st/mesa: replace st_shader_stage_to_ptarget
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Wed, 2 Aug 2017 09:56:16 +0000 (11:56 +0200)
committerNicolai Hähnle <nicolai.haehnle@amd.com>
Wed, 2 Aug 2017 12:18:52 +0000 (14:18 +0200)
Use pipe_shader_type_from_mesa instead.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/state_tracker/st_atom_constbuf.c
src/mesa/state_tracker/st_context.h
src/mesa/state_tracker/st_glsl_to_nir.cpp
src/mesa/state_tracker/st_glsl_to_tgsi.cpp
src/mesa/state_tracker/st_texture.c

index e4b585101da1ab04bbd9424eff2525a69e94a8dd..8c6d61aaa6f91432792c1a028b1c3c3e3c99d6ef 100644 (file)
@@ -56,7 +56,7 @@ void st_upload_constants(struct st_context *st, struct gl_program *prog)
 {
    gl_shader_stage stage = prog->info.stage;
    struct gl_program_parameter_list *params = prog->Parameters;
-   enum pipe_shader_type shader_type = st_shader_stage_to_ptarget(stage);
+   enum pipe_shader_type shader_type = pipe_shader_type_from_mesa(stage);
 
    assert(shader_type == PIPE_SHADER_VERTEX ||
           shader_type == PIPE_SHADER_FRAGMENT ||
index 4c742ca8dde9b5f2e49c3714568a985dc33b858c..ced915ec1b92d7b35eb9cda8fa6543c3b0dc0a4a 100644 (file)
@@ -358,30 +358,6 @@ st_fb_orientation(const struct gl_framebuffer *fb)
 }
 
 
-static inline enum pipe_shader_type
-st_shader_stage_to_ptarget(gl_shader_stage stage)
-{
-   switch (stage) {
-   case MESA_SHADER_VERTEX:
-      return PIPE_SHADER_VERTEX;
-   case MESA_SHADER_FRAGMENT:
-      return PIPE_SHADER_FRAGMENT;
-   case MESA_SHADER_GEOMETRY:
-      return PIPE_SHADER_GEOMETRY;
-   case MESA_SHADER_TESS_CTRL:
-      return PIPE_SHADER_TESS_CTRL;
-   case MESA_SHADER_TESS_EVAL:
-      return PIPE_SHADER_TESS_EVAL;
-   case MESA_SHADER_COMPUTE:
-      return PIPE_SHADER_COMPUTE;
-   default:
-      break;
-   }
-
-   assert(!"should not be reached");
-   return PIPE_SHADER_VERTEX;
-}
-
 static inline bool
 st_user_clip_planes_enabled(struct gl_context *ctx)
 {
index 7f5a9afda80223e7e6be386e18994d51bc9bf6bf..a2522070b1c8b5dbdced107abe315133a9bd66c0 100644 (file)
@@ -227,7 +227,7 @@ st_glsl_to_nir(struct st_context *st, struct gl_program *prog,
                gl_shader_stage stage)
 {
    struct pipe_screen *pscreen = st->pipe->screen;
-   enum pipe_shader_type ptarget = st_shader_stage_to_ptarget(stage);
+   enum pipe_shader_type ptarget = pipe_shader_type_from_mesa(stage);
    const nir_shader_compiler_options *options;
    nir_shader *nir;
 
index 4d66a32d490276a8a273f8ec5733a53200683bd1..9bc745c79166bf8193eef696ae67b39088490014 100644 (file)
@@ -6801,7 +6801,7 @@ get_mesa_program_tgsi(struct gl_context *ctx,
    struct gl_shader_compiler_options *options =
          &ctx->Const.ShaderCompilerOptions[shader->Stage];
    struct pipe_screen *pscreen = ctx->st->pipe->screen;
-   enum pipe_shader_type ptarget = st_shader_stage_to_ptarget(shader->Stage);
+   enum pipe_shader_type ptarget = pipe_shader_type_from_mesa(shader->Stage);
    unsigned skip_merge_registers;
 
    validate_ir_tree(shader->ir);
@@ -7052,7 +7052,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
       gl_shader_stage stage = shader->Stage;
       const struct gl_shader_compiler_options *options =
             &ctx->Const.ShaderCompilerOptions[stage];
-      enum pipe_shader_type ptarget = st_shader_stage_to_ptarget(stage);
+      enum pipe_shader_type ptarget = pipe_shader_type_from_mesa(stage);
       bool have_dround = pscreen->get_shader_param(pscreen, ptarget,
                                                    PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED);
       bool have_dfrexp = pscreen->get_shader_param(pscreen, ptarget,
@@ -7169,7 +7169,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
          continue;
 
       enum pipe_shader_type ptarget =
-         st_shader_stage_to_ptarget(shader->Stage);
+         pipe_shader_type_from_mesa(shader->Stage);
       enum pipe_shader_ir preferred_ir = (enum pipe_shader_ir)
          pscreen->get_shader_param(pscreen, ptarget,
                                    PIPE_SHADER_CAP_PREFERRED_IR);
index 2cd783e15b689d6c07f3ac7218c4133acd7f6806..f749fb0a9fc383fc748fe0ca27d2adb5504bf14b 100644 (file)
@@ -41,6 +41,7 @@
 #include "util/u_rect.h"
 #include "util/u_math.h"
 #include "util/u_memory.h"
+#include "tgsi/tgsi_from_mesa.h"
 
 
 #define DBG if(0) printf
@@ -550,7 +551,7 @@ void
 st_make_bound_samplers_resident(struct st_context *st,
                                 struct gl_program *prog)
 {
-   enum pipe_shader_type shader = st_shader_stage_to_ptarget(prog->info.stage);
+   enum pipe_shader_type shader = pipe_shader_type_from_mesa(prog->info.stage);
    struct st_bound_handles *bound_handles = &st->bound_texture_handles[shader];
    struct pipe_context *pipe = st->pipe;
    GLuint64 handle;
@@ -597,7 +598,7 @@ void
 st_make_bound_images_resident(struct st_context *st,
                               struct gl_program *prog)
 {
-   enum pipe_shader_type shader = st_shader_stage_to_ptarget(prog->info.stage);
+   enum pipe_shader_type shader = pipe_shader_type_from_mesa(prog->info.stage);
    struct st_bound_handles *bound_handles = &st->bound_image_handles[shader];
    struct pipe_context *pipe = st->pipe;
    GLuint64 handle;