d3d1x: properly support specifying MipLevels as 0
authorLuca Barbieri <luca@luca-barbieri.com>
Mon, 27 Sep 2010 16:25:41 +0000 (18:25 +0200)
committerLuca Barbieri <luca@luca-barbieri.com>
Mon, 27 Sep 2010 20:20:53 +0000 (22:20 +0200)
src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h

index b7c6a44ab8635a0b71995ce362e480bc18f22a15..9852dafa353e2ddd1b767326e8d91a2cd2ad0741 100644 (file)
@@ -684,7 +684,10 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
                templat.width0 = width;
                templat.height0 = height;
                templat.depth0 = depth;
-               templat.last_level = mip_levels ? (mip_levels - 1) : 0;
+               if(mip_levels)
+                       templat.last_level = mip_levels - 1;
+               else
+                       templat.last_level = MAX2(MAX2(util_logbase2(templat.width0), util_logbase2(templat.height0)), util_logbase2(templat.depth0));
                templat.format = dxgi_to_pipe_format[format];
                templat.bind = d3d11_to_pipe_bind_flags(bind_flags);
                if(c_p_u_access_flags & D3D11_CPU_ACCESS_READ)
@@ -758,7 +761,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
                HRESULT hr = create_resource(PIPE_TEXTURE_1D, desc->Width, 1, 1, desc->MipLevels, desc->ArraySize, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture1d ? &resource : 0);
                if(hr != S_OK)
                        return hr;
-               *out_texture1d = new GalliumD3D11Texture1D(this, resource, *desc, dxgi_usage);
+               D3D11_TEXTURE1D_DESC cdesc = *desc;
+               cdesc.MipLevels = resource->last_level + 1;
+               *out_texture1d = new GalliumD3D11Texture1D(this, resource, cdesc, dxgi_usage);
                return S_OK;
        }
 
@@ -774,10 +779,12 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
                HRESULT hr = create_resource(PIPE_TEXTURE_2D, desc->Width, desc->Height, 1, desc->MipLevels, desc->ArraySize, desc->Format, &desc->SampleDesc, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture2d ? &resource : 0);
                if(hr != S_OK)
                        return hr;
-               if(desc->MipLevels == 1 && desc->ArraySize == 1)
-                       *out_texture2d = new GalliumD3D11Surface(this, resource, *desc, dxgi_usage);
+               D3D11_TEXTURE2D_DESC cdesc = *desc;
+               cdesc.MipLevels = resource->last_level + 1;
+               if(cdesc.MipLevels == 1 && cdesc.ArraySize == 1)
+                       *out_texture2d = new GalliumD3D11Surface(this, resource, cdesc, dxgi_usage);
                else
-                       *out_texture2d = new GalliumD3D11Texture2D(this, resource, *desc, dxgi_usage);
+                       *out_texture2d = new GalliumD3D11Texture2D(this, resource, cdesc, dxgi_usage);
                return S_OK;
        }
 
@@ -793,7 +800,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
                HRESULT hr = create_resource(PIPE_TEXTURE_3D, desc->Width, desc->Height, desc->Depth, desc->MipLevels, 1, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture3d ? &resource : 0);
                if(hr != S_OK)
                        return hr;
-               *out_texture3d = new GalliumD3D11Texture3D(this, resource, *desc, dxgi_usage);
+               D3D11_TEXTURE3D_DESC cdesc = *desc;
+               cdesc.MipLevels = resource->last_level + 1;
+               *out_texture3d = new GalliumD3D11Texture3D(this, resource, cdesc, dxgi_usage);
                return S_OK;
        }