Apply the destination swizzle on GLES games based on HL2 engine.
Also add Portal 2 since some people are experiencing issues with
that.
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5481>
too dark. -->
<application name="Half Life 2" executable="hl2_linux">
<option name="gles_emulate_bgra" value="true" />
too dark. -->
<application name="Half Life 2" executable="hl2_linux">
<option name="gles_emulate_bgra" value="true" />
+ <option name="gles_apply_bgra_dest_swizzle" value="true"/>
</application>
<application name="Portal" executable="hl2_linux">
<option name="gles_emulate_bgra" value="true" />
</application>
<application name="Portal" executable="hl2_linux">
<option name="gles_emulate_bgra" value="true" />
+ <option name="gles_apply_bgra_dest_swizzle" value="true"/>
+ </application>
+ <application name="Portal 2" executable="hl2_linux">
+ <option name="gles_emulate_bgra" value="true" />
+ <option name="gles_apply_bgra_dest_swizzle" value="true"/>
</application>
<application name="Left 4 Dead 2" executable="hl2_linux">
<option name="gles_emulate_bgra" value="true" />
</application>
<application name="Left 4 Dead 2" executable="hl2_linux">
<option name="gles_emulate_bgra" value="true" />
+ <option name="gles_apply_bgra_dest_swizzle" value="true"/>
</application>
<application name="Dota 2" executable="dota2">
<option name="gles_emulate_bgra" value="true" />
</application>
<application name="Dota 2" executable="dota2">
<option name="gles_emulate_bgra" value="true" />