panfrost: Allow tiling on RECT textures
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tue, 19 May 2020 23:07:36 +0000 (19:07 -0400)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Thu, 21 May 2020 18:43:32 +0000 (14:43 -0400)
Except for the norm coords bit, they're identical to 2D.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5124>

src/gallium/drivers/panfrost/pan_resource.c

index 983292f9fb7e3fd9222669011a6d930a4e6ff538..bee135ae04d95cbe3a8516daed6095e8cb947f63 100644 (file)
@@ -410,7 +410,7 @@ panfrost_resource_create_bo(struct panfrost_device *dev, struct panfrost_resourc
                 PIPE_BIND_DISPLAY_TARGET;
 
         unsigned bpp = util_format_get_blocksizebits(res->format);
-        bool is_2d = (res->target == PIPE_TEXTURE_2D);
+        bool is_2d = (res->target == PIPE_TEXTURE_2D) || (res->target == PIPE_TEXTURE_RECT);
         bool is_sane_bpp = bpp == 8 || bpp == 16 || bpp == 24 || bpp == 32 || bpp == 64 || bpp == 128;
         bool should_tile = (res->usage != PIPE_USAGE_STREAM);
         bool must_tile = (res->bind & PIPE_BIND_DEPTH_STENCIL) && (dev->quirks & MIDGARD_SFBD);