+void GLAPIENTRY
+_mesa_NamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples,
+ GLenum internalformat,
+ GLsizei width, GLsizei height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
+ if (!rb || rb == &DummyRenderbuffer) {
+ _mesa_HashLockMutex(ctx->Shared->RenderBuffers);
+ rb = allocate_renderbuffer_locked(ctx, renderbuffer,
+ "glNamedRenderbufferStorageMultisampleEXT");
+ _mesa_HashUnlockMutex(ctx->Shared->RenderBuffers);
+ }
+ renderbuffer_storage(ctx, rb, internalformat, width, height,
+ samples, samples,
+ "glNamedRenderbufferStorageMultisample");
+}
+
+