egl/android: Mark surface as lost when dequeueBuffer fails
authorChad Versace <chadversary@chromium.org>
Fri, 5 May 2017 00:46:34 +0000 (17:46 -0700)
committerChad Versace <chadversary@chromium.org>
Fri, 5 May 2017 00:46:34 +0000 (17:46 -0700)
This ensures that future calls to eglSwapBuffers and eglMakeCurrent emit
an error.

This patch is part of a series for fixing
android.hardware.camera2.cts.RobustnessTest#testAbandonRepeatingRequestSurface
on Chrome OS x86 devices.

Cc: mesa-stable@lists.freedesktop.org
Cc: Tomasz Figa <tfiga@chromium.org>
Cc: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Nicolas Boichat <drinkcat@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
src/egl/drivers/dri2/platform_android.c

index f45fcdf4ff79afcb3c84c22b7d71efb9051ca1db..2450d9de476d638214a2dda9eb836829a028f01f 100644 (file)
@@ -431,12 +431,16 @@ droid_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
 static int
 update_buffers(struct dri2_egl_surface *dri2_surf)
 {
+   if (dri2_surf->base.Lost)
+      return -1;
+
    if (dri2_surf->base.Type != EGL_WINDOW_BIT)
       return 0;
 
    /* try to dequeue the next back buffer */
    if (!dri2_surf->buffer && !droid_window_dequeue_buffer(dri2_surf)) {
       _eglLog(_EGL_WARNING, "Could not dequeue buffer from native window");
+      dri2_surf->base.Lost = true;
       return -1;
    }
 
@@ -628,6 +632,12 @@ droid_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
 
    dri2_flush_drawable_for_swapbuffers(disp, draw);
 
+   /* dri2_surf->buffer can be null even when no error has occured. For
+    * example, if the user has called no GL rendering commands since the
+    * previous eglSwapBuffers, then the driver may have not triggered
+    * a callback to ANativeWindow::dequeueBuffer, in which case
+    * dri2_surf->buffer remains null.
+    */
    if (dri2_surf->buffer)
       droid_window_enqueue_buffer(disp, dri2_surf);