drirc: Enable glthread for rpcs3
authorAni <ani-leo@outlook.com>
Mon, 11 May 2020 14:45:47 +0000 (14:45 +0000)
committerMarge Bot <eric+marge@anholt.net>
Mon, 11 May 2020 23:25:19 +0000 (23:25 +0000)
Closes: #2939
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4988>

src/util/00-mesa-defaults.conf

index acda91f6c78cf98a3d6f8271bf61faad07188d7f..849b6b169decd33b5d8f8d4eff13f768fb6bf8c8 100644 (file)
@@ -415,6 +415,9 @@ TODO: document the other workarounds.
         <application name="Yuzu - Nintendo Switch Emulator" executable="yuzu">
             <option name="mesa_glthread" value="true"/>
         </application>
+        <application name="RPCS3" executable="rpcs3">
+            <option name="mesa_glthread" value="true"/>
+        </application>
 
         <application name="From The Depths" executable="From_The_Depths.x86_64">
             <option name="mesa_glthread" value="true"/>