uint
__extractFloat64Sign(uint64_t a)
{
- return unpackUint2x32(a).y >> 31;
+ return unpackUint2x32(a).y & 0x80000000u;
}
/* Returns true if the 64-bit value formed by concatenating `a0' and `a1' is less
{
uvec2 z;
- z.y = (zSign << 31) + (uint(zExp) << 20) + zFrac0;
+ z.y = zSign + (uint(zExp) << 20) + zFrac0;
z.x = zFrac1;
return packUint2x32(z);
}
if (expDiff < 0) {
if (bExp == 0x7FF) {
bool propagate = (bFracHi | bFracLo) != 0u;
- return mix(__packFloat64(aSign ^ 1u, 0x7ff, 0u, 0u), __propagateFloat64NaN(a, b), propagate);
+ return mix(__packFloat64(aSign ^ 0x80000000u, 0x7ff, 0u, 0u), __propagateFloat64NaN(a, b), propagate);
}
expDiff = mix(expDiff, expDiff + 1, aExp == 0);
aFracHi = mix(aFracHi | 0x40000000u, aFracHi, aExp == 0);
bFracHi |= 0x40000000u;
__sub64(bFracHi, bFracLo, aFracHi, aFracLo, zFrac0, zFrac1);
zExp = bExp;
- aSign ^= 1u;
+ aSign ^= 0x80000000u;
--zExp;
return __normalizeRoundAndPackFloat64(aSign, zExp - 10, zFrac0, zFrac1);
}
zexp_normal = true;
}
zExp = mix(bExp, aExp, blta);
- aSign = mix(aSign ^ 1u, aSign, blta);
- uint64_t retval_0 = __packFloat64(uint(FLOAT_ROUNDING_MODE == FLOAT_ROUND_DOWN), 0, 0u, 0u);
+ aSign = mix(aSign ^ 0x80000000u, aSign, blta);
+ uint64_t retval_0 = __packFloat64(uint(FLOAT_ROUNDING_MODE == FLOAT_ROUND_DOWN) << 31, 0, 0u, 0u);
uint64_t retval_1 = __normalizeRoundAndPackFloat64(aSign, zExp - 11, zFrac0, zFrac1);
return mix(retval_0, retval_1, zexp_normal);
}
uint a = floatBitsToUint(f);
uint aFrac = a & 0x007FFFFFu;
int aExp = int((a>>23) & 0xFFu);
- uint aSign = a>>31;
+ uint aSign = a & 0x80000000u;
uint zFrac0 = 0u;
uint zFrac1 = 0u;
uint zFrac2 = 0u;
uint a = floatBitsToUint(f);
uint aFrac = a & 0x007FFFFFu;
int aExp = int((a>>23) & 0xFFu);
- uint aSign = a>>31;
+ uint aSign = a & 0x80000000u;
uint zFrac0 = 0u;
uint zFrac1 = 0u;
uint zFrac2 = 0u;
uint64_t absA = mix(uint64_t(a), uint64_t(-a), a < 0);
uint aFracHi = __extractFloat64FracHi(absA);
uvec2 aFrac = unpackUint2x32(absA);
- uint zSign = uint(a < 0);
+ uint zSign = uint(unpackInt2x32(a).y) & 0x80000000u;
if ((aFracHi & 0x80000000u) != 0u) {
- return mix(0ul, __packFloat64(1, 0x434, 0u, 0u), a < 0);
+ return mix(0ul, __packFloat64(0x80000000u, 0x434, 0u, 0u), a < 0);
}
return __normalizeRoundAndPackFloat64(zSign, 0x432, aFrac.y, aFrac.x);
uint zFrac1 = 0u;
if (a==0)
return __packFloat64(0u, 0, 0u, 0u);
- uint zSign = uint(a < 0);
+ uint zSign = uint(a) & 0x80000000u;
uint absA = mix(uint(a), uint(-a), a < 0);
int shiftCount = __countLeadingZeros32(absA) - 11;
if (0 <= shiftCount) {
float
__packFloat32(uint zSign, int zExp, uint zFrac)
{
- return uintBitsToFloat((zSign<<31) + (uint(zExp)<<23) + zFrac);
+ return uintBitsToFloat(zSign + (uint(zExp)<<23) + zFrac);
}
/* Takes an abstract floating-point value having sign `zSign', exponent `zExp',
uint aSign = __extractFloat64Sign(__a);
if (aExp == 0x7FF) {
__shortShift64Left(a.y, a.x, 12, a.y, a.x);
- float rval = uintBitsToFloat((aSign<<31) | 0x7FC00000u | (a.y>>9));
+ float rval = uintBitsToFloat(aSign | 0x7FC00000u | (a.y>>9));
rval = mix(__packFloat32(aSign, 0xFF, 0u), rval, (aFracHi | aFracLo) != 0u);
return rval;
}
float
__int64_to_fp32(int64_t __a)
{
- uint aSign = uint(__a < 0);
+ uint aSign = uint(unpackInt2x32(__a).y) & 0x80000000u;
uint64_t absA = mix(uint64_t(__a), uint64_t(-__a), __a < 0);
uvec2 aFrac = unpackUint2x32(absA);
int shiftCount = mix(__countLeadingZeros32(aFrac.y) - 33,
uint a = floatBitsToUint(f);
uint aFrac = a & 0x007FFFFFu;
int aExp = int((a>>23) & 0xFFu);
- uint aSign = a>>31;
+ uint aSign = a & 0x80000000u;
uint zFrac0 = 0u;
uint zFrac1 = 0u;
uint nanLo = 0u;
uint nanHi = a<<9;
__shift64Right(nanHi, nanLo, 12, nanHi, nanLo);
- nanHi |= ((aSign<<31) | 0x7FF80000u);
+ nanHi |= aSign | 0x7FF80000u;
return packUint2x32(uvec2(nanLo, nanHi));
}
return __packFloat64(aSign, 0x7FF, 0u, 0u);