st/egl: Fix win32 build.
authorChia-I Wu <olv@lunarg.com>
Thu, 19 Aug 2010 05:45:29 +0000 (13:45 +0800)
committerChia-I Wu <olv@lunarg.com>
Thu, 19 Aug 2010 06:07:29 +0000 (14:07 +0800)
Add new source files to SConscripts.

src/egl/main/SConscript
src/gallium/state_trackers/egl/SConscript

index 3d7ae3a8e4ebe8c355694538d5aa6cd25e205e8f..c7ba45c0d694e38989308266108d384dc85fc13e 100644 (file)
@@ -36,6 +36,7 @@ if env['platform'] != 'winddk':
                'eglscreen.c',
                'eglstring.c',
                'eglsurface.c',
+               'eglsync.c',
        ]
 
        egl = env.SharedLibrary(
index e71aec35b7351911433b8831fbbe17f8a21f971c..efcce25e3171b85367815f757aa04be24e50c249 100644 (file)
@@ -21,6 +21,7 @@ if 'egl' in env['statetrackers']:
         'common/egl_g3d_api.c',
         'common/egl_g3d_image.c',
         'common/egl_g3d_st.c',
+        'common/egl_g3d_sync.c',
         'common/native_helper.c',
     ]