winsys/g3dvl: Fix include style
authorKai Wasserbäch <kai@dev.carbon-project.org>
Sat, 27 Aug 2011 15:51:59 +0000 (17:51 +0200)
committerBrian Paul <brianp@vmware.com>
Mon, 29 Aug 2011 14:03:06 +0000 (08:03 -0600)
As explained in the thread starting at [0], the internal include style
should be »#include "path/to/header.h"« for non-system includes.

[0]
<http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e>

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
src/gallium/winsys/g3dvl/dri/dri_winsys.c
src/gallium/winsys/g3dvl/vl_winsys.h
src/gallium/winsys/g3dvl/xlib/xsp_winsys.c

index 276731ca58841cf6ef5c8e61837c67e0a31749b3..aef88f2c817239025e444a561014d28722214426 100644 (file)
  *
  **************************************************************************/
 
-#include <vl_winsys.h>
-#include <driclient.h>
-#include <pipe/p_screen.h>
-#include <pipe/p_context.h>
-#include <pipe/p_state.h>
-#include <util/u_memory.h>
-#include <util/u_hash.h>
-#include <util/u_hash_table.h>
-#include <util/u_inlines.h>
-#include <state_tracker/drm_driver.h>
+#include "vl_winsys.h"
+#include "driclient.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/u_memory.h"
+#include "util/u_hash.h"
+#include "util/u_hash_table.h"
+#include "util/u_inlines.h"
+#include "state_tracker/drm_driver.h"
 #include <X11/Xlibint.h>
 
 struct vl_dri_screen
index 384a8ba5f17ce95ffe2b98bde5dff7589642e420..2782e513880d6af614b25368a7df0e4698adabbb 100644 (file)
@@ -29,8 +29,8 @@
 #define vl_winsys_h
 
 #include <X11/Xlib.h>
-#include <pipe/p_defines.h>
-#include <pipe/p_format.h>
+#include "pipe/p_defines.h"
+#include "pipe/p_format.h"
 
 struct pipe_screen;
 struct pipe_surface;
index 92f0bd6da907a40af2afc29e6dafcc6ec5fd613b..e86d92f40d0808ab0c03a88086e988c2e082208f 100644 (file)
 
 #include <X11/Xlibint.h>
 
-#include <pipe/p_state.h>
+#include "pipe/p_state.h"
 
-#include <util/u_memory.h>
-#include <util/u_format.h>
-#include <util/u_inlines.h>
+#include "util/u_memory.h"
+#include "util/u_format.h"
+#include "util/u_inlines.h"
 
-#include <state_tracker/xlib_sw_winsys.h>
-#include <softpipe/sp_public.h>
+#include "state_tracker/xlib_sw_winsys.h"
+#include "softpipe/sp_public.h"
 
-#include <vl_winsys.h>
+#include "vl_winsys.h"
 
 struct vl_xsp_screen
 {