mesa: Remove the OES_draw_texture extension from ES2.
authorKenneth Graunke <kenneth@whitecape.org>
Tue, 15 May 2012 22:50:26 +0000 (15:50 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 24 May 2012 00:03:35 +0000 (17:03 -0700)
This extension appears to be written against ES 1.0.
In ES 2.0, you really want to be using FBOs instead.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
src/mesa/main/extensions.c

index a843a40925c95fb584f50ab1b8e4144759eda616..cd76eeb3d8a002be60c61f78abb05a899a57ec3c 100644 (file)
@@ -228,7 +228,7 @@ static const struct extension extension_table[] = {
    { "GL_OES_depth32",                             o(dummy_false),                     DISABLE,                2005 },
    { "GL_OES_depth_texture",                       o(ARB_depth_texture),                                  ES2, 2006 },
 #if FEATURE_OES_draw_texture
-   { "GL_OES_draw_texture",                        o(OES_draw_texture),                             ES1 | ES2, 2004 },
+   { "GL_OES_draw_texture",                        o(OES_draw_texture),                             ES1,       2004 },
 #endif
 #if FEATURE_OES_EGL_image
    /*  FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */