intel/compiler: use the same name for nir shaders in brw_compile_* functions
authorMarcin Ślusarz <marcin.slusarz@intel.com>
Fri, 4 Sep 2020 16:43:35 +0000 (18:43 +0200)
committerMarge Bot <eric+marge@anholt.net>
Fri, 4 Sep 2020 17:38:25 +0000 (17:38 +0000)
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6602>


No differences found