v3d: trivial update to obsolete comment
authorIago Toral Quiroga <itoral@igalia.com>
Wed, 14 Aug 2019 07:28:15 +0000 (09:28 +0200)
committerJose Maria Casanova Crespo <jmcasanova@igalia.com>
Fri, 18 Oct 2019 12:08:52 +0000 (14:08 +0200)
Reviewed-by: Eric Anholt <eric@anholt.net>
src/gallium/drivers/v3d/v3dx_draw.c

index 806aaf9bfa6f3b949fb4b160ab7744bdf277426e..b0b52fa00b66e939fa91b97653a1cf1864e13a79 100644 (file)
@@ -694,8 +694,8 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
                 job->submit.in_sync_bcl = v3d->out_sync;
         }
 
-        /* Mark SSBOs as being written.  We don't actually know which ones are
-         * read vs written, so just assume the worst
+        /* Mark SSBOs and images as being written.  We don't actually know
+         * which ones are read vs written, so just assume the worst.
          */
         for (int s = 0; s < PIPE_SHADER_COMPUTE; s++) {
                 foreach_bit(i, v3d->ssbo[s].enabled_mask) {