debug_stack functions are implemented in another file for Android.
Also add backtrace library dependency.
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-bu: Kristian H. Kristensen <hoegsber@google.com>
Signed-off-by: Dominik Behr <dbehr@chromium.org>
Acked-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2435>
dependency('hardware'),
dependency('sync'),
]
+ if with_gallium
+ dep_android += dependency('backtrace')
+ endif
if get_option('platform-sdk-version') >= 26
dep_android += dependency('nativewindow')
endif
'util/u_debug_image.h',
'util/u_debug_refcnt.c',
'util/u_debug_refcnt.h',
- 'util/u_debug_stack.c',
'util/u_debug_stack.h',
'util/u_debug_symbol.c',
'util/u_debug_symbol.h',
'nir/nir_draw_helpers.h',
)
+if with_platform_android
+ files_libgallium += files(
+ 'util/u_debug_stack_android.cpp',
+ )
+else
+ files_libgallium += files(
+ 'util/u_debug_stack.c',
+ )
+endif
+
if dep_libdrm.found()
files_libgallium += files(
'renderonly/renderonly.c',