init_scratch_buffer(sctx, program);
si_shader_binary_read(sctx->screen, &program->shader, &sctx->b.debug,
TGSI_PROCESSOR_COMPUTE);
+ si_shader_binary_upload(sctx->screen, &program->shader);
#endif
program->input_buffer = si_resource_create_custom(sctx->b.b.screen,
}
}
-int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
- struct pipe_debug_callback *debug, unsigned processor)
+void si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
+ struct pipe_debug_callback *debug, unsigned processor)
{
const struct radeon_shader_binary *binary = &shader->binary;
- int r;
si_shader_binary_read_config(sscreen, shader, 0);
- r = si_shader_binary_upload(sscreen, shader);
- if (r)
- return r;
if (r600_can_dump_shader(&sscreen->b, processor)) {
if (!(sscreen->b.debug_flags & DBG_NO_ASM))
"Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d LDS: %d Scratch: %d",
shader->num_sgprs, shader->num_vgprs, binary->code_size,
shader->lds_size, shader->scratch_bytes_per_wave);
-
- return 0;
}
int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
return r;
}
- r = si_shader_binary_read(sscreen, shader, debug, processor);
+ si_shader_binary_read(sscreen, shader, debug, processor);
+
+ r = si_shader_binary_upload(sscreen, shader);
+ if (r)
+ return r;
FREE(shader->binary.config);
FREE(shader->binary.rodata);
void si_shader_destroy(struct si_shader *shader);
unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader);
-int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
- struct pipe_debug_callback *debug, unsigned processor);
+void si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
+ struct pipe_debug_callback *debug, unsigned processor);
void si_shader_apply_scratch_relocs(struct si_context *sctx,
struct si_shader *shader,
uint64_t scratch_va);