radeonsi: use correct wave size in gfx10_ngg_calculate_subgroup_info
authorMarek Olšák <marek.olsak@amd.com>
Thu, 30 Jul 2020 11:47:42 +0000 (07:47 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Fri, 7 Aug 2020 15:22:21 +0000 (11:22 -0400)
Fixes: 88efb63cafc ("radeonsi/gfx10: implement Wave32")
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6137>

src/gallium/drivers/radeonsi/gfx10_shader_ngg.c

index 36e84ec12e0a009a54fef120c51d85e002ccf0ed..c7b5556850221831ac2c96a84597a116b45c260c 100644 (file)
@@ -2008,7 +2008,7 @@ retry_select_mode:
 
    /* Round up towards full wave sizes for better ALU utilization. */
    if (!max_vert_out_per_gs_instance) {
 
    /* Round up towards full wave sizes for better ALU utilization. */
    if (!max_vert_out_per_gs_instance) {
-      const unsigned wavesize = gs_sel->screen->ge_wave_size;
+      const unsigned wavesize = si_get_shader_wave_size(shader);
       unsigned orig_max_esverts;
       unsigned orig_max_gsprims;
       do {
       unsigned orig_max_esverts;
       unsigned orig_max_gsprims;
       do {