#include "r600_cs.h"
#include "util/u_memory.h"
#include "util/u_upload_mgr.h"
+#include "util/u_threaded_context.h"
#include <inttypes.h>
#include <stdio.h>
unsigned offset)
{
struct r600_common_context *rctx = (struct r600_common_context*)ctx;
- struct r600_transfer *transfer = slab_alloc(&rctx->pool_transfers);
+ struct r600_transfer *transfer;
+
+ if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
+ transfer = slab_alloc(&rctx->pool_transfers_unsync);
+ else
+ transfer = slab_alloc(&rctx->pool_transfers);
transfer->transfer.resource = NULL;
pipe_resource_reference(&transfer->transfer.resource, resource);
(rbuffer->flags & RADEON_FLAG_SPARSE)) {
struct r600_resource *staging;
+ assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
staging = (struct r600_resource*) pipe_buffer_create(
ctx->screen, 0, PIPE_USAGE_STAGING,
box->width + (box->x % R600_MAP_BUFFER_ALIGNMENT));
r600_resource_reference(&rtransfer->staging, NULL);
pipe_resource_reference(&transfer->resource, NULL);
+
+ /* Don't use pool_transfers_unsync. We are always in the driver
+ * thread. */
slab_free(&rctx->pool_transfers, transfer);
}
unsigned context_flags)
{
slab_create_child(&rctx->pool_transfers, &rscreen->pool_transfers);
+ slab_create_child(&rctx->pool_transfers_unsync, &rscreen->pool_transfers);
rctx->screen = rscreen;
rctx->ws = rscreen->ws;
u_upload_destroy(rctx->b.const_uploader);
slab_destroy_child(&rctx->pool_transfers);
+ slab_destroy_child(&rctx->pool_transfers_unsync);
if (rctx->allocator_zeroed_memory) {
u_suballocator_destroy(rctx->allocator_zeroed_memory);