mesa/marshal: fix Windows build
authorGrigori Goronzy <greg@chown.ath.cx>
Fri, 14 Jul 2017 21:12:17 +0000 (23:12 +0200)
committerGrigori Goronzy <greg@chown.ath.cx>
Fri, 14 Jul 2017 21:46:21 +0000 (23:46 +0200)
This was broken by commit 1ad24faa.

Reported by AppVeyor:
https://ci.appveyor.com/project/mesa3d/mesa/build/4918

src/mesa/main/marshal.h

index f2dc8429a1a127ab8b225335db31e8502326e16b..63e0295576ef04fde2b5f44704873492404a9cbe 100644 (file)
@@ -257,7 +257,7 @@ void GLAPIENTRY
 _mesa_marshal_ClearBufferfv(GLenum buffer, GLint drawbuffer,
                             const GLfloat *value);
 
-void GLAPIENTRY
+void
 _mesa_unmarshal_ClearBufferiv(struct gl_context *ctx,
                               const struct marshal_cmd_ClearBuffer *cmd);
 
@@ -265,7 +265,7 @@ void GLAPIENTRY
 _mesa_marshal_ClearBufferiv(GLenum buffer, GLint drawbuffer,
                             const GLint *value);
 
-void GLAPIENTRY
+void
 _mesa_unmarshal_ClearBufferuiv(struct gl_context *ctx,
                                const struct marshal_cmd_ClearBuffer *cmd);
 
@@ -273,7 +273,7 @@ void GLAPIENTRY
 _mesa_marshal_ClearBufferuiv(GLenum buffer, GLint drawbuffer,
                              const GLuint *value);
 
-void GLAPIENTRY
+void
 _mesa_unmarshal_ClearBufferfi(struct gl_context *ctx,
                               const struct marshal_cmd_ClearBuffer *cmd);