v3d: add missing line break for performance debug message
authorIago Toral Quiroga <itoral@igalia.com>
Mon, 9 Sep 2019 10:52:16 +0000 (12:52 +0200)
committerIago Toral <itoral@igalia.com>
Fri, 13 Sep 2019 06:53:26 +0000 (06:53 +0000)
Reviewed-by: Eric Anholt <eric@anholt.net>
src/gallium/drivers/v3d/v3d_job.c

index 50ea7ef859c8acf00a48c65b1a780cec738c5d5d..d16896ce0d87d92bdf5fc98f175c58bcbd9765f1 100644 (file)
@@ -454,7 +454,7 @@ v3d_read_and_accumulate_primitive_counters(struct v3d_context *v3d)
 {
         assert(v3d->prim_counts);
 
-        perf_debug("stalling on TF counts readback");
+        perf_debug("stalling on TF counts readback\n");
         struct v3d_resource *rsc = v3d_resource(v3d->prim_counts);
         if (v3d_bo_wait(rsc->bo, PIPE_TIMEOUT_INFINITE, "prim-counts")) {
                 uint32_t *map = v3d_bo_map(rsc->bo);