       case V_028C70_COLOR_8_8_8_8:
-               return 8;
-
-       case V_028C70_COLOR_10_10_10_2:
-       case V_028C70_COLOR_2_10_10_10:
-               return 10;
-
-       case V_028C70_COLOR_10_11_11:
-       case V_028C70_COLOR_11_11_10:
-               return 11;
-
-       case V_028C70_COLOR_16:
-       case V_028C70_COLOR_16_16:
-       case V_028C70_COLOR_16_16_16_16:
-               return 16;
-
-       case V_028C70_COLOR_8_24:
-       case V_028C70_COLOR_24_8:
-               return 24;
-
-       case V_028C70_COLOR_32:
-       case V_028C70_COLOR_32_32:
-       case V_028C70_COLOR_32_32_32_32:
-       case V_028C70_COLOR_X24_8_32_FLOAT:
-               return 32;
-       }
-
-       assert(!"Unknown maximum component size");
-       return 0;
-}
-
 static uint32_t si_translate_dbformat(enum pipe_format format)
 {
        switch (format) {
@@ -1405,6 +1376,30 @@ static uint32_t si_translate_texformat(struct pipe_screen *screen,
                }
        }
 
+       if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
+           sscreen->b.family >= CHIP_STONEY) {
+               switch (format) {
+               case PIPE_FORMAT_ETC1_RGB8:
+               case PIPE_FORMAT_ETC2_RGB8:
+               case PIPE_FORMAT_ETC2_SRGB8:
+                       return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
+               case PIPE_FORMAT_ETC2_RGB8A1:
+               case PIPE_FORMAT_ETC2_SRGB8A1:
+                       return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
+               case PIPE_FORMAT_ETC2_RGBA8:
+               case PIPE_FORMAT_ETC2_SRGBA8:
+                       return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
+               case PIPE_FORMAT_ETC2_R11_UNORM:
+               case PIPE_FORMAT_ETC2_R11_SNORM:
+                       return V_008F14_IMG_DATA_FORMAT_ETC2_R;
+               case PIPE_FORMAT_ETC2_RG11_UNORM:
+               case PIPE_FORMAT_ETC2_RG11_SNORM:
+                       return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
+               default:
+                       goto out_unknown;
+               }
+       }
+
        if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
                if (!enable_compressed_formats)
                        goto out_unknown;
@@ -1880,6 +1875,123 @@ unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool sten
  * framebuffer handling
  */
 
+static void si_choose_spi_color_formats(struct r600_surface *surf,
+                                       unsigned format, unsigned swap,
+                                       unsigned ntype, bool is_depth)
+{
+       /* Alpha is needed for alpha-to-coverage.
+        * Blending may be with or without alpha.
+        */
+       unsigned normal = 0; /* most optimal, may not support blending or export alpha */
+       unsigned alpha = 0; /* exports alpha, but may not support blending */
+       unsigned blend = 0; /* supports blending, but may not export alpha */
+       unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
+
+       /* Choose the SPI color formats. These are required values for Stoney/RB+.
+        * Other chips have multiple choices, though they are not necessarily better.
+        */
+       switch (format) {
+       case V_028C70_COLOR_5_6_5:
+       case V_028C70_COLOR_1_5_5_5:
+       case V_028C70_COLOR_5_5_5_1:
+       case V_028C70_COLOR_4_4_4_4:
+       case V_028C70_COLOR_10_11_11:
+       case V_028C70_COLOR_11_11_10:
+       case V_028C70_COLOR_8:
+       case V_028C70_COLOR_8_8:
+       case V_028C70_COLOR_8_8_8_8:
+       case V_028C70_COLOR_10_10_10_2:
+       case V_028C70_COLOR_2_10_10_10:
+               if (ntype == V_028C70_NUMBER_UINT)
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
+               else if (ntype == V_028C70_NUMBER_SINT)
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
+               else
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
+               break;
+
+       case V_028C70_COLOR_16:
+       case V_028C70_COLOR_16_16:
+       case V_028C70_COLOR_16_16_16_16:
+               if (ntype == V_028C70_NUMBER_UNORM ||
+                   ntype == V_028C70_NUMBER_SNORM) {
+                       /* UNORM16 and SNORM16 don't support blending */
+                       if (ntype == V_028C70_NUMBER_UNORM)
+                               normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
+                       else
+                               normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
+
+                       /* Use 32 bits per channel for blending. */
+                       if (format == V_028C70_COLOR_16) {
+                               if (swap == V_028C70_SWAP_STD) { /* R */
+                                       blend = V_028714_SPI_SHADER_32_R;
+                                       blend_alpha = V_028714_SPI_SHADER_32_AR;
+                               } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
+                                       blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
+                               else
+                                       assert(0);
+                       } else if (format == V_028C70_COLOR_16_16) {
+                               if (swap == V_028C70_SWAP_STD) { /* RG */
+                                       blend = V_028714_SPI_SHADER_32_GR;
+                                       blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+                               } else if (swap == V_028C70_SWAP_ALT) /* RA */
+                                       blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
+                               else
+                                       assert(0);
+                       } else /* 16_16_16_16 */
+                               blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+               } else if (ntype == V_028C70_NUMBER_UINT)
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
+               else if (ntype == V_028C70_NUMBER_SINT)
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
+               else if (ntype == V_028C70_NUMBER_FLOAT)
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
+               else
+                       assert(0);
+               break;
+
+       case V_028C70_COLOR_32:
+               if (swap == V_028C70_SWAP_STD) { /* R */
+                       blend = normal = V_028714_SPI_SHADER_32_R;
+                       alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
+               } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
+               else
+                       assert(0);
+               break;
+
+       case V_028C70_COLOR_32_32:
+               if (swap == V_028C70_SWAP_STD) { /* RG */
+                       blend = normal = V_028714_SPI_SHADER_32_GR;
+                       alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+               } else if (swap == V_028C70_SWAP_ALT) /* RA */
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
+               else
+                       assert(0);
+               break;
+
+       case V_028C70_COLOR_32_32_32_32:
+       case V_028C70_COLOR_8_24:
+       case V_028C70_COLOR_24_8:
+       case V_028C70_COLOR_X24_8_32_FLOAT:
+               alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
+               break;
+
+       default:
+               assert(0);
+               return;
+       }
+
+       /* The DB->CB copy needs 32_ABGR. */
+       if (is_depth)
+               alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
+
+       surf->spi_shader_col_format = normal;
+       surf->spi_shader_col_format_alpha = alpha;
+       surf->spi_shader_col_format_blend = blend;
+       surf->spi_shader_col_format_blend_alpha = blend_alpha;
+}
+
 static void si_initialize_color_surface(struct si_context *sctx,
                                        struct r600_surface *surf)
 {
@@ -1893,7 +2005,6 @@ static void si_initialize_color_surface(struct si_context *sctx,
        const struct util_format_description *desc;
        int i;
        unsigned blend_clamp = 0, blend_bypass = 0;
-       unsigned max_comp_size;
 
        /* Layered rendering doesn't work with LINEAR_GENERAL.
         * (LINEAR_ALIGNED and others work) */
@@ -1971,6 +2082,12 @@ static void si_initialize_color_surface(struct si_context *sctx,
                blend_bypass = 1;
        }
 
+       if ((ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) &&
+           (format == V_028C70_COLOR_8 ||
+            format == V_028C70_COLOR_8_8 ||
+            format == V_028C70_COLOR_8_8_8_8))
+               surf->color_is_int8 = true;
+
        color_info = S_028C70_FORMAT(format) |
                S_028C70_COMP_SWAP(swap) |
                S_028C70_BLEND_CLAMP(blend_clamp) |
@@ -2050,13 +2167,7 @@ static void si_initialize_color_surface(struct si_context *sctx,
        }
 
        /* Determine pixel shader export format */
-       max_comp_size = si_colorformat_max_comp_size(format);
-       if (ntype == V_028C70_NUMBER_SRGB ||
-           ((ntype == V_028C70_NUMBER_UNORM || ntype == V_028C70_NUMBER_SNORM) &&
-            max_comp_size <= 10) ||
-           (ntype == V_028C70_NUMBER_FLOAT && max_comp_size <= 16)) {
-               surf->export_16bpc = true;
-       }
+       si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
 
        if (sctx->b.family == CHIP_STONEY &&
            !(sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)) {
@@ -2283,7 +2394,12 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
 
        util_copy_framebuffer_state(&sctx->framebuffer.state, state);
 
-       sctx->framebuffer.export_16bpc = 0;
+       sctx->framebuffer.spi_shader_col_format = 0;
+       sctx->framebuffer.spi_shader_col_format_alpha = 0;
+       sctx->framebuffer.spi_shader_col_format_blend = 0;
+       sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
+       sctx->framebuffer.color_is_int8 = 0;
+
        sctx->framebuffer.compressed_cb_mask = 0;
        sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
        sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
@@ -2304,22 +2420,35 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                        si_initialize_color_surface(sctx, surf);
                }
 
-               if (surf->export_16bpc) {
-                       sctx->framebuffer.export_16bpc |= 1 << i;
-               }
+               sctx->framebuffer.spi_shader_col_format |=
+                       surf->spi_shader_col_format << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_alpha |=
+                       surf->spi_shader_col_format_alpha << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_blend |=
+                       surf->spi_shader_col_format_blend << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_blend_alpha |=
+                       surf->spi_shader_col_format_blend_alpha << (i * 4);
+
+               if (surf->color_is_int8)
+                       sctx->framebuffer.color_is_int8 |= 1 << i;
 
                if (rtex->fmask.size && rtex->cmask.size) {
                        sctx->framebuffer.compressed_cb_mask |= 1 << i;
                }
                r600_context_add_resource_size(ctx, surf->base.texture);
        }
-       /* Set the 16BPC export for possible dual-src blending. */
-       if (i == 1 && surf && surf->export_16bpc) {
-               sctx->framebuffer.export_16bpc |= 1 << 1;
+       /* Set the second SPI format for possible dual-src blending. */
+       if (i == 1 && surf) {
+               sctx->framebuffer.spi_shader_col_format |=
+                       surf->spi_shader_col_format << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_alpha |=
+                       surf->spi_shader_col_format_alpha << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_blend |=
+                       surf->spi_shader_col_format_blend << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_blend_alpha |=
+                       surf->spi_shader_col_format_blend_alpha << (i * 4);
        }
 
-       assert(!(sctx->framebuffer.export_16bpc & ~0xff));
-
        if (state->zsbuf) {
                surf = (struct r600_surface*)state->zsbuf;
 
@@ -2703,12 +2832,17 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
                                case PIPE_FORMAT_DXT3_SRGBA:
                                case PIPE_FORMAT_DXT5_SRGBA:
                                case PIPE_FORMAT_BPTC_SRGBA:
+                               case PIPE_FORMAT_ETC2_SRGB8:
+                               case PIPE_FORMAT_ETC2_SRGB8A1:
+                               case PIPE_FORMAT_ETC2_SRGBA8:
                                        num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
                                        break;
                                case PIPE_FORMAT_RGTC1_SNORM:
                                case PIPE_FORMAT_LATC1_SNORM:
                                case PIPE_FORMAT_RGTC2_SNORM:
                                case PIPE_FORMAT_LATC2_SNORM:
+                               case PIPE_FORMAT_ETC2_R11_SNORM:
+                               case PIPE_FORMAT_ETC2_RG11_SNORM:
                                /* implies float, so use SNORM/UNORM to determine
                                   whether data is signed or not */
                                case PIPE_FORMAT_BPTC_RGB_FLOAT:
@@ -3596,12 +3730,32 @@ static void si_init_config(struct si_context *sctx)
        si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
 
        if (sctx->b.chip_class >= CIK) {
-               si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xfffc));
                si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
-               si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xfffe));
+               si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
                si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
-               si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
-               si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(0));
+
+               if (sscreen->b.info.num_good_compute_units /
+                   (sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
+                       /* Too few available compute units per SH. Disallowing
+                        * VS to run on CU0 could hurt us more than late VS
+                        * allocation would help.
+                        *
+                        * LATE_ALLOC_VS = 2 is the highest safe number.
+                        */
+                       si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
+                       si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
+                       si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
+               } else {
+                       /* Set LATE_ALLOC_VS == 31. It should be less than
+                        * the number of scratch waves. Limitations:
+                        * - VS can't execute on CU0.
+                        * - If HS writes outputs to LDS, LS can't execute on CU0.
+                        */
+                       si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xfffe));
+                       si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
+                       si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
+               }
+
                si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
        }
 
index f5ca661f8d71943a2e3636bcd32f37f4b09ed2d4..be3488e6dba1f21477c243bf969c2847950b205c 100644 (file)
@@ -39,8 +39,14 @@ struct si_shader;
 struct si_state_blend {
        struct si_pm4_state     pm4;
        uint32_t                cb_target_mask;
+       bool                    alpha_to_coverage;
        bool                    alpha_to_one;
        bool                    dual_src_blend;
+       /* Set 0xf or 0x0 (4 bits) per render target if the following is
+        * true. ANDed with spi_shader_col_format.
+        */
+       unsigned                blend_enable_4bit;
+       unsigned                need_src_alpha_4bit;
 };
 
 struct si_state_rasterizer {
index 8ff70b44d451505bcc568613972256a2f5b5a58b..36174eb5a9494d96d4eba3f122c5b5a4efbe55cf 100644 (file)
@@ -212,13 +212,37 @@ static void si_shader_es(struct si_shader *shader)
                si_set_tesseval_regs(shader, pm4);
 }
 
+/**
+ * Calculate the appropriate setting of VGT_GS_MODE when \p shader is a
+ * geometry shader.
+ */
+static uint32_t si_vgt_gs_mode(struct si_shader *shader)
+{
+       unsigned gs_max_vert_out = shader->selector->gs_max_out_vertices;
+       unsigned cut_mode;
+
+       if (gs_max_vert_out <= 128) {
+               cut_mode = V_028A40_GS_CUT_128;
+       } else if (gs_max_vert_out <= 256) {
+               cut_mode = V_028A40_GS_CUT_256;
+       } else if (gs_max_vert_out <= 512) {
+               cut_mode = V_028A40_GS_CUT_512;
+       } else {
+               assert(gs_max_vert_out <= 1024);
+               cut_mode = V_028A40_GS_CUT_1024;
+       }
+
+       return S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
+              S_028A40_CUT_MODE(cut_mode)|
+              S_028A40_ES_WRITE_OPTIMIZE(1) |
+              S_028A40_GS_WRITE_OPTIMIZE(1);
+}
+
 static void si_shader_gs(struct si_shader *shader)
 {
        unsigned gs_vert_itemsize = shader->selector->gsvs_vertex_size;
-       unsigned gs_max_vert_out = shader->selector->gs_max_out_vertices;
        unsigned gsvs_itemsize = shader->selector->max_gsvs_emit_size >> 2;
        unsigned gs_num_invocations = shader->selector->gs_num_invocations;
-       unsigned cut_mode;
        struct si_pm4_state *pm4;
        unsigned num_sgprs, num_user_sgprs;
        uint64_t va;
@@ -232,22 +256,7 @@ static void si_shader_gs(struct si_shader *shader)
        if (!pm4)
                return;
 
-       if (gs_max_vert_out <= 128) {
-               cut_mode = V_028A40_GS_CUT_128;
-       } else if (gs_max_vert_out <= 256) {
-               cut_mode = V_028A40_GS_CUT_256;
-       } else if (gs_max_vert_out <= 512) {
-               cut_mode = V_028A40_GS_CUT_512;
-       } else {
-               assert(gs_max_vert_out <= 1024);
-               cut_mode = V_028A40_GS_CUT_1024;
-       }
-
-       si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE,
-                      S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
-                      S_028A40_CUT_MODE(cut_mode)|
-                      S_028A40_ES_WRITE_OPTIMIZE(1) |
-                      S_028A40_GS_WRITE_OPTIMIZE(1));
+       si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE, si_vgt_gs_mode(shader));
 
        si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize);
        si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize * ((max_stream >= 2) ? 2 : 1));
@@ -255,7 +264,7 @@ static void si_shader_gs(struct si_shader *shader)
 
        si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize * (max_stream + 1));
 
-       si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out);
+       si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, shader->selector->gs_max_out_vertices);
 
        si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize >> 2);
        si_pm4_set_reg(pm4, R_028B60_VGT_GS_VERT_ITEMSIZE_1, (max_stream >= 1) ? gs_vert_itemsize >> 2 : 0);
@@ -289,7 +298,14 @@ static void si_shader_gs(struct si_shader *shader)
                       S_00B22C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0));
 }
 
-static void si_shader_vs(struct si_shader *shader)
+/**
+ * Compute the state for \p shader, which will run as a vertex shader on the
+ * hardware.
+ *
+ * If \p gs is non-NULL, it points to the geometry shader for which this shader
+ * is the copy shader.
+ */
+static void si_shader_vs(struct si_shader *shader, struct si_shader *gs)
 {
        struct si_pm4_state *pm4;
        unsigned num_sgprs, num_user_sgprs;
@@ -304,20 +320,26 @@ static void si_shader_vs(struct si_shader *shader)
        if (!pm4)
                return;
 
-       /* If this is the GS copy shader, the GS state writes this register.
-        * Otherwise, the VS state writes it.
+       /* We always write VGT_GS_MODE in the VS state, because every switch
+        * between different shader pipelines involving a different GS or no
+        * GS at all involves a switch of the VS (different GS use different
+        * copy shaders). On the other hand, when the API switches from a GS to
+        * no GS and then back to the same GS used originally, the GS state is
+        * not sent again.
         */
-       if (!shader->is_gs_copy_shader) {
+       if (!gs) {
                si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE,
                               S_028A40_MODE(enable_prim_id ? V_028A40_GS_SCENARIO_A : 0));
                si_pm4_set_reg(pm4, R_028A84_VGT_PRIMITIVEID_EN, enable_prim_id);
-       } else
+       } else {
+               si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE, si_vgt_gs_mode(gs));
                si_pm4_set_reg(pm4, R_028A84_VGT_PRIMITIVEID_EN, 0);
+       }
 
        va = shader->bo->gpu_address;
        si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_USER_SHADER);
 
-       if (shader->is_gs_copy_shader) {
+       if (gs) {
                vgpr_comp_cnt = 0; /* only VertexID is needed for GS-COPY. */
                num_user_sgprs = SI_GSCOPY_NUM_USER_SGPR;
        } else if (shader->selector->type == PIPE_SHADER_VERTEX) {
@@ -382,13 +404,58 @@ static void si_shader_vs(struct si_shader *shader)
                si_set_tesseval_regs(shader, pm4);
 }
 
+static unsigned si_get_spi_shader_col_format(struct si_shader *shader)
+{
+       unsigned value = shader->key.ps.spi_shader_col_format;
+       unsigned i, num_targets = (util_last_bit(value) + 3) / 4;
+
+       /* If the i-th target format is set, all previous target formats must
+        * be non-zero to avoid hangs.
+        */
+       for (i = 0; i < num_targets; i++)
+               if (!(value & (0xf << (i * 4))))
+                       value |= V_028714_SPI_SHADER_32_R << (i * 4);
+
+       return value;
+}
+
+static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format)
+{
+       unsigned i, cb_shader_mask = 0;
+
+       for (i = 0; i < 8; i++) {
+               switch ((spi_shader_col_format >> (i * 4)) & 0xf) {
+               case V_028714_SPI_SHADER_ZERO:
+                       break;
+               case V_028714_SPI_SHADER_32_R:
+                       cb_shader_mask |= 0x1 << (i * 4);
+                       break;
+               case V_028714_SPI_SHADER_32_GR:
+                       cb_shader_mask |= 0x3 << (i * 4);
+                       break;
+               case V_028714_SPI_SHADER_32_AR:
+                       cb_shader_mask |= 0x9 << (i * 4);
+                       break;
+               case V_028714_SPI_SHADER_FP16_ABGR:
+               case V_028714_SPI_SHADER_UNORM16_ABGR:
+               case V_028714_SPI_SHADER_SNORM16_ABGR:
+               case V_028714_SPI_SHADER_UINT16_ABGR:
+               case V_028714_SPI_SHADER_SINT16_ABGR:
+               case V_028714_SPI_SHADER_32_ABGR:
+                       cb_shader_mask |= 0xf << (i * 4);
+                       break;
+               default:
+                       assert(0);
+               }
+       }
+       return cb_shader_mask;
+}
+
 static void si_shader_ps(struct si_shader *shader)
 {
        struct tgsi_shader_info *info = &shader->selector->info;
        struct si_pm4_state *pm4;
-       unsigned i, spi_ps_in_control;
-       unsigned spi_shader_col_format = 0, cb_shader_mask = 0;
-       unsigned colors_written, export_16bpc;
+       unsigned spi_ps_in_control, spi_shader_col_format, cb_shader_mask;
        unsigned num_sgprs, num_user_sgprs;
        unsigned spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
        uint64_t va;
@@ -423,23 +490,18 @@ static void si_shader_ps(struct si_shader *shader)
            TGSI_FS_COORD_PIXEL_CENTER_INTEGER)
                spi_baryc_cntl |= S_0286E0_POS_FLOAT_ULC(1);
 
-       /* Find out what SPI_SHADER_COL_FORMAT and CB_SHADER_MASK should be. */
-       colors_written = info->colors_written;
-       export_16bpc = shader->key.ps.export_16bpc;
+       spi_shader_col_format = si_get_spi_shader_col_format(shader);
+       cb_shader_mask = si_get_cb_shader_mask(spi_shader_col_format);
 
-       if (info->colors_written == 0x1 &&
-           info->properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS]) {
-               colors_written |= (1 << (shader->key.ps.last_cbuf + 1)) - 1;
-       }
-
-       while (colors_written) {
-               i = u_bit_scan(&colors_written);
-               if (export_16bpc & (1 << i))
-                       spi_shader_col_format |= V_028714_SPI_SHADER_FP16_ABGR << (4 * i);
-               else
-                       spi_shader_col_format |= V_028714_SPI_SHADER_32_ABGR << (4 * i);
-               cb_shader_mask |= 0xf << (4 * i);
-       }
+       /* This must be non-zero for alpha-test/kill to work.
+        * The hardware ignores the EXEC mask if no export memory is allocated.
+        * Don't add this to CB_SHADER_MASK.
+        */
+       if (!spi_shader_col_format &&
+           !info->writes_z && !info->writes_stencil && !info->writes_samplemask &&
+           (shader->selector->info.uses_kill ||
+            shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS))
+               spi_shader_col_format = V_028714_SPI_SHADER_32_R;
 
        /* Set interpolation controls. */
        has_centroid = G_0286CC_PERSP_CENTROID_ENA(shader->config.spi_ps_input_ena) ||
@@ -498,7 +560,7 @@ static void si_shader_init_pm4_state(struct si_shader *shader)
                else if (shader->key.vs.as_es)
                        si_shader_es(shader);
                else
-                       si_shader_vs(shader);
+                       si_shader_vs(shader, NULL);
                break;
        case PIPE_SHADER_TESS_CTRL:
                si_shader_hs(shader);
@@ -507,11 +569,11 @@ static void si_shader_init_pm4_state(struct si_shader *shader)
                if (shader->key.tes.as_es)
                        si_shader_es(shader);
                else
-                       si_shader_vs(shader);
+                       si_shader_vs(shader, NULL);
                break;
        case PIPE_SHADER_GEOMETRY:
                si_shader_gs(shader);
-               si_shader_vs(shader->gs_copy_shader);
+               si_shader_vs(shader->gs_copy_shader, shader);
                break;
        case PIPE_SHADER_FRAGMENT:
                si_shader_ps(shader);
@@ -571,12 +633,47 @@ static inline void si_shader_selector_key(struct pipe_context *ctx,
                break;
        case PIPE_SHADER_FRAGMENT: {
                struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+               struct si_state_blend *blend = sctx->queued.named.blend;
 
                if (sel->info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS] &&
                    sel->info.colors_written == 0x1)
                        key->ps.last_cbuf = MAX2(sctx->framebuffer.state.nr_cbufs, 1) - 1;
 
-               key->ps.export_16bpc = sctx->framebuffer.export_16bpc;
+               if (blend) {
+                       /* Select the shader color format based on whether
+                        * blending or alpha are needed.
+                        */
+                       key->ps.spi_shader_col_format =
+                               (blend->blend_enable_4bit & blend->need_src_alpha_4bit &
+                                sctx->framebuffer.spi_shader_col_format_blend_alpha) |
+                               (blend->blend_enable_4bit & ~blend->need_src_alpha_4bit &
+                                sctx->framebuffer.spi_shader_col_format_blend) |
+                               (~blend->blend_enable_4bit & blend->need_src_alpha_4bit &
+                                sctx->framebuffer.spi_shader_col_format_alpha) |
+                               (~blend->blend_enable_4bit & ~blend->need_src_alpha_4bit &
+                                sctx->framebuffer.spi_shader_col_format);
+               } else
+                       key->ps.spi_shader_col_format = sctx->framebuffer.spi_shader_col_format;
+
+               /* If alpha-to-coverage is enabled, we have to export alpha
+                * even if there is no color buffer.
+                */
+               if (!(key->ps.spi_shader_col_format & 0xf) &&
+                   blend && blend->alpha_to_coverage)
+                       key->ps.spi_shader_col_format |= V_028710_SPI_SHADER_32_AR;
+
+               /* On SI and CIK except Hawaii, the CB doesn't clamp outputs
+                * to the range supported by the type if a channel has less
+                * than 16 bits and the export format is 16_ABGR.
+                */
+               if (sctx->b.chip_class <= CIK && sctx->b.family != CHIP_HAWAII)
+                       key->ps.color_is_int8 = sctx->framebuffer.color_is_int8;
+
+               /* Disable unwritten outputs (if WRITE_ALL_CBUFS isn't enabled). */
+               if (!key->ps.last_cbuf) {
+                       key->ps.spi_shader_col_format &= sel->colors_written_4bit;
+                       key->ps.color_is_int8 &= sel->info.colors_written;
+               }
 
                if (rs) {
                        bool is_poly = (sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES &&
@@ -762,6 +859,12 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
                }
                sel->esgs_itemsize = util_last_bit64(sel->outputs_written) * 16;
                break;
+
+       case PIPE_SHADER_FRAGMENT:
+               for (i = 0; i < 8; i++)
+                       if (sel->info.colors_written & (1 << i))
+                               sel->colors_written_4bit |= 0xf << (4 * i);
+               break;
        }
 
        /* DB_SHADER_CONTROL */
index 573ab78b4827d001487eb67cae8db0aa2ddcc9a2..9e1e158219fa93c3447a2f5e75023de9d67e6418 100644 (file)
 #define     V_008F14_IMG_DATA_FORMAT_8_24                           0x14
 #define     V_008F14_IMG_DATA_FORMAT_24_8                           0x15
 #define     V_008F14_IMG_DATA_FORMAT_X24_8_32                       0x16
-#define     V_008F14_IMG_DATA_FORMAT_RESERVED_23                    0x17
-#define     V_008F14_IMG_DATA_FORMAT_RESERVED_24                    0x18
-#define     V_008F14_IMG_DATA_FORMAT_RESERVED_25                    0x19
-#define     V_008F14_IMG_DATA_FORMAT_RESERVED_26                    0x1A
-#define     V_008F14_IMG_DATA_FORMAT_RESERVED_27                    0x1B
-#define     V_008F14_IMG_DATA_FORMAT_RESERVED_28                    0x1C
+#define     V_008F14_IMG_DATA_FORMAT_8_AS_8_8_8_8                   0x17 /* stoney+ */
+#define     V_008F14_IMG_DATA_FORMAT_ETC2_RGB                       0x18 /* stoney+ */
+#define     V_008F14_IMG_DATA_FORMAT_ETC2_RGBA                      0x19 /* stoney+ */
+#define     V_008F14_IMG_DATA_FORMAT_ETC2_R                         0x1A /* stoney+ */
+#define     V_008F14_IMG_DATA_FORMAT_ETC2_RG                        0x1B /* stoney+ */
+#define     V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1                     0x1C /* stoney+ */
 #define     V_008F14_IMG_DATA_FORMAT_RESERVED_29                    0x1D
 #define     V_008F14_IMG_DATA_FORMAT_RESERVED_30                    0x1E
 #define     V_008F14_IMG_DATA_FORMAT_RESERVED_31                    0x1F
 #define     V_008F14_IMG_DATA_FORMAT_BC5                            0x27
 #define     V_008F14_IMG_DATA_FORMAT_BC6                            0x28
 #define     V_008F14_IMG_DATA_FORMAT_BC7                            0x29
-#define     V_008F14_IMG_DATA_FORMAT_RESERVED_42                    0x2A
-#define     V_008F14_IMG_DATA_FORMAT_RESERVED_43                    0x2B
+#define     V_008F14_IMG_DATA_FORMAT_16_AS_16_16_16_16              0x2A /* stoney+ */
+#define     V_008F14_IMG_DATA_FORMAT_16_AS_32_32_32_32              0x2B /* stoney+ */
 #define     V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1                   0x2C
 #define     V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1                   0x2D
 #define     V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1                   0x2E
 #define     V_008F14_IMG_DATA_FORMAT_6_5_5                          0x3A
 #define     V_008F14_IMG_DATA_FORMAT_1                              0x3B
 #define     V_008F14_IMG_DATA_FORMAT_1_REVERSED                     0x3C
-#define     V_008F14_IMG_DATA_FORMAT_32_AS_8                        0x3D
-#define     V_008F14_IMG_DATA_FORMAT_32_AS_8_8                      0x3E
+#define     V_008F14_IMG_DATA_FORMAT_32_AS_8                        0x3D /* not on stoney */
+#define     V_008F14_IMG_DATA_FORMAT_32_AS_8_8                      0x3E /* not on stoney */
 #define     V_008F14_IMG_DATA_FORMAT_32_AS_32_32_32_32              0x3F
 #define   S_008F14_NUM_FORMAT(x)                                      (((x) & 0x0F) << 26)
 #define   G_008F14_NUM_FORMAT(x)                                      (((x) >> 26) & 0x0F)
index b5ab92498351d29ccea9a3435a4b112f51621153..6e703f76499fc0dd82a253ded28e79bf9b6b6110 100644 (file)
@@ -119,7 +119,22 @@ trace_context_draw_vbo(struct pipe_context *_pipe,
 
    trace_dump_trace_flush();
 
-   pipe->draw_vbo(pipe, info);
+   if (info->indirect) {
+      struct pipe_draw_info *_info = NULL;
+
+      _info = MALLOC(sizeof(*_info));
+      if (!_info)
+         return;
+
+      memcpy(_info, info, sizeof(*_info));
+      _info->indirect = trace_resource_unwrap(tr_ctx, _info->indirect);
+      _info->indirect_params = trace_resource_unwrap(tr_ctx,
+                                                     _info->indirect_params);
+      pipe->draw_vbo(pipe, _info);
+      FREE(_info);
+   } else {
+      pipe->draw_vbo(pipe, info);
+   }
 
    trace_dump_call_end();
 }
diff --git a/src/gallium/drivers/virgl/Android.mk b/src/gallium/drivers/virgl/Android.mk
new file mode 100644 (file)
index 0000000..b8309e4
--- /dev/null
@@ -0,0 +1,35 @@
+# Copyright (C) 2014 Emil Velikov <emil.l.velikov@gmail.com>
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+
+LOCAL_PATH := $(call my-dir)
+
+# get C_SOURCES
+include $(LOCAL_PATH)/Makefile.sources
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+       $(C_SOURCES)
+
+LOCAL_SHARED_LIBRARIES := libdrm
+LOCAL_MODULE := libmesa_pipe_virgl
+
+include $(GALLIUM_COMMON_MK)
+include $(BUILD_STATIC_LIBRARY)
index 2d9610ee9abbcb2b7263d6aaa9793eac7694a75e..d403085294353e8d0adfadd02659ce2c76ccb807 100644 (file)
@@ -92,6 +92,10 @@ ifneq ($(filter vc4,$(MESA_GPU_DRIVERS)),)
 LOCAL_CFLAGS += -DGALLIUM_VC4
 gallium_DRIVERS += libmesa_winsys_vc4 libmesa_pipe_vc4
 endif
+ifneq ($(filter virgl,$(MESA_GPU_DRIVERS)),)
+LOCAL_CFLAGS += -DGALLIUM_VIRGL
+gallium_DRIVERS += libmesa_winsys_virgl libmesa_pipe_virgl
+endif
 ifneq ($(filter vmwgfx,$(MESA_GPU_DRIVERS)),)
 gallium_DRIVERS += libmesa_winsys_svga libmesa_pipe_svga
 LOCAL_CFLAGS += -DGALLIUM_VMWGFX
@@ -100,7 +104,7 @@ ifneq ($(filter nouveau r600g,$(MESA_GPU_DRIVERS)),)
 LOCAL_SHARED_LIBRARIES += $(if $(filter true,$(MESA_LOLLIPOP_BUILD)),libc++,libstlport)
 endif
 
-LOCAL_STATIC_LIBRARIES := \
+LOCAL_WHOLE_STATIC_LIBRARIES := \
        $(gallium_DRIVERS) \
        libmesa_st_dri \
        libmesa_st_mesa \
@@ -112,6 +116,8 @@ LOCAL_STATIC_LIBRARIES := \
        libmesa_util \
        libmesa_loader \
 
+LOCAL_STATIC_LIBRARIES :=
+
 ifeq ($(MESA_ENABLE_LLVM),true)
 LOCAL_STATIC_LIBRARIES += \
        libLLVMR600CodeGen \
index 82c803b564d5149dbe6efa478d24e2194984db72..30a1aa8d6ba35d187bc8a06f4ffef8d533b11d4d 100644 (file)
@@ -128,6 +128,11 @@ void amdgpu_bo_destroy(struct pb_buffer *_buf)
    struct amdgpu_winsys_bo *bo = amdgpu_winsys_bo(_buf);
    int i;
 
+   pipe_mutex_lock(bo->ws->global_bo_list_lock);
+   LIST_DEL(&bo->global_list_item);
+   bo->ws->num_buffers--;
+   pipe_mutex_unlock(bo->ws->global_bo_list_lock);
+
    amdgpu_bo_va_op(bo->bo, 0, bo->base.size, bo->va, 0, AMDGPU_VA_OP_UNMAP);
    amdgpu_va_range_free(bo->va_handle);
    amdgpu_bo_free(bo->bo);
@@ -249,6 +254,16 @@ static const struct pb_vtbl amdgpu_winsys_bo_vtbl = {
    /* other functions are never called */
 };
 
+static void amdgpu_add_buffer_to_global_list(struct amdgpu_winsys_bo *bo)
+{
+   struct amdgpu_winsys *ws = bo->ws;
+
+   pipe_mutex_lock(ws->global_bo_list_lock);
+   LIST_ADDTAIL(&bo->global_list_item, &ws->global_bo_list);
+   ws->num_buffers++;
+   pipe_mutex_unlock(ws->global_bo_list_lock);
+}
+
 static struct amdgpu_winsys_bo *amdgpu_create_bo(struct amdgpu_winsys *ws,
                                                  unsigned size,
                                                  unsigned alignment,
@@ -319,6 +334,8 @@ static struct amdgpu_winsys_bo *amdgpu_create_bo(struct amdgpu_winsys *ws,
    else if (initial_domain & RADEON_DOMAIN_GTT)
       ws->allocated_gtt += align(size, ws->gart_page_size);
 
+   amdgpu_add_buffer_to_global_list(bo);
+
    return bo;
 
 error_va_map:
@@ -588,6 +605,8 @@ static struct pb_buffer *amdgpu_bo_from_handle(struct radeon_winsys *rws,
    else if (bo->initial_domain & RADEON_DOMAIN_GTT)
       ws->allocated_gtt += align(bo->base.size, ws->gart_page_size);
 
+   amdgpu_add_buffer_to_global_list(bo);
+
    return &bo->base;
 
 error_va_map:
@@ -673,6 +692,8 @@ static struct pb_buffer *amdgpu_bo_from_ptr(struct radeon_winsys *rws,
 
     ws->allocated_gtt += align(bo->base.size, ws->gart_page_size);
 
+    amdgpu_add_buffer_to_global_list(bo);
+
     return (struct pb_buffer*)bo;
 
 error_va_map:
index 12cb920b38730d78067afd836a395fbbdb0295b0..54f5dbdc4592640a8112a68abfa8aab2e26a070a 100644 (file)
@@ -60,6 +60,8 @@ struct amdgpu_winsys_bo {
 
    /* Fences for buffer synchronization. */
    struct pipe_fence_handle *fence[RING_LAST];
+
+   struct list_head global_list_item;
 };
 
 bool amdgpu_bo_can_reclaim(struct pb_buffer *_buf);
index 10f112d01b321c60cf135dad925babe14bbb0a2c..83da740f649f94a98bdba6fba54e08e85bd67b79 100644 (file)
@@ -605,6 +605,7 @@ static void amdgpu_cs_sync_flush(struct radeon_winsys_cs *rcs)
 }
 
 DEBUG_GET_ONCE_BOOL_OPTION(noop, "RADEON_NOOP", FALSE)
+DEBUG_GET_ONCE_BOOL_OPTION(all_bos, "RADEON_ALL_BOS", FALSE)
 
 static void amdgpu_cs_flush(struct radeon_winsys_cs *rcs,
                             unsigned flags,
@@ -644,9 +645,35 @@ static void amdgpu_cs_flush(struct radeon_winsys_cs *rcs,
    if (cs->base.cdw && cs->base.cdw <= cs->base.max_dw && !debug_get_option_noop()) {
       int r;
 
-      r = amdgpu_bo_list_create(ws->dev, cs->num_buffers,
-                                cs->handles, cs->flags,
-                                &cs->request.resources);
+      /* Use a buffer list containing all allocated buffers if requested. */
+      if (debug_get_option_all_bos()) {
+         struct amdgpu_winsys_bo *bo;
+         amdgpu_bo_handle *handles;
+         unsigned num = 0;
+
+         pipe_mutex_lock(ws->global_bo_list_lock);
+
+         handles = malloc(sizeof(handles[0]) * ws->num_buffers);
+         if (!handles) {
+            pipe_mutex_unlock(ws->global_bo_list_lock);
+            goto cleanup;
+         }
+
+         LIST_FOR_EACH_ENTRY(bo, &ws->global_bo_list, global_list_item) {
+            assert(num < ws->num_buffers);
+            handles[num++] = bo->bo;
+         }
+
+         r = amdgpu_bo_list_create(ws->dev, ws->num_buffers,
+                                   handles, NULL,
+                                   &cs->request.resources);
+         free(handles);
+         pipe_mutex_unlock(ws->global_bo_list_lock);
+      } else {
+         r = amdgpu_bo_list_create(ws->dev, cs->num_buffers,
+                                   cs->handles, cs->flags,
+                                   &cs->request.resources);
+      }
 
       if (r) {
          fprintf(stderr, "amdgpu: resource list creation failed (%d)\n", r);
index 39d3aa4f783cb114f4f34e7358c9fbb7c8f84311..7393a1d1eb409451752216d41e13782c2fe291e0 100644 (file)
@@ -266,17 +266,12 @@ static boolean do_winsys_init(struct amdgpu_winsys *ws)
    ws->info.r600_virtual_address = TRUE;
    ws->info.r600_has_dma = dma.available_rings != 0;
 
-   /* Guess what the maximum compute unit number is by looking at the mask
-    * of enabled CUs.
-    */
+   /* Get the number of good compute units. */
+   ws->info.num_good_compute_units = 0;
    for (i = 0; i < ws->info.max_se; i++)
-      for (j = 0; j < ws->info.max_sh_per_se; j++) {
-         unsigned max = util_last_bit(ws->amdinfo.cu_bitmap[i][j]);
-
-         if (ws->info.max_compute_units < max)
-            ws->info.max_compute_units = max;
-      }
-   ws->info.max_compute_units *= ws->info.max_se * ws->info.max_sh_per_se;
+      for (j = 0; j < ws->info.max_sh_per_se; j++)
+         ws->info.num_good_compute_units +=
+            util_bitcount(ws->amdinfo.cu_bitmap[i][j]);
 
    memcpy(ws->info.si_tile_mode_array, ws->amdinfo.gb_tile_mode,
           sizeof(ws->amdinfo.gb_tile_mode));
@@ -305,6 +300,7 @@ static void amdgpu_winsys_destroy(struct radeon_winsys *rws)
 
    pipe_mutex_destroy(ws->bo_fence_lock);
    pb_cache_deinit(&ws->bo_cache);
+   pipe_mutex_destroy(ws->global_bo_list_lock);
    AddrDestroy(ws->addrlib);
    amdgpu_device_deinitialize(ws->dev);
    FREE(rws);
@@ -477,6 +473,8 @@ amdgpu_winsys_create(int fd, radeon_screen_create_t screen_create)
    amdgpu_cs_init_functions(ws);
    amdgpu_surface_init_functions(ws);
 
+   LIST_INITHEAD(&ws->global_bo_list);
+   pipe_mutex_init(ws->global_bo_list_lock);
    pipe_mutex_init(ws->bo_fence_lock);
 
    /* Create the screen at the end. The winsys must be initialized
index 615f55411f8c8d9d6f853ead2ebd04614f9864e5..91b9be4bb3222ef926b7c000bc48ec9584228092 100644 (file)
@@ -63,6 +63,11 @@ struct amdgpu_winsys {
    ADDR_HANDLE addrlib;
    uint32_t rev_id;
    unsigned family;
+
+   /* List of all allocated buffers */
+   pipe_mutex global_bo_list_lock;
+   struct list_head global_bo_list;
+   unsigned num_buffers;
 };
 
 static inline struct amdgpu_winsys *
index c7e058bf3da891cc72d255a7bf59d4d957d0a6d2..8a1ed3ae08c1baefac7ff03a1fa0c67104b0f0e7 100644 (file)
@@ -419,9 +419,9 @@ static boolean do_winsys_init(struct radeon_drm_winsys *ws)
                          &ws->info.r600_max_pipes);
 
     /* All GPUs have at least one compute unit */
-    ws->info.max_compute_units = 1;
+    ws->info.num_good_compute_units = 1;
     radeon_get_drm_value(ws->fd, RADEON_INFO_ACTIVE_CU_COUNT, NULL,
-                         &ws->info.max_compute_units);
+                         &ws->info.num_good_compute_units);
 
     radeon_get_drm_value(ws->fd, RADEON_INFO_MAX_SE, NULL,
                          &ws->info.max_se);
diff --git a/src/gallium/winsys/virgl/drm/Android.mk b/src/gallium/winsys/virgl/drm/Android.mk
new file mode 100644 (file)
index 0000000..8493503
--- /dev/null
@@ -0,0 +1,34 @@
+# Copyright (C) 2014 Emil Velikov <emil.l.velikov@gmail.com>
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+
+LOCAL_PATH := $(call my-dir)
+
+# get C_SOURCES
+include $(LOCAL_PATH)/Makefile.sources
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := $(C_SOURCES)
+
+LOCAL_SHARED_LIBRARIES := libdrm
+LOCAL_MODULE := libmesa_winsys_virgl
+
+include $(GALLIUM_COMMON_MK)
+include $(BUILD_STATIC_LIBRARY)
index f2e2165e8c3af85b555549bbafd57addf5bb3984..95e86df1cdd247f589956c799918e532280e68af 100644 (file)
@@ -3267,7 +3267,7 @@ builtin_builder::_atan2(const glsl_type *type)
       ir_factory outer_then(&outer_if->then_instructions, mem_ctx);
 
       /* Then...call atan(y/x) */
-      do_atan(body, glsl_type::float_type, r, div(y, x));
+      do_atan(outer_then, glsl_type::float_type, r, div(y, x));
 
       /*     ...and fix it up: */
       ir_if *inner_if = new(mem_ctx) ir_if(less(x, imm(0.0f)));
index 221aab0043b34ee72756bae74f93628a4a6355c6..ccc04c00ceae830ce001bdac7e9e1934d16116e1 100644 (file)
@@ -667,7 +667,7 @@ builtin_variable_generator::generate_constants()
       add_const("gl_MaxVaryingComponents", state->ctx->Const.MaxVarying * 4);
    }
 
-   if (state->is_version(150, 0)) {
+   if (state->has_geometry_shader()) {
       add_const("gl_MaxVertexOutputComponents",
                 state->Const.MaxVertexOutputComponents);
       add_const("gl_MaxGeometryInputComponents",
@@ -730,12 +730,11 @@ builtin_variable_generator::generate_constants()
       add_const("gl_MaxAtomicCounterBindings",
                 state->Const.MaxAtomicBufferBindings);
 
-      /* When Mesa adds support for GL_OES_geometry_shader and
-       * GL_OES_tessellation_shader, this will need to change.
-       */
-      if (!state->es_shader) {
+      if (state->has_geometry_shader()) {
          add_const("gl_MaxGeometryAtomicCounters",
                    state->Const.MaxGeometryAtomicCounters);
+      }
+      if (!state->es_shader) {
          add_const("gl_MaxTessControlAtomicCounters",
                    state->Const.MaxTessControlAtomicCounters);
          add_const("gl_MaxTessEvaluationAtomicCounters",
@@ -753,12 +752,11 @@ builtin_variable_generator::generate_constants()
       add_const("gl_MaxAtomicCounterBufferSize",
                 state->Const.MaxAtomicCounterBufferSize);
 
-      /* When Mesa adds support for GL_OES_geometry_shader and
-       * GL_OES_tessellation_shader, this will need to change.
-       */
-      if (!state->es_shader) {
+      if (state->has_geometry_shader()) {
          add_const("gl_MaxGeometryAtomicCounterBuffers",
                    state->Const.MaxGeometryAtomicCounterBuffers);
+      }
+      if (!state->es_shader) {
          add_const("gl_MaxTessControlAtomicCounterBuffers",
                    state->Const.MaxTessControlAtomicCounterBuffers);
          add_const("gl_MaxTessEvaluationAtomicCounterBuffers",
@@ -814,13 +812,16 @@ builtin_variable_generator::generate_constants()
       add_const("gl_MaxCombinedImageUniforms",
                 state->Const.MaxCombinedImageUniforms);
 
+      if (state->has_geometry_shader()) {
+         add_const("gl_MaxGeometryImageUniforms",
+                   state->Const.MaxGeometryImageUniforms);
+      }
+
       if (!state->es_shader) {
          add_const("gl_MaxCombinedImageUnitsAndFragmentOutputs",
                    state->Const.MaxCombinedShaderOutputResources);
          add_const("gl_MaxImageSamples",
                    state->Const.MaxImageSamples);
-         add_const("gl_MaxGeometryImageUniforms",
-                   state->Const.MaxGeometryImageUniforms);
       }
 
       if (state->is_version(450, 310)) {
@@ -1070,7 +1071,7 @@ builtin_variable_generator::generate_fs_special_vars()
    if (state->is_version(120, 100))
       add_input(VARYING_SLOT_PNTC, vec2_t, "gl_PointCoord");
 
-   if (state->is_version(150, 0)) {
+   if (state->has_geometry_shader()) {
       var = add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID");
       var->data.interpolation = INTERP_QUALIFIER_FLAT;
    }
index 1019875894473db88e9ea3ca7fe628390fa04476..2109fb2eeddfd239ff513477ab7f91bbfe7a175c 100644 (file)
@@ -1270,7 +1270,7 @@ layout_qualifier_id:
             }
          }
 
-         if ($$.flags.i && !state->is_version(150, 0)) {
+         if ($$.flags.i && !state->has_geometry_shader()) {
             _mesa_glsl_error(& @1, state, "#version 150 layout "
                              "qualifier `%s' used", $1);
          }
@@ -1507,7 +1507,7 @@ layout_qualifier_id:
       if (match_layout_qualifier("max_vertices", $1, state) == 0) {
          $$.flags.q.max_vertices = 1;
          $$.max_vertices = new(ctx) ast_layout_expression(@1, $3);
-         if (!state->is_version(150, 0)) {
+         if (!state->has_geometry_shader()) {
             _mesa_glsl_error(& @3, state,
                              "#version 150 max_vertices qualifier "
                              "specified", $3);
index 131a5641f8f2762331e95a9b20398fbe0e7ad7e9..ecf0d7f76e53733f40460d31bc79b030e4fee04e 100644 (file)
@@ -600,6 +600,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
    /* OES extensions go here, sorted alphabetically.
     */
    EXT(OES_EGL_image_external,         false, true,      OES_EGL_image_external),
+   EXT(OES_geometry_shader,            false, true,      OES_geometry_shader),
    EXT(OES_standard_derivatives,       false, true,      OES_standard_derivatives),
    EXT(OES_texture_3D,                 false, true,      dummy_true),
    EXT(OES_texture_storage_multisample_2d_array, false, true, ARB_texture_multisample),
index ecc299209180797ed271c4fa69d807f16acd6c11..3f88e01d5999f3d93af50281b27cadcaae0c8dbb 100644 (file)
@@ -265,6 +265,11 @@ struct _mesa_glsl_parse_state {
       return ARB_compute_shader_enable || is_version(430, 310);
    }
 
+   bool has_geometry_shader() const
+   {
+      return OES_geometry_shader_enable || is_version(150, 320);
+   }
+
    void process_version_directive(YYLTYPE *locp, int version,
                                   const char *ident);
 
@@ -586,6 +591,8 @@ struct _mesa_glsl_parse_state {
     */
    bool OES_EGL_image_external_enable;
    bool OES_EGL_image_external_warn;
+   bool OES_geometry_shader_enable;
+   bool OES_geometry_shader_warn;
    bool OES_standard_derivatives_enable;
    bool OES_standard_derivatives_warn;
    bool OES_texture_3D_enable;
index 09f80d0f39d3388f242679da12fedbd75c1f567b..264b69ca619ccc71141b330752e755ae7f81c5bc 100644 (file)
@@ -1001,23 +1001,20 @@ varying_matches::record(ir_variable *producer_var, ir_variable *consumer_var)
 
    const ir_variable *const var = (producer_var != NULL)
       ? producer_var : consumer_var;
+   const gl_shader_stage stage = (producer_var != NULL)
+      ? producer_stage : consumer_stage;
+   const glsl_type *type = get_varying_type(var, stage);
 
    this->matches[this->num_matches].packing_class
       = this->compute_packing_class(var);
    this->matches[this->num_matches].packing_order
       = this->compute_packing_order(var);
    if (this->disable_varying_packing) {
-      unsigned slots;
-      gl_shader_stage stage =
-         (producer_var != NULL) ? producer_stage : consumer_stage;
-
-      const glsl_type *type = get_varying_type(var, stage);
-
-      slots = type->count_attribute_slots(false);
+      unsigned slots = type->count_attribute_slots(false);
       this->matches[this->num_matches].num_components = slots * 4;
    } else {
       this->matches[this->num_matches].num_components
-         = var->type->component_slots();
+         = type->component_slots();
    }
    this->matches[this->num_matches].producer_var = producer_var;
    this->matches[this->num_matches].consumer_var = consumer_var;
index d140be346cf041112774343a202880b2420db49b..7c2d4d7ce51bf7bafaeb286e0dc53b96c2195d22 100644 (file)
@@ -470,8 +470,8 @@ lower_instructions_visitor::dldexp_to_arith(ir_expression *ir)
 
    ir_constant *sign_mask = new(ir) ir_constant(0x80000000u);
 
-   ir_constant *exp_shift = new(ir) ir_constant(20, vec_elem);
-   ir_constant *exp_width = new(ir) ir_constant(11, vec_elem);
+   ir_constant *exp_shift = new(ir) ir_constant(20u);
+   ir_constant *exp_width = new(ir) ir_constant(11u);
    ir_constant *exp_bias = new(ir) ir_constant(1022, vec_elem);
 
    /* Temporary variables */
index 11e39d3a20605bf907e14fd5b6db70c030ece394..cab69fb87f440825b5f640c8ec8f8604b62017d6 100644 (file)
@@ -53,6 +53,12 @@ static const int radeonsi_chip_ids[] = {
 #undef CHIPSET
 };
 
+static const int virtio_gpu_chip_ids[] = {
+#define CHIPSET(chip, name, family) chip,
+#include "pci_ids/virtio_gpu_pci_ids.h"
+#undef CHIPSET
+};
+
 static const int vmwgfx_chip_ids[] = {
 #define CHIPSET(chip, name, family) chip,
 #include "pci_ids/vmwgfx_pci_ids.h"
@@ -78,6 +84,7 @@ static const struct {
    { 0x1002, "radeonsi", radeonsi_chip_ids, ARRAY_SIZE(radeonsi_chip_ids), _LOADER_GALLIUM},
    { 0x10de, "nouveau_vieux", NULL, -1,  _LOADER_DRI, is_nouveau_vieux },
    { 0x10de, "nouveau", NULL, -1,  _LOADER_GALLIUM },
+   { 0x1af4, "virtio_gpu", virtio_gpu_chip_ids, ARRAY_SIZE(virtio_gpu_chip_ids), _LOADER_GALLIUM },
    { 0x15ad, "vmwgfx", vmwgfx_chip_ids, ARRAY_SIZE(vmwgfx_chip_ids), _LOADER_GALLIUM },
    { 0x0000, NULL, NULL, 0 },
 };
index 58ec08be4664d58afe6befa63074eed2b52b1471..2a8043264eb264b10554ec2f0caaf7b8d8403343 100644 (file)
@@ -70,9 +70,8 @@ functions = {
     # extension with core profile.
     "TexBuffer": exec_info(core=31),
 
-    # OpenGL 3.2 / GL_ARB_geometry_shader4.  Mesa does not support
-    # GL_ARB_geometry_shader4, so OpenGL 3.2 is required.
-    "FramebufferTexture": exec_info(core=32),
+    # OpenGL 3.2 / GL_OES_geometry_shader.
+    "FramebufferTexture": exec_info(core=32, es2=31),
 
     # OpenGL 4.0 / GL_ARB_shader_subroutines. Mesa only exposes this
     # extension with core profile.
index 577d8254c43867b0bc283c21a50f5acdb8b29a42..86df980304bec013ec5af5962976ea797569b035 100644 (file)
     </function>
 
 </category>
+
+<!-- 175. GL_OES_geometry_shader -->
+<category name="GL_OES_geometry_shader" number="210">
+    <enum name="GEOMETRY_SHADER_OES"                             value="0x8DD9"/>
+    <enum name="GEOMETRY_SHADER_BIT_OES"                         value="0x00000004"/>
+    <enum name="GEOMETRY_LINKED_VERTICES_OUT_OES"                value="0x8916"/>
+    <enum name="GEOMETRY_LINKED_INPUT_TYPE_OES"                  value="0x8917"/>
+    <enum name="GEOMETRY_LINKED_OUTPUT_TYPE_OES"                 value="0x8918"/>
+    <enum name="GEOMETRY_SHADER_INVOCATIONS_OES"                 value="0x887F"/>
+    <enum name="LAYER_PROVOKING_VERTEX_OES"                      value="0x825E"/>
+    <enum name="MAX_GEOMETRY_UNIFORM_BLOCKS_OES"                 value="0x8A2C"/>
+    <enum name="MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"    value="0x8A32"/>
+    <enum name="MAX_GEOMETRY_INPUT_COMPONENTS_OES"               value="0x9123"/>
+    <enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"              value="0x9124"/>
+    <enum name="MAX_GEOMETRY_OUTPUT_VERTICES_OES"                value="0x8DE0"/>
+    <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"        value="0x8DE1"/>
+    <enum name="MAX_GEOMETRY_SHADER_INVOCATIONS_OES"             value="0x8E5A"/>
+    <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"            value="0x8C29"/>
+    <enum name="MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"         value="0x92CF"/>
+    <enum name="MAX_GEOMETRY_ATOMIC_COUNTERS_OES"                value="0x92D5"/>
+    <enum name="MAX_GEOMETRY_IMAGE_UNIFORMS_OES"                 value="0x90CD"/>
+    <enum name="MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"          value="0x90D7"/>
+    <enum name="FIRST_VERTEX_CONVENTION_OES"                     value="0x8E4D"/>
+    <enum name="LAST_VERTEX_CONVENTION_OES"                      value="0x8E4E"/>
+    <enum name="UNDEFINED_VERTEX_OES"                            value="0x8260"/>
+    <enum name="PRIMITIVES_GENERATED_OES"                        value="0x8C87"/>
+    <enum name="LINES_ADJACENCY_OES"                             value="0xA"/>
+    <enum name="LINE_STRIP_ADJACENCY_OES"                        value="0xB"/>
+    <enum name="TRIANGLES_ADJACENCY_OES"                         value="0xC"/>
+    <enum name="TRIANGLE_STRIP_ADJACENCY_OES"                    value="0xD"/>
+    <enum name="FRAMEBUFFER_DEFAULT_LAYERS_OES"                  value="0x9312"/>
+    <enum name="MAX_FRAMEBUFFER_LAYERS_OES"                      value="0x9317"/>
+    <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"        value="0x8DA8"/>
+    <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED_OES"              value="0x8DA7"/>
+    <enum name="REFERENCED_BY_GEOMETRY_SHADER_OES"               value="0x9309"/>
+
+    <function name="FramebufferTextureOES" alias="FramebufferTexture" es2="3.1">
+        <param name="target" type="GLenum"/>
+        <param name="attachment" type="GLenum"/>
+        <param name="texture" type="GLuint"/>
+        <param name="level" type="GLint"/>
+    </function>
+  </category>
 </OpenGLAPI>
index 1ed0e4d1f59c7d3f71d605913d8217da34efc793..5f2e79637c2739fadc66eecfc317e3aa53b7756e 100644 (file)
@@ -3179,8 +3179,10 @@ decompress_texture_image(struct gl_context *ctx,
 
       /* restrict sampling to the texture level of interest */
       if (target != GL_TEXTURE_RECTANGLE_ARB) {
-         _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, texImage->Level);
-         _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, texImage->Level);
+         _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_BASE_LEVEL,
+                                   (GLint *) &texImage->Level, false);
+         _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
+                                   (GLint *) &texImage->Level, false);
       }
 
       /* render quad w/ texture into renderbuffer */
@@ -3190,8 +3192,10 @@ decompress_texture_image(struct gl_context *ctx,
        * be restored by _mesa_meta_end().
        */
       if (target != GL_TEXTURE_RECTANGLE_ARB) {
-         _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave);
-         _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave);
+         _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_BASE_LEVEL,
+                                   &baseLevelSave, false);
+         _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
+                                   &maxLevelSave, false);
       }
 
    }
index 3691e7d6123228dfb31bda3e5b6c8f6ea9f3d8fb..074f70da6cdccf81d3d6cf06d2a9d10d7ff98980 100644 (file)
@@ -469,7 +469,7 @@ _mesa_meta_bind_rb_as_tex_image(struct gl_context *ctx,
 
 struct gl_sampler_object *
 _mesa_meta_setup_sampler(struct gl_context *ctx,
-                         const struct gl_texture_object *texObj,
+                         struct gl_texture_object *texObj,
                          GLenum target, GLenum filter, GLuint srcLevel);
 
 extern GLbitfield
index b414dce88199e51747e7340b94e2c3fbf5da77f4..5d80f7d8fe13a6f000d3c36a8b1c07ce8c483454 100644 (file)
@@ -828,22 +828,29 @@ void
 _mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target,
                            struct fb_tex_blit_state *blit)
 {
+   struct gl_texture_object *const texObj =
+      _mesa_get_current_tex_object(ctx, target);
+
    /* Restore texture object state, the texture binding will
     * be restored by _mesa_meta_end().
     */
    if (target != GL_TEXTURE_RECTANGLE_ARB) {
-      _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, blit->baseLevelSave);
-      _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, blit->maxLevelSave);
+      _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_BASE_LEVEL,
+                                &blit->baseLevelSave, false);
+      _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
+                                &blit->maxLevelSave, false);
+   }
 
-      if (ctx->Extensions.ARB_stencil_texturing) {
-         const struct gl_texture_object *texObj =
-            _mesa_get_current_tex_object(ctx, target);
+   /* If ARB_stencil_texturing is not supported, the mode won't have changed. */
+   if (texObj->StencilSampling != blit->stencilSamplingSave) {
+      /* GLint so the compiler won't complain about type signedness mismatch
+       * in the call to _mesa_texture_parameteriv below.
+       */
+      const GLint param = blit->stencilSamplingSave ?
+         GL_STENCIL_INDEX : GL_DEPTH_COMPONENT;
 
-         if (texObj->StencilSampling != blit->stencilSamplingSave)
-            _mesa_TexParameteri(target, GL_DEPTH_STENCIL_TEXTURE_MODE,
-                                blit->stencilSamplingSave ?
-                                   GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
-      }
+      _mesa_texture_parameteriv(ctx, texObj, GL_DEPTH_STENCIL_TEXTURE_MODE,
+                                &param, false);
    }
 
    _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, blit->samp_obj_save);
@@ -895,7 +902,7 @@ _mesa_meta_bind_rb_as_tex_image(struct gl_context *ctx,
 
 struct gl_sampler_object *
 _mesa_meta_setup_sampler(struct gl_context *ctx,
-                         const struct gl_texture_object *texObj,
+                         struct gl_texture_object *texObj,
                          GLenum target, GLenum filter, GLuint srcLevel)
 {
    struct gl_sampler_object *samp_obj;
@@ -915,8 +922,10 @@ _mesa_meta_setup_sampler(struct gl_context *ctx,
    /* Prepare src texture state */
    _mesa_BindTexture(target, texObj->Name);
    if (target != GL_TEXTURE_RECTANGLE_ARB) {
-      _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel);
-      _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
+      _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_BASE_LEVEL,
+                                (GLint *) &srcLevel, false);
+      _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
+                                (GLint *) &srcLevel, false);
    }
 
    return samp_obj;
index 04b9cafe30885ff9d9d1b7aa5a43c79efbf7efda..2c2b7ba6bf8573622ca4b447ac467c4f01a35552 100644 (file)
@@ -235,7 +235,7 @@ _mesa_meta_CopyImageSubData_uncompressed(struct gl_context *ctx,
    }
 
    if (src_view_tex_image) {
-      /* Prever the tex image because, even if we have a renderbuffer, we may
+      /* Prefer the tex image because, even if we have a renderbuffer, we may
        * have had to wrap it in a texture view.
        */
       _mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, attachment,
index f20fcac68d60ff0a5b62790bb7a80c1597952131..27435b2b72254183e8c2831e475526412d056ab6 100644 (file)
@@ -185,6 +185,12 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
    GLint swizzle[4];
    GLboolean swizzleSaved = GL_FALSE;
 
+   /* GLint so the compiler won't complain about type signedness mismatch in
+    * the calls to _mesa_texture_parameteriv below.
+    */
+   static const GLint always_false = GL_FALSE;
+   static const GLint always_true = GL_TRUE;
+
    if (fallback_required(ctx, target, texObj)) {
       _mesa_generate_mipmap(ctx, target, texObj);
       return;
@@ -248,13 +254,14 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
    assert(mipmap->FBO != 0);
    _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO);
 
-   _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE);
+   _mesa_texture_parameteriv(ctx, texObj, GL_GENERATE_MIPMAP, &always_false, false);
 
    if (texObj->_Swizzle != SWIZZLE_NOOP) {
       static const GLint swizzleNoop[4] = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
       memcpy(swizzle, texObj->Swizzle, sizeof(swizzle));
       swizzleSaved = GL_TRUE;
-      _mesa_TexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzleNoop);
+      _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_SWIZZLE_RGBA,
+                                swizzleNoop, false);
    }
 
    /* Silence valgrind warnings about reading uninitialized stack. */
@@ -309,7 +316,8 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
       /* Allocate storage for the destination mipmap image(s) */
 
       /* Set MaxLevel large enough to hold the new level when we allocate it */
-      _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, dstLevel);
+      _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
+                                (GLint *) &dstLevel, false);
 
       if (!prepare_mipmap_level(ctx, texObj, dstLevel,
                                 dstWidth, dstHeight, dstDepth,
@@ -323,7 +331,8 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
       dstImage = _mesa_select_tex_image(texObj, faceTarget, dstLevel);
 
       /* limit minification to src level */
-      _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
+      _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
+                                (GLint *) &srcLevel, false);
 
       /* setup viewport */
       _mesa_set_viewport(ctx, 0, 0, 0, dstWidth, dstHeight);
@@ -373,9 +382,12 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
 
    _mesa_meta_end(ctx);
 
-   _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave);
+   _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL, &maxLevelSave,
+                             false);
    if (genMipmapSave)
-      _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave);
+      _mesa_texture_parameteriv(ctx, texObj, GL_GENERATE_MIPMAP, &always_true,
+                                false);
    if (swizzleSaved)
-      _mesa_TexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzle);
+      _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_SWIZZLE_RGBA, swizzle,
+                                false);
 }
index e1874c3f1dce81770deefa8bf57b446872385c79..183a1dcabe8a29d4014c0e4c939dc6332780b978 100644 (file)
@@ -37,26 +37,26 @@ TODO: document the other workarounds.
 
         <application name="Unigine Heaven (32-bit)" executable="heaven_x86">
             <option name="allow_glsl_extension_directive_midshader" value="true" />
-            <!-- remove disable_blend_func_extended if 4.1 ever comes out -->
-            <option name="disable_blend_func_extended" value="true" />
+            <!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
+            <option name="dual_color_blend_by_location" value="true" />
        </application>
 
         <application name="Unigine Heaven (64-bit)" executable="heaven_x64">
             <option name="allow_glsl_extension_directive_midshader" value="true" />
-            <!-- remove disable_blend_func_extended if 4.1 ever comes out -->
-            <option name="disable_blend_func_extended" value="true" />
+            <!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
+            <option name="dual_color_blend_by_location" value="true" />
        </application>
 
         <application name="Unigine Valley (32-bit)" executable="valley_x86">
             <option name="allow_glsl_extension_directive_midshader" value="true" />
-            <!-- remove disable_blend_func_extended if 1.1 ever comes out -->
-            <option name="disable_blend_func_extended" value="true" />
+            <!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
+            <option name="dual_color_blend_by_location" value="true" />
        </application>
 
         <application name="Unigine Valley (64-bit)" executable="valley_x64">
             <option name="allow_glsl_extension_directive_midshader" value="true" />
-            <!-- remove disable_blend_func_extended if 1.1 ever comes out -->
-            <option name="disable_blend_func_extended" value="true" />
+            <!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
+            <option name="dual_color_blend_by_location" value="true" />
        </application>
 
         <application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
index 4e5a7217ee2f1f106a094c3b004075fc9120ef81..55e926b239e68af2b4df4a0db949b35a47664894 100644 (file)
@@ -90,6 +90,11 @@ DRI_CONF_OPT_BEGIN_B(disable_blend_func_extended, def) \
         DRI_CONF_DESC(en,gettext("Disable dual source blending")) \
 DRI_CONF_OPT_END
 
+#define DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION(def) \
+DRI_CONF_OPT_BEGIN_B(dual_color_blend_by_location, def) \
+        DRI_CONF_DESC(en,gettext("Identify dual color blending sources by location rather than index")) \
+DRI_CONF_OPT_END
+
 #define DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(def) \
 DRI_CONF_OPT_BEGIN_B(disable_glsl_line_continuations, def) \
         DRI_CONF_DESC(en,gettext("Disable backslash-based line continuations in GLSL source")) \
index 3f429f25d105cb43b7c883ee4a1cb03479228fab..e5a3f003eac075f9922e26e96acb1482317d102d 100644 (file)
@@ -427,6 +427,8 @@ intelInitContext(struct intel_context *intel,
       return false;
    }
 
+   driContextSetFlags(&intel->ctx, flags);
+
    driContextPriv->driverPrivate = intel;
    intel->driContext = driContextPriv;
 
index 62dcb4dad8405485a0063b7afde8f9a74bb3d162..cd28bbb6bbf5c9caf436880e30b4d5e5e41e7daa 100644 (file)
@@ -249,6 +249,7 @@ struct brw_wm_prog_key {
    bool compute_sample_id:1;
    unsigned line_aa:2;
    bool high_quality_derivatives:1;
+   bool force_dual_color_blend:1;
 
    uint16_t drawable_height;
    uint64_t input_slots_valid;
index 9ba33396d3627cd3b78939e06f51d65f4360346e..1032e5a8175f2e8dcf41897537beea8437ba6436 100644 (file)
@@ -750,6 +750,9 @@ brw_process_driconf_options(struct brw_context *brw)
 
    ctx->Const.AllowGLSLExtensionDirectiveMidShader =
       driQueryOptionb(options, "allow_glsl_extension_directive_midshader");
+
+   brw->dual_color_blend_by_location =
+      driQueryOptionb(options, "dual_color_blend_by_location");
 }
 
 GLboolean
index 2a29dfe5eecb036e9558ee0306ca36c314a7dbb8..55d6723eab7511eb3bc4c300742c9685cc86eb8a 100644 (file)
@@ -836,6 +836,7 @@ struct brw_context
    bool always_flush_cache;
    bool disable_throttling;
    bool precompile;
+   bool dual_color_blend_by_location;
 
    driOptionCache optionCache;
    /** @} */
index e8af70cc57168cd803f4f32f82b4b5b74a618327..058722558655120b9d033e06f7b823bff15b41ef 100644 (file)
@@ -390,7 +390,7 @@ static const struct brw_device_info brw_device_info_bxt = {
    .max_hs_threads = 56,
    .max_ds_threads = 56,
    .max_gs_threads = 56,
-   .max_wm_threads = 32,
+   .max_wm_threads = 64 * 3,
    .max_cs_threads = 28,
    .urb = {
       .size = 64,
index 1ba5075731af5e870ebb7b2e1fc16b6818776749..922f7200a30dd8c8fa01cfb271c9a4a0f14faa12 100644 (file)
@@ -1671,12 +1671,6 @@ fs_visitor::assign_vs_urb_setup()
    brw_vs_prog_data *vs_prog_data = (brw_vs_prog_data *) prog_data;
 
    assert(stage == MESA_SHADER_VERTEX);
-   int count = _mesa_bitcount_64(vs_prog_data->inputs_read);
-   if (vs_prog_data->uses_vertexid || vs_prog_data->uses_instanceid ||
-       vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance)
-      count++;
-   if (vs_prog_data->uses_drawid)
-      count++;
 
    /* Each attribute is 4 regs. */
    this->first_non_payload_grf += 4 * vs_prog_data->nr_attributes;
index 11e7c7dc10219ce8b1d5f66c38f3ef1cba2c4a5e..48cdaf6d9c2e57aa6916988b5c5d5adc27fced04 100644 (file)
@@ -130,7 +130,11 @@ fs_visitor::nir_setup_outputs()
          break;
       }
       case MESA_SHADER_FRAGMENT:
-         if (var->data.index > 0) {
+         if (key->force_dual_color_blend &&
+             var->data.location == FRAG_RESULT_DATA1) {
+            this->dual_src_output = reg;
+            this->do_dual_src = true;
+         } else if (var->data.index > 0) {
             assert(var->data.location == FRAG_RESULT_DATA0);
             assert(var->data.index == 1);
             this->dual_src_output = reg;
index 3d83152d365bde78fd9f2a017d7f41dfd0339d9e..b7d02e90a86ecf39fa513bf60d9424e2bf0d7970 100644 (file)
@@ -544,7 +544,7 @@ brw_compile_tcs(const struct brw_compiler *compiler,
 
    assert(output_size_bytes >= 1);
    if (output_size_bytes > GEN7_MAX_HS_URB_ENTRY_SIZE_BYTES)
-      return false;
+      return NULL;
 
    /* URB entry sizes are stored as a multiple of 64 bytes. */
    vue_prog_data->urb_entry_size = ALIGN(output_size_bytes, 64) / 64;
index 39d644ea63ae1e25d6871b50fb7e62b7f192be3e..78846dc37900d028dbe538d01c16d0f3bbfa7d07 100644 (file)
@@ -515,6 +515,10 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
    /* _NEW_BUFFERS */
    key->nr_color_regions = ctx->DrawBuffer->_NumColorDrawBuffers;
 
+   /* _NEW_COLOR */
+   key->force_dual_color_blend = brw->dual_color_blend_by_location &&
+      (ctx->Color.BlendEnabled & 1) && ctx->Color.Blend[0]._UsesDualSrc;
+
    /* _NEW_MULTISAMPLE, _NEW_COLOR, _NEW_BUFFERS */
    key->replicate_alpha = ctx->DrawBuffer->_NumColorDrawBuffers > 1 &&
       (ctx->Multisample.SampleAlphaToCoverage || ctx->Color.AlphaEnabled);
index e1e1e62d26a6047709130260730462722ecc3f05..bca783aea86cab13840cd285a672ec771936b191 100644 (file)
@@ -79,6 +79,7 @@ DRI_CONF_BEGIN
       DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
       DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
       DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
+      DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION("false")
       DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER("false")
 
       DRI_CONF_OPT_BEGIN_B(shader_precompile, "true")
index 8b64f452572774c679a167fb9e46f09280994734..46444d2c427a6c3b8a6bed62345693411ab0871d 100644 (file)
@@ -330,7 +330,8 @@ _mesa_is_gles31(const struct gl_context *ctx)
 static inline bool
 _mesa_has_geometry_shaders(const struct gl_context *ctx)
 {
-   return _mesa_is_desktop_gl(ctx) && ctx->Version >= 32;
+   return _mesa_has_OES_geometry_shader(ctx) ||
+          (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32);
 }
 
 
index a8a667e3c1275a47c733b4ae76b2db4ee235e3d8..f79418178454521473c695f6bd173d1418a75f0f 100644 (file)
@@ -39,7 +39,6 @@
 #include "enums.h"
 #include "api_arrayelt.h"
 #include "texstate.h"
-#include "drivers/common/meta.h"
 
 
 
index 9cec1762dbe7f6c3f62ca9d347c6dd6dfedcb655..11f4482f8d25a755bf96073da763e82732fd2cb3 100644 (file)
@@ -311,6 +311,7 @@ EXT(OES_element_index_uint                  , dummy_true
 EXT(OES_fbo_render_mipmap                   , dummy_true                             ,  x ,  x , ES1, ES2, 2005)
 EXT(OES_fixed_point                         , dummy_true                             ,  x ,  x , ES1,  x , 2002)
 EXT(OES_framebuffer_object                  , dummy_true                             ,  x ,  x , ES1,  x , 2005)
+EXT(OES_geometry_shader                     , OES_geometry_shader                    ,  x ,  x ,  x ,  31, 2015)
 EXT(OES_get_program_binary                  , dummy_true                             ,  x ,  x ,  x , ES2, 2008)
 EXT(OES_mapbuffer                           , dummy_true                             ,  x ,  x , ES1, ES2, 2005)
 EXT(OES_packed_depth_stencil                , dummy_true                             ,  x ,  x , ES1, ES2, 2007)
index 3a0b89f45722edce41e5a4bfb5e0eba0bc87e9b5..c5400ab1a7ec0af54ac67574d16d9a707a877125 100644 (file)
@@ -3910,6 +3910,7 @@ struct gl_extensions
    GLboolean OES_texture_half_float;
    GLboolean OES_texture_half_float_linear;
    GLboolean OES_compressed_ETC1_RGB8_texture;
+   GLboolean OES_geometry_shader;
    GLboolean extension_sentinel;
    /** The extension string */
    const GLubyte *String;
index 5854369a28c7e0dce169742d89b4fdcacc25ec85..a988f41697bb1b16e743d282cdd4339f4d4cd15a 100644 (file)
@@ -1374,26 +1374,10 @@ _mesa_DetachShader(GLuint program, GLuint shader)
 
 void GLAPIENTRY
 _mesa_GetAttachedObjectsARB(GLhandleARB container, GLsizei maxCount,
-                            GLsizei * count, GLhandleARB * objARB)
+                            GLsizei * count, GLhandleARB * obj)
 {
-   int i;
-   GLuint *obj;
-
    GET_CURRENT_CONTEXT(ctx);
-
-   obj = calloc(maxCount, sizeof(GLuint));
-   if (!obj) {
-      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetAttachedObjectsARB");
-      return;
-   }
-
    get_attached_shaders(ctx, container, maxCount, count, obj);
-
-   for (i = 0 ; i < *count; i++) {
-      objARB[i] = (GLhandleARB)obj[i];
-   }
-
-   free(obj);
 }
 
 
index eb1108124e96776867191f44939b008d94629658..e64129622513e1c0354bfb334b4760f2426a9bc7 100644 (file)
@@ -2527,5 +2527,8 @@ const struct function gles31_functions_possible[] = {
    /* GL_EXT_blend_func_extended */
    { "glGetProgramResourceLocationIndexEXT", 31, -1 },
 
+   /* GL_OES_geometry_shader */
+   { "glFramebufferTextureOES", 31, -1},
+
    { NULL, 0, -1 },
  };