properties->shaderSignedZeroInfNanPreserveFloat32 = true;
properties->shaderDenormFlushToZeroFloat16 = false;
- properties->shaderDenormPreserveFloat16 = true;
- properties->shaderRoundingModeRTEFloat16 = true;
+ properties->shaderDenormPreserveFloat16 = pdevice->rad_info.chip_class >= GFX8;
+ properties->shaderRoundingModeRTEFloat16 = pdevice->rad_info.chip_class >= GFX8;
properties->shaderRoundingModeRTZFloat16 = false;
- properties->shaderSignedZeroInfNanPreserveFloat16 = true;
+ properties->shaderSignedZeroInfNanPreserveFloat16 = pdevice->rad_info.chip_class >= GFX8;
properties->shaderDenormFlushToZeroFloat64 = false;
properties->shaderDenormPreserveFloat64 = true;
Extension('VK_KHR_shader_atomic_int64', 1, 'LLVM_VERSION_MAJOR >= 9'),
Extension('VK_KHR_shader_clock', 1, True),
Extension('VK_KHR_shader_draw_parameters', 1, True),
- Extension('VK_KHR_shader_float_controls', 1, 'device->rad_info.chip_class >= GFX8 && !device->use_aco'),
+ Extension('VK_KHR_shader_float_controls', 1, '!device->use_aco'),
Extension('VK_KHR_shader_float16_int8', 1, '!device->use_aco'),
Extension('VK_KHR_storage_buffer_storage_class', 1, True),
Extension('VK_KHR_surface', 25, 'RADV_HAS_SURFACE'),