anv: Add support for the on-disk shader cache
authorJason Ekstrand <jason.ekstrand@intel.com>
Sat, 30 Jun 2018 00:08:30 +0000 (17:08 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Mon, 2 Jul 2018 21:52:05 +0000 (14:52 -0700)
The Vulkan API provides a mechanism for applications to cache their own
shaders and manage on-disk pipeline caching themselves.  Generally, this
is what I would recommend to application developers and I've resisted
implementing driver-side transparent caching in the Vulkan driver for a
long time.  However, not all applications do this and, for some
use-cases, it's just not practical.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
src/intel/vulkan/anv_device.c
src/intel/vulkan/anv_pipeline_cache.c
src/intel/vulkan/anv_private.h

index 2d0b23dfdaed853ccc3c8ee9f90143796ac81b7b..7b3ddbb9501a6bcac849a6a9cf7ae2fd5b7c5dd1 100644 (file)
@@ -35,6 +35,7 @@
 #include "util/strtod.h"
 #include "util/debug.h"
 #include "util/build_id.h"
+#include "util/disk_cache.h"
 #include "util/mesa-sha1.h"
 #include "vk_util.h"
 #include "common/gen_defines.h"
@@ -233,6 +234,8 @@ anv_physical_device_init_uuids(struct anv_physical_device *device)
                        "build-id too short.  It needs to be a SHA");
    }
 
+   memcpy(device->driver_build_sha1, build_id_data(note), 20);
+
    struct mesa_sha1 sha1_ctx;
    uint8_t sha1[20];
    STATIC_ASSERT(VK_UUID_SIZE <= sizeof(sha1));
@@ -271,6 +274,35 @@ anv_physical_device_init_uuids(struct anv_physical_device *device)
    return VK_SUCCESS;
 }
 
+static void
+anv_physical_device_init_disk_cache(struct anv_physical_device *device)
+{
+#ifdef ENABLE_SHADER_CACHE
+   char renderer[9];
+   MAYBE_UNUSED int len = snprintf(renderer, sizeof(renderer), "anv_%04x",
+                                   device->chipset_id);
+   assert(len == sizeof(renderer) - 1);
+
+   char timestamp[41];
+   _mesa_sha1_format(timestamp, device->driver_build_sha1);
+
+   device->disk_cache = disk_cache_create(renderer, timestamp, 0);
+#else
+   device->disk_cache = NULL;
+#endif
+}
+
+static void
+anv_physical_device_free_disk_cache(struct anv_physical_device *device)
+{
+#ifdef ENABLE_SHADER_CACHE
+   if (device->disk_cache)
+      disk_cache_destroy(device->disk_cache);
+#else
+   assert(device->disk_cache == NULL);
+#endif
+}
+
 static VkResult
 anv_physical_device_init(struct anv_physical_device *device,
                          struct anv_instance *instance,
@@ -442,6 +474,8 @@ anv_physical_device_init(struct anv_physical_device *device,
    if (result != VK_SUCCESS)
       goto fail;
 
+   anv_physical_device_init_disk_cache(device);
+
    if (instance->enabled_extensions.KHR_display) {
       master_fd = open(primary_path, O_RDWR | O_CLOEXEC);
       if (master_fd >= 0) {
@@ -459,6 +493,7 @@ anv_physical_device_init(struct anv_physical_device *device,
    result = anv_init_wsi(device);
    if (result != VK_SUCCESS) {
       ralloc_free(device->compiler);
+      anv_physical_device_free_disk_cache(device);
       goto fail;
    }
 
@@ -481,6 +516,7 @@ static void
 anv_physical_device_finish(struct anv_physical_device *device)
 {
    anv_finish_wsi(device);
+   anv_physical_device_free_disk_cache(device);
    ralloc_free(device->compiler);
    close(device->local_fd);
    if (device->master_fd >= 0)
index e57cd1c75c668e125beae3e2b68a4ded6870e251..d4c7262dc05a3788b569b10f1878079d8936541d 100644 (file)
@@ -24,6 +24,8 @@
 #include "compiler/blob.h"
 #include "util/hash_table.h"
 #include "util/debug.h"
+#include "util/disk_cache.h"
+#include "util/mesa-sha1.h"
 #include "anv_private.h"
 
 struct anv_shader_bin *
@@ -280,6 +282,25 @@ anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
    return shader;
 }
 
+static void
+anv_pipeline_cache_add_shader_bin(struct anv_pipeline_cache *cache,
+                                  struct anv_shader_bin *bin)
+{
+   if (!cache->cache)
+      return;
+
+   pthread_mutex_lock(&cache->mutex);
+
+   struct hash_entry *entry = _mesa_hash_table_search(cache->cache, bin->key);
+   if (entry == NULL) {
+      /* Take a reference for the cache */
+      anv_shader_bin_ref(bin);
+      _mesa_hash_table_insert(cache->cache, bin->key, bin);
+   }
+
+   pthread_mutex_unlock(&cache->mutex);
+}
+
 static struct anv_shader_bin *
 anv_pipeline_cache_add_shader_locked(struct anv_pipeline_cache *cache,
                                      const void *key_data, uint32_t key_size,
@@ -540,7 +561,38 @@ anv_device_search_for_kernel(struct anv_device *device,
                              struct anv_pipeline_cache *cache,
                              const void *key_data, uint32_t key_size)
 {
-   return cache ? anv_pipeline_cache_search(cache, key_data, key_size) : NULL;
+   struct anv_shader_bin *bin;
+
+   if (cache) {
+      bin = anv_pipeline_cache_search(cache, key_data, key_size);
+      if (bin)
+         return bin;
+   }
+
+#ifdef ENABLE_SHADER_CACHE
+   struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache;
+   if (disk_cache) {
+      cache_key cache_key;
+      disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
+
+      size_t buffer_size;
+      uint8_t *buffer = disk_cache_get(disk_cache, cache_key, &buffer_size);
+      if (buffer) {
+         struct blob_reader blob;
+         blob_reader_init(&blob, buffer, buffer_size);
+         bin = anv_shader_bin_create_from_blob(device, &blob);
+         free(buffer);
+
+         if (bin) {
+            if (cache)
+               anv_pipeline_cache_add_shader_bin(cache, bin);
+            return bin;
+         }
+      }
+   }
+#endif
+
+   return NULL;
 }
 
 struct anv_shader_bin *
@@ -554,17 +606,41 @@ anv_device_upload_kernel(struct anv_device *device,
                          uint32_t prog_data_size,
                          const struct anv_pipeline_bind_map *bind_map)
 {
+   struct anv_shader_bin *bin;
    if (cache) {
-      return anv_pipeline_cache_upload_kernel(cache, key_data, key_size,
-                                              kernel_data, kernel_size,
-                                              constant_data, constant_data_size,
-                                              prog_data, prog_data_size,
-                                              bind_map);
+      bin = anv_pipeline_cache_upload_kernel(cache, key_data, key_size,
+                                             kernel_data, kernel_size,
+                                             constant_data, constant_data_size,
+                                             prog_data, prog_data_size,
+                                             bind_map);
    } else {
-      return anv_shader_bin_create(device, key_data, key_size,
-                                   kernel_data, kernel_size,
-                                   constant_data, constant_data_size,
-                                   prog_data, prog_data_size,
-                                   prog_data->param, bind_map);
+      bin = anv_shader_bin_create(device, key_data, key_size,
+                                  kernel_data, kernel_size,
+                                  constant_data, constant_data_size,
+                                  prog_data, prog_data_size,
+                                  prog_data->param, bind_map);
    }
+
+   if (bin == NULL)
+      return NULL;
+
+#ifdef ENABLE_SHADER_CACHE
+   struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache;
+   if (disk_cache) {
+      struct blob binary;
+      blob_init(&binary);
+      anv_shader_bin_write_to_blob(bin, &binary);
+
+      if (!binary.out_of_memory) {
+         cache_key cache_key;
+         disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
+
+         disk_cache_put(disk_cache, cache_key, binary.data, binary.size, NULL);
+      }
+
+      blob_finish(&binary);
+   }
+#endif
+
+   return bin;
 }
index 1f1f9795cf3db181522d9aab58f07371fbb6c30a..4a26b1d30968177c0e8ac04df07db66d1d56081b 100644 (file)
@@ -870,10 +870,13 @@ struct anv_physical_device {
       struct anv_memory_heap                    heaps[VK_MAX_MEMORY_HEAPS];
     } memory;
 
+    uint8_t                                     driver_build_sha1[20];
     uint8_t                                     pipeline_cache_uuid[VK_UUID_SIZE];
     uint8_t                                     driver_uuid[VK_UUID_SIZE];
     uint8_t                                     device_uuid[VK_UUID_SIZE];
 
+    struct disk_cache *                         disk_cache;
+
     struct wsi_device                       wsi_device;
     int                                         local_fd;
     int                                         master_fd;