return;
}
+ /* Add transform feedback varyings and buffers. */
+ if (prog->last_vert_prog) {
+ struct gl_transform_feedback_info *linked_xfb =
+ prog->last_vert_prog->sh.LinkedTransformFeedback;
+
+ /* Add varyings. */
+ if (linked_xfb->NumVarying > 0) {
+ for (int i = 0; i < linked_xfb->NumVarying; i++) {
+ if (!link_util_add_program_resource(prog, resource_set,
+ GL_TRANSFORM_FEEDBACK_VARYING,
+ &linked_xfb->Varyings[i], 0))
+ return;
+ }
+ }
+
+ /* Add buffers. */
+ for (unsigned i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
+ if ((linked_xfb->ActiveBuffers >> i) & 1) {
+ linked_xfb->Buffers[i].Binding = i;
+ if (!link_util_add_program_resource(prog, resource_set,
+ GL_TRANSFORM_FEEDBACK_BUFFER,
+ &linked_xfb->Buffers[i], 0))
+ return;
+ }
+ }
+ }
+
/* Add uniforms
*
* Here, it is expected that nir_link_uniforms() has already been