main: remove extern C around #includes in ff_fragment_shader.cpp
authorBrian Paul <brianp@vmware.com>
Mon, 15 Dec 2014 23:45:57 +0000 (16:45 -0700)
committerBrian Paul <brianp@vmware.com>
Tue, 16 Dec 2014 14:52:41 +0000 (07:52 -0700)
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
src/mesa/main/ff_fragment_shader.cpp

index 5591d57df1155d1533a4be347882017d6244f934..bc6fdbdd8918051e0fdd7f1ed77a8dbaf6c3cccd 100644 (file)
  * 
  **************************************************************************/
 
-extern "C" {
 #include "glheader.h"
 #include "imports.h"
 #include "mtypes.h"
 #include "main/context.h"
 #include "main/macros.h"
 #include "main/samplerobj.h"
+#include "main/texenvprogram.h"
+#include "main/texobj.h"
+#include "main/uniforms.h"
 #include "program/program.h"
 #include "program/prog_parameter.h"
 #include "program/prog_cache.h"
@@ -41,10 +43,6 @@ extern "C" {
 #include "program/prog_print.h"
 #include "program/prog_statevars.h"
 #include "program/programopt.h"
-#include "texenvprogram.h"
-#include "texobj.h"
-}
-#include "main/uniforms.h"
 #include "../glsl/glsl_types.h"
 #include "../glsl/ir.h"
 #include "../glsl/ir_builder.h"