r600: kill off native_integer shader ctx flag
authorRoland Scheidegger <sroland@vmware.com>
Fri, 22 Dec 2017 22:31:43 +0000 (23:31 +0100)
committerRoland Scheidegger <sroland@vmware.com>
Sat, 30 Dec 2017 02:30:48 +0000 (03:30 +0100)
Maybe upon a time it wasn't always true.

Reviewed-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/r600/r600_shader.c

index 2650a33846e12b784ef273cdaf53ba1d4bc3bb75..c9247e1c28618cca04c6c2bc71daa7bd0cab5039 100644 (file)
@@ -350,7 +350,6 @@ struct r600_shader_ctx {
        int                                     cs_grid_size_reg;
        bool cs_block_size_loaded, cs_grid_size_loaded;
        int                                     fragcoord_input;
-       int                                     native_integers;
        int                                     next_ring_offset;
        int                                     gs_out_ring_offset;
        int                                     gs_next_vertex;
@@ -998,22 +997,6 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
                        d->Semantic.Name == TGSI_SEMANTIC_SAMPLEPOS) {
                        break; /* Already handled from allocate_system_value_inputs */
                } else if (d->Semantic.Name == TGSI_SEMANTIC_INSTANCEID) {
-                       if (!ctx->native_integers) {
-                               struct r600_bytecode_alu alu;
-                               memset(&alu, 0, sizeof(struct r600_bytecode_alu));
-
-                               alu.op = ALU_OP1_INT_TO_FLT;
-                               alu.src[0].sel = 0;
-                               alu.src[0].chan = 3;
-
-                               alu.dst.sel = 0;
-                               alu.dst.chan = 3;
-                               alu.dst.write = 1;
-                               alu.last = 1;
-
-                               if ((r = r600_bytecode_add_alu(ctx->bc, &alu)))
-                                       return r;
-                       }
                        break;
                } else if (d->Semantic.Name == TGSI_SEMANTIC_VERTEXID)
                        break;
@@ -3128,7 +3111,6 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
 
        ctx.bc = &shader->bc;
        ctx.shader = shader;
-       ctx.native_integers = true;
 
        r600_bytecode_init(ctx.bc, rscreen->b.chip_class, rscreen->b.family,
                           rscreen->has_compressed_msaa_texturing);